Player Matchup

Hachiman
Hachiman
Boberino2
Hachiman
Level 31
God Stats
1W - 2L
1,538 SR
Queue Stats
53W - 56L
1,524 Elo+
Party 4
Apollo
Apollo
Nlytle23
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,423 Elo+
Party 1
Bellona
Bellona
PalaceCris
Bellona
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 35L
1,589 Elo+
Party 4
Eset
Eset
ThrowsItBack
Eset
Level 146
God Stats
2W - 2L
1,803 SR
Queue Stats
96W - 91L
1,584 Elo+
Party 4
Janus
Janus
Thurteen
Janus
Level 158
God Stats
0W - 2L
1,463 SR
Queue Stats
13W - 10L
1,564 Elo+
Party 1
Team Averages
Level 77
1,518 SR
1,537 Elo+

VS

Team Averages
Level 75
1,547 SR
1,588 Elo+
Chronos
Chronos
 
Chronos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Chaos4494
Rama
Level 24
God Stats
1W - 2L
1,323 SR
Queue Stats
136W - 135L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
ChinaBiden
Ah Puch
Level 23
God Stats
2W - 0L
1,713 SR
Queue Stats
7W - 3L
1,674 Elo+
Party 2
Zeus
Zeus
NAWLEDGE 101
Zeus
Level 157
God Stats
5W - 4L
1,697 SR
Queue Stats
481W - 471L
1,618 Elo+
Party 3
Tyr
Tyr
TakedaShingen
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boberino2
Hachiman
15
4 / 9 / 4
9,782
699
9,924
15,397
6,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Nlytle23
Apollo
15
5 / 12 / 7
10,749
768
8,163
18,965
6,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PalaceCris
Bellona
18
2 / 8 / 10
10,660
761
11,056
21,064
27,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 8 / 9
10,666
762
17,779
15,138
5,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Thurteen
Janus
18
6 / 7 / 6
10,983
785
24,097
13,184
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
10 / 3 / 17
12,509
894
12,454
30,002
26,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
3 / 7 / 12
10,226
730
5,821
10,968
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ChinaBiden
Ah Puch
20
13 / 3 / 25
13,075
934
24,648
13,298
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 14
12,696
907
17,989
9,585
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 2 / 25
11,949
854
14,525
28,464
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
137
19
Kills
44
44
Deaths
19
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
3
17
6.17
L
Hachiman
Boberino2
Hachiman
4
9
4
0.67
W
Rama
3
7
12
1.29
W
Ah Puch
ChinaBiden
Ah Puch
13
3
25
8.5
W
12
4
14
4.75
L
Apollo
Nlytle23
Apollo
5
12
7
0.71
L
Bellona
PalaceCris
Bellona
2
8
10
0.88
W
6
2
25
9.25
L
2
8
9
0.81
L
Janus
Thurteen
Janus
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,019
Damage
75,437
83,748
Taken
92,317
51,264
Mitigated
64,431
14,004
Healing
38,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,454
3,417
2,167
11,932
30,002
26,271
1,931
12,126
17,658
23,225
0
L
Hachiman
Boberino2
Hachiman
9,924
5,441
868
1,664
15,397
6,865
466
9,560
5,837
0
15,487
W
Rama
5,821
4,160
526
593
10,968
3,849
1,872
7,058
3,810
0
15,971
W
Ah Puch
ChinaBiden
Ah Puch
24,648
384
2,782
5,866
13,298
5,963
172
5,532
7,606
41,434
0
W
17,989
704
402
1,062
9,585
3,660
1,564
3,704
5,791
47,700
0
L
Apollo
Nlytle23
Apollo
8,163
2,708
908
1,713
18,965
6,697
456
14,643
4,322
0
13,062
L
Bellona
PalaceCris
Bellona
11,056
1,897
539
1,351
21,064
27,255
209
10,288
10,776
0
16,695
W
14,525
1,273
962
12,702
28,464
24,688
113
12,606
15,576
0
21,541
L
17,779
443
2,598
2,469
15,138
5,802
432
10,963
4,175
33,873
0
L
Janus
Thurteen
Janus
24,097
130
0
1,894
13,184
4,645
297
9,637
3,547
43,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
60,455
125
Minions Killed
140
0
Camps Cleared
0
1,131,854
Distance Traveled
1,317,402
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,509
894
22
2
0
263,067
0
L
Hachiman
9,782
699
16
1
0
217,387
0
W
Rama
10,226
730
14
1
0
220,455
0
W
Ah Puch
13,075
934
42
3
0
283,027
0
W
Zeus
12,696
907
51
4
0
240,558
0
L
Apollo
10,749
768
15
1
0
198,320
2
L
Bellona
10,660
761
7
1
0
253,160
0
W
Tyr
11,949
854
11
1
0
310,295
0
L
Eset
10,666
762
41
3
0
236,064
0
L
Janus
10,983
785
46
3
0
226,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role