Player Matchup

Janus
Janus
AsphyxiatedAdam
Janus
Level 126
God Stats
2W - 4L
1,211 SR
Queue Stats
162W - 154L
1,625 Elo+
Party 1
Skadi
Skadi
Pointless360
Skadi
Level 56
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
STORMthhs
Gilgamesh
Level 146
God Stats
8W - 3L
1,746 SR
Queue Stats
105W - 102L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
UnCagedPit94
Cthulhu
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 35L
1,620 Elo+
Solo
Zeus
Zeus
oKrysisz95
Zeus
Level 159
God Stats
2W - 0L
1,870 SR
Queue Stats
106W - 97L
1,626 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,635 Elo+

VS

Team Averages
Level 126
1,508 SR
1,560 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BobbyBo23
Thanatos
Level 104
God Stats
22W - 21L
1,516 SR
Queue Stats
196W - 181L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Cyber x Storm
Cabrakan
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 83L
1,639 Elo+
Solo
Neith
Neith
Oxtapus
Neith
Level 99
God Stats
9W - 8L
1,514 SR
Queue Stats
117W - 103L
1,663 Elo+
Solo
Danzaburou
Danzaburou
VeteranCard6934
Danzaburou
Level 160
God Stats
74W - 76L
1,508 SR
Queue Stats
513W - 548L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
14,289
794
19,989
10,736
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 5
14,126
785
10,586
13,393
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
STORMthhs
Gilgamesh
19
5 / 4 / 12
13,319
740
15,358
23,557
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
UnCagedPit94
Cthulhu
19
4 / 3 / 9
13,376
743
12,429
24,033
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
7 / 1 / 8
13,662
759
20,037
12,989
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
3 / 5 / 8
12,150
675
18,026
19,173
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
BobbyBo23
Thanatos
18
1 / 2 / 3
11,345
630
9,862
13,563
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Cyber x Storm
Cabrakan
18
2 / 4 / 8
12,021
668
8,215
22,102
27,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Oxtapus
Neith
20
4 / 3 / 5
12,826
713
16,466
11,920
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Danzaburou
VeteranCard6934
Danzaburou
19
3 / 12 / 6
12,646
703
14,406
24,737
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
26
Kills
13
13
Deaths
26
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
8
1.4
W
5
2
9
4.75
L
Thanatos
BobbyBo23
Thanatos
1
2
3
1.25
L
Cabrakan
Cyber x Storm
Cabrakan
2
4
8
1.5
L
Neith
Oxtapus
Neith
4
3
5
2.17
W
5
3
5
2.5
W
Gilgamesh
STORMthhs
Gilgamesh
5
4
12
2.75
W
Cthulhu
UnCagedPit94
Cthulhu
4
3
9
2.83
L
Danzaburou
VeteranCard6934
Danzaburou
3
12
6
0.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,399
Damage
66,975
84,708
Taken
91,495
56,660
Mitigated
47,627
16,742
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
18,026
2,471
0
3,260
19,173
5,202
0
10,713
7,926
66,083
0
W
19,989
290
0
2,183
10,736
3,935
2,168
2,982
7,754
85,669
0
L
Thanatos
BobbyBo23
Thanatos
9,862
848
0
8,952
13,563
4,705
0
6,504
6,675
0
47,664
L
Cabrakan
Cyber x Storm
Cabrakan
8,215
1,240
0
1,410
22,102
27,666
0
12,038
9,254
19,774
0
L
Neith
Oxtapus
Neith
16,466
4,843
0
1,255
11,920
3,413
0
8,377
3,377
0
70,977
W
10,586
4,668
0
2,011
13,393
5,559
3,727
4,264
9,129
0
68,708
W
Gilgamesh
STORMthhs
Gilgamesh
15,358
3,681
0
5,482
23,557
17,266
1,159
8,780
14,777
252
28,784
W
Cthulhu
UnCagedPit94
Cthulhu
12,429
382
1,552
4,065
24,033
24,833
474
8,188
15,845
36,543
0
L
Danzaburou
VeteranCard6934
Danzaburou
14,406
6,317
0
993
24,737
6,641
77
14,086
10,210
185
32,017
W
20,037
837
0
1,449
12,989
5,067
5,529
2,131
10,858
65,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,772
Gold Earned
60,988
399
Minions Killed
331
0
Camps Cleared
0
1,948,762
Distance Traveled
1,674,163
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,150
675
98
5
0
357,215
2
W
Janus
14,289
794
128
7
0
410,156
1
L
Thanatos
11,345
630
71
4
0
406,618
3
L
Cabrakan
12,021
668
20
1
0
356,291
3
L
Neith
12,826
713
110
6
0
296,381
3
W
Skadi
14,126
785
137
8
0
356,570
0
W
Gilgamesh
13,319
740
29
2
0
410,928
4
W
Cthulhu
13,376
743
36
2
0
392,681
8
L
Danzaburou
12,646
703
32
2
0
257,658
4
W
Zeus
13,662
759
69
4
0
378,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role