Player Matchup

Ravana
Ravana
Chestercules
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,526 Elo+
Party 1
Ra
Ra
INeedSomeMilk33
Ra
Level 63
God Stats
0W - 1L
1,584 SR
Queue Stats
11W - 16L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
JayKayRPG
Cabrakan
Level 147
God Stats
1W - 1L
1,837 SR
Queue Stats
33W - 30L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
KaeKae7
Erlang Shen
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
21W - 28L
1,531 Elo+
Party 1
Neith
Neith
hooppawesomness
Neith
Level 119
God Stats
1W - 1L
1,803 SR
Queue Stats
11W - 19L
1,469 Elo+
Party 1
Team Averages
Level 105
1,692 SR
1,516 Elo+

VS

Team Averages
Level 96
1,904 SR
1,940 Elo+
Agni
Agni
Christian273637
Agni
Level 120
God Stats
6W - 2L
2,014 SR
Queue Stats
12W - 6L
1,851 Elo+
Party 3
Atlas
Atlas
DontHaveBeads
Atlas
Level 29
God Stats
15W - 1L
2,056 SR
Queue Stats
452W - 28L
2,164 Elo+
Party 2
Neith
Neith
Feathersteppin
Neith
Level 157
God Stats
16W - 1L
1,872 SR
Queue Stats
643W - 64L
2,008 Elo+
Party 2
Ymir
Ymir
Jose220929
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Susano
Susano
Ratmilk
Susano
Level 160
God Stats
110W - 10L
2,076 SR
Queue Stats
1,745W - 104L
2,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 3 / 1
5,344
534
2,785
6,616
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,450
545
3,933
4,459
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JayKayRPG
Cabrakan
8
1 / 2 / 2
5,153
515
1,649
7,351
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
KaeKae7
Erlang Shen
7
0 / 5 / 0
4,439
444
2,521
9,260
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 5 / 1
4,727
473
1,420
5,996
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,392
639
5,485
3,981
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 0
7,151
715
5,826
5,810
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 0
6,045
605
6,433
6,205
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,554
555
382
3,256
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Ratmilk
Susano
13
5 / 0 / 3
6,865
687
5,489
4,407
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
17
17
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
3
1
0.5
W
2
1
3
3.5
W
6
0
0
6
W
4
2
0
2
L
1
2
2
1
L
Cabrakan
JayKayRPG
Cabrakan
1
2
2
1
W
0
1
2
1
L
Erlang Shen
KaeKae7
Erlang Shen
0
5
0
0
W
Susano
Ratmilk
Susano
5
0
3
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
23,615
33,682
Taken
23,659
13,990
Mitigated
12,237
11,127
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,785
645
0
1,850
6,616
1,914
0
2,299
4,259
0
28,173
W
5,485
386
0
1,089
3,981
1,119
0
603
3,378
49,398
0
W
5,826
2,132
0
2,010
5,810
6,020
158
0
5,810
33,687
0
W
6,433
2,896
0
2,301
6,205
2,071
63
3,072
3,133
0
40,089
L
3,933
397
186
1,229
4,459
1,179
0
484
3,975
34,313
0
L
Cabrakan
JayKayRPG
Cabrakan
1,649
441
93
3,011
7,351
4,490
0
598
6,753
10,406
0
W
382
0
49
526
3,256
1,655
0
1,567
1,689
6,261
0
L
Erlang Shen
KaeKae7
Erlang Shen
2,521
979
0
3,678
9,260
4,797
0
5,049
3,762
0
14,328
W
Susano
Ratmilk
Susano
5,489
2,376
0
2,772
4,407
1,372
0
340
4,067
0
43,297
L
1,420
618
0
1,080
5,996
1,610
0
2,756
3,240
0
17,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
32,007
229
Minions Killed
311
0
Camps Cleared
0
942,671
Distance Traveled
1,026,104
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,344
534
65
7
0
197,923
3
W
Agni
6,392
639
93
9
0
204,688
2
W
Atlas
7,151
715
64
6
0
200,942
3
W
Neith
6,045
605
56
6
0
169,918
1
L
Ra
5,450
545
75
8
0
197,208
3
L
Cabrakan
5,153
515
17
2
0
184,855
2
W
Ymir
5,554
555
15
2
0
191,536
0
L
Erlang Shen
4,439
444
34
3
0
183,283
4
W
Susano
6,865
687
83
8
0
259,020
3
L
Neith
4,727
473
38
4
0
179,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role