Player Matchup

Kuzenbo
Kuzenbo
EatMyPeanutButta
Kuzenbo
Level 148
God Stats
6W - 2L
1,994 SR
Queue Stats
436W - 348L
1,572 Elo+
Party 1
Poseidon
Poseidon
GoldGuardian666
Poseidon
Level 48
God Stats
2W - 1L
1,833 SR
Queue Stats
243W - 168L
1,741 Elo+
Solo
Arachne
Arachne
SPOTTIESWAGGER
Arachne
Level 141
God Stats
6W - 7L
1,572 SR
Queue Stats
121W - 92L
1,542 Elo+
Party 3
Bellona
Bellona
SourishPond894
Bellona
Level 18
God Stats
4W - 5L
1,581 SR
Queue Stats
45W - 36L
1,561 Elo+
Party 3
Izanami
Izanami
UmmmKrivex
Izanami
Level 29
God Stats
12W - 6L
1,739 SR
Queue Stats
196W - 125L
1,640 Elo+
Party 1
Team Averages
Level 77
1,744 SR
1,611 Elo+

VS

Team Averages
Level 65
1,455 SR
1,549 Elo+
Nox
Nox
CocoSloth4411
Nox
Level 44
God Stats
1W - 1L
1,219 SR
Queue Stats
30W - 37L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
Dragon003000
Kuzenbo
Level 83
God Stats
1W - 1L
1,465 SR
Queue Stats
50W - 58L
1,431 Elo+
Party 2
Neith
Neith
GEMINUS ICTUS
Neith
Level 144
God Stats
5W - 4L
1,738 SR
Queue Stats
336W - 285L
1,634 Elo+
Party 4
Ne Zha
Ne Zha
Gutsyman02
Ne Zha
Level 48
God Stats
1W - 1L
1,353 SR
Queue Stats
41W - 31L
1,632 Elo+
Solo
Kali
Kali
Whysoangry9934
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,619 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 3
12,408
564
19,001
24,694
13,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
18
2 / 10 / 1
11,681
531
10,996
18,097
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 17 / 3
7,255
330
1,426
11,375
2,984
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 3 / 0
9,012
410
6,933
8,738
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
UmmmKrivex
Izanami
20
4 / 2 / 2
12,156
553
14,772
14,632
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 3
13,397
609
13,398
12,185
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Dragon003000
Kuzenbo
16
5 / 3 / 7
11,534
524
6,032
18,628
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 4
15,036
683
15,257
17,134
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Gutsyman02
Ne Zha
18
6 / 4 / 6
12,820
583
9,417
17,395
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 2
16,188
736
8,247
20,729
11,922
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
18
Kills
37
37
Deaths
18
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
6
3
1.92
W
Kuzenbo
Dragon003000
Kuzenbo
5
3
7
2.83
L
9
5
3
2.1
W
10
3
4
4
L
Poseidon
2
10
1
0.25
W
Ne Zha
Gutsyman02
Ne Zha
6
4
6
2.25
L
0
17
3
0.09
L
3
3
0
1
L
Izanami
UmmmKrivex
Izanami
4
2
2
2.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,128
Damage
52,351
77,536
Taken
86,071
34,902
Mitigated
55,402
15,372
Healing
28,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,398
1,431
0
341
12,185
4,605
1,784
6,022
6,163
82,284
0
W
Kuzenbo
Dragon003000
Kuzenbo
6,032
2,251
108
3,543
18,628
24,554
1,304
6,759
11,869
34,417
0
L
19,001
5,492
0
3,649
24,694
13,831
123
8,847
15,847
79,931
2,151
W
15,257
5,632
0
8,166
17,134
7,580
8,747
8,153
8,981
0
130,473
L
Poseidon
10,996
3,949
0
3,958
18,097
4,504
595
1,059
17,038
95,113
0
W
Ne Zha
Gutsyman02
Ne Zha
9,417
3,382
0
2,990
17,395
6,741
2,875
6,349
11,046
0
80,914
L
1,426
1,016
0
294
11,375
2,984
0
3,991
7,384
0
5,873
L
6,933
2,678
0
3,363
8,738
8,299
0
0
8,738
0
36,883
L
Izanami
UmmmKrivex
Izanami
14,772
9,798
0
4,108
14,632
5,284
830
5,533
9,099
0
107,215
W
8,247
4,199
0
13,648
20,729
11,922
5,363
2,410
18,319
0
130,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,512
Gold Earned
68,975
581
Minions Killed
779
0
Camps Cleared
0
1,830,164
Distance Traveled
2,005,509
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,397
609
143
7
0
370,371
0
W
Kuzenbo
11,534
524
49
2
0
404,506
1
L
Kuzenbo
12,408
564
126
6
0
400,470
0
W
Neith
15,036
683
216
10
0
394,375
2
L
Poseidon
11,681
531
173
8
0
380,192
2
W
Ne Zha
12,820
583
117
5
0
395,595
1
L
Arachne
7,255
330
7
0
0
318,619
0
L
Bellona
9,012
410
83
4
0
363,462
1
L
Izanami
12,156
553
192
9
0
367,421
0
W
Kali
16,188
736
254
12
0
440,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role