Player Matchup

Da Ji
Da Ji
HomuraAkemiMagia
Da Ji
Level 69
God Stats
15W - 14L
1,488 SR
Queue Stats
82W - 68L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
RainyMemories
Kukulkan
Level 16
God Stats
13W - 9L
1,505 SR
Queue Stats
69W - 55L
1,342 Elo+
Party 2
Odin
Odin
UncleFlexxx
Odin
Level 87
God Stats
2W - 1L
1,284 SR
Queue Stats
57W - 75L
1,274 Elo+
Solo
Team Averages
Level 57
1,426 SR
1,324 Elo+

VS

Team Averages
Level 60
1,471 SR
1,312 Elo+
Ao Kuang
Ao Kuang
Excuse My Rizma
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,351 Elo+
Party 1
Ymir
Ymir
XxTooFadedxxX
Ymir
Level 28
God Stats
1W - 4L
1,412 SR
Queue Stats
91W - 98L
1,402 Elo+
Party 1
Ullr
Ullr
truedeathdealer0
Ullr
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 26L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
9,596
685
11,985
10,668
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
RainyMemories
Kukulkan
14
2 / 1 / 7
9,436
674
9,768
4,798
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 5
9,865
705
5,816
7,225
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
4 / 7 / 2
9,092
649
8,601
14,637
4,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 3
9,939
710
7,831
14,367
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
7,430
531
1,313
4,781
1,593
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
7
7
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
7
2
0.71
W
5
5
5
1.5
W
Kukulkan
RainyMemories
Kukulkan
2
1
7
5.5
W
4
1
5
6.5
L
3
3
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
17,745
22,691
Taken
33,785
11,601
Mitigated
22,876
2,059
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,601
2,571
0
2,768
14,637
4,908
0
4,392
9,993
22,144
0
W
11,985
2,389
0
497
10,668
3,437
730
9,139
1,529
0
34,210
W
Kukulkan
RainyMemories
Kukulkan
9,768
1,429
437
552
4,798
1,482
876
3,744
1,054
28,753
0
W
5,816
2,679
0
573
7,225
6,682
820
4,149
3,076
0
15,129
L
7,831
1,015
0
660
14,367
16,375
0
5,177
8,773
25,775
0
L
1,313
306
210
1,858
4,781
1,593
0
836
3,921
0
11,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
26,461
105
Minions Killed
99
7
Camps Cleared
5
723,754
Distance Traveled
558,761
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,092
649
28
2
3
209,256
4
W
Da Ji
9,596
685
46
3
4
211,907
1
W
Kukulkan
9,436
674
43
3
2
248,582
2
W
Odin
9,865
705
16
1
1
263,265
1
L
Ymir
9,939
710
42
3
1
226,800
2
L
Ullr
7,430
531
29
2
1
122,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role