Player Matchup

Thor
Thor
IReto
Thor
Level 123
God Stats
1W - 0L
1,537 SR
Queue Stats
93W - 86L
1,645 Elo+
Party 2
Sun Wukong
Sun Wukong
KatarinaDiff
Sun Wukong
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,659 Elo+
Party 2
Merlin
Merlin
SmiteMenace
Merlin
Level 23
God Stats
13W - 5L
1,730 SR
Queue Stats
15W - 7L
1,660 Elo+
Party 2
Team Averages
Level 56
1,589 SR
1,655 Elo+

VS

Team Averages
Level 50
1,338 SR
1,140 Elo+
Scylla
Scylla
BeauGuerrier
Scylla
Level 67
God Stats
0W - 4L
1,382 SR
Queue Stats
2W - 9L
1,231 Elo+
Party 1
Ra
Ra
PepManqcqc
Ra
Level 47
God Stats
0W - 4L
1,132 SR
Queue Stats
2W - 11L
1,040 Elo+
Party 1
Bacchus
Bacchus
leotlemp
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IReto
Thor
16
8 / 3 / 12
11,052
789
9,420
12,998
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
KatarinaDiff
Sun Wukong
14
2 / 3 / 18
10,108
722
7,393
12,788
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
16
12 / 5 / 8
11,989
856
16,135
9,914
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 8 / 4
9,249
661
8,846
9,355
3,265
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 6 / 7
10,218
730
5,971
13,788
5,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
leotlemp
Bacchus
13
5 / 8 / 4
9,716
694
5,021
14,278
21,279
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
22
Kills
11
11
Deaths
22
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
4
0.63
W
Thor
IReto
Thor
8
3
12
4.67
W
Sun Wukong
KatarinaDiff
Sun Wukong
2
3
18
3.67
L
3
6
7
1.08
W
Merlin
12
5
8
3.2
L
Bacchus
leotlemp
Bacchus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
19,838
35,700
Taken
37,421
29,421
Mitigated
30,230
5,663
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,846
597
0
44
9,355
3,265
0
4,965
4,093
13,733
0
W
Thor
IReto
Thor
9,420
1,562
184
1,423
12,998
10,445
461
7,873
5,125
0
31,467
W
Sun Wukong
KatarinaDiff
Sun Wukong
7,393
1,331
751
2,479
12,788
14,793
100
7,001
5,787
0
16,792
L
5,971
83
1,026
2,578
13,788
5,686
102
5,226
7,960
37,260
0
W
Merlin
16,135
612
69
757
9,914
4,183
845
5,366
4,548
50,136
0
L
Bacchus
leotlemp
Bacchus
5,021
820
327
818
14,278
21,279
78
6,119
7,552
10,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
29,183
134
Minions Killed
89
4
Camps Cleared
2
702,726
Distance Traveled
677,838
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,249
661
17
1
0
222,387
3
W
Thor
11,052
789
29
2
3
234,135
3
W
Sun Wukong
10,108
722
29
2
0
260,891
0
L
Ra
10,218
730
60
4
1
230,648
0
W
Merlin
11,989
856
76
5
1
207,700
3
L
Bacchus
9,716
694
12
1
1
224,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role