Player Matchup

Jormungandr
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
Level 106
God Stats
5W - 9L
1,310 SR
Queue Stats
371W - 548L
1,393 Elo+
Party 1
Hachiman
Hachiman
JoseePrincii
Hachiman
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,444 Elo+
Solo
Kukulkan
Kukulkan
cabo8969
Kukulkan
Level 119
God Stats
9W - 7L
1,575 SR
Queue Stats
430W - 557L
1,453 Elo+
Party 1
Team Averages
Level 111
1,462 SR
1,430 Elo+

VS

Team Averages
Level 45
1,406 SR
1,329 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Xzombie421
Anubis
Level 24
God Stats
14W - 16L
1,500 SR
Queue Stats
132W - 164L
1,151 Elo+
Party 2
Loki
Loki
fetusburger256
Loki
Level 29
God Stats
2W - 8L
1,217 SR
Queue Stats
76W - 121L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
15
3 / 3 / 17
10,323
737
10,075
15,542
9,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
JoseePrincii
Hachiman
16
9 / 1 / 10
11,141
796
11,504
8,428
2,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
cabo8969
Kukulkan
16
10 / 3 / 10
11,438
817
10,363
8,515
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 6 / 4
9,340
667
9,791
12,171
4,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Xzombie421
Anubis
13
1 / 7 / 5
8,885
635
9,191
12,446
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 9 / 3
10,408
743
7,516
11,742
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
7
7
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
4
0.67
W
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
3
3
17
3.83
W
Hachiman
JoseePrincii
Hachiman
9
1
10
14
L
Anubis
Xzombie421
Anubis
1
7
5
0.5
W
Kukulkan
cabo8969
Kukulkan
10
3
10
5
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
26,498
32,485
Taken
36,359
13,947
Mitigated
12,411
9,062
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,791
3,526
0
1,097
12,171
4,173
0
7,571
4,600
0
30,114
W
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
10,075
2,677
494
4,191
15,542
9,338
234
5,085
9,961
25,606
0
W
Hachiman
JoseePrincii
Hachiman
11,504
5,244
0
2,055
8,428
2,010
900
2,385
5,833
0
45,774
L
Anubis
Xzombie421
Anubis
9,191
138
74
1,221
12,446
4,917
0
6,550
5,896
23,231
0
W
Kukulkan
cabo8969
Kukulkan
10,363
1,557
0
2,322
8,515
2,599
406
1,283
7,111
35,764
0
L
7,516
2,261
0
165
11,742
3,321
0
6,655
5,087
0
16,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
28,633
151
Minions Killed
111
9
Camps Cleared
3
787,603
Distance Traveled
736,597
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,340
667
47
3
1
245,946
3
W
Jormungandr
10,323
737
31
2
0
244,376
0
W
Hachiman
11,141
796
54
4
7
263,870
4
L
Anubis
8,885
635
45
3
1
241,462
4
W
Kukulkan
11,438
817
66
5
2
279,357
1
L
Loki
10,408
743
19
1
1
249,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role