Player Matchup

Cthulhu
Cthulhu
Marauder V74304
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 2
Neith
Neith
Psychoticdemon4
Neith
Level 66
God Stats
0W - 6L
1,118 SR
Queue Stats
7W - 14L
1,169 Elo+
Party 2
Bakasura
Bakasura
Venum cx
Bakasura
Level 106
God Stats
1W - 2L
1,512 SR
Queue Stats
29W - 28L
1,298 Elo+
Solo
Vamana
Vamana
lalito2022
Vamana
Level 88
God Stats
5W - 14L
1,336 SR
Queue Stats
246W - 249L
1,385 Elo+
Solo
Ah Puch
Ah Puch
lilbulldog2572
Ah Puch
Level 88
God Stats
17W - 18L
1,504 SR
Queue Stats
188W - 190L
1,423 Elo+
Solo
Team Averages
Level 73
1,394 SR
1,295 Elo+

VS

Team Averages
Level 124
1,559 SR
1,427 Elo+
Danzaburou
Danzaburou
Ch1mpo
Danzaburou
Level 47
God Stats
14W - 10L
1,648 SR
Queue Stats
73W - 70L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Gloxinia-LLD-3
Sylvanus
Level 107
God Stats
10W - 0L
1,841 SR
Queue Stats
40W - 27L
1,521 Elo+
Solo
Susano
Susano
KeN Da SaMuRaii
Susano
Level 158
God Stats
19W - 23L
1,353 SR
Queue Stats
275W - 350L
1,422 Elo+
Party 1
Hades
Hades
TicTheGriot
Hades
Level 160
God Stats
12W - 2L
1,576 SR
Queue Stats
400W - 482L
1,387 Elo+
Party 1
Neith
Neith
darkmare89_ttv
Neith
Level 147
God Stats
26W - 33L
1,376 SR
Queue Stats
609W - 692L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,724
409
3,668
12,095
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 3
5,889
421
4,462
5,748
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Venum cx
Bakasura
9
2 / 4 / 0
5,983
427
2,273
8,171
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
lalito2022
Vamana
13
1 / 2 / 2
7,219
516
5,304
11,277
15,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 6 / 0
6,662
476
6,625
10,370
3,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ch1mpo
Danzaburou
12
5 / 2 / 5
7,455
533
7,990
6,607
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
4 / 0 / 8
7,220
516
5,669
11,014
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 7
6,692
478
3,430
8,210
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 3
7,555
540
8,755
4,846
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 4
6,993
500
5,022
8,206
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
19
20
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ch1mpo
Danzaburou
5
2
5
3.75
W
Sylvanus
4
0
8
8
W
2
1
7
5.5
L
1
5
1
0.3
L
0
3
3
0.5
W
6
0
3
7.5
L
Bakasura
Venum cx
Bakasura
2
4
0
0.5
W
2
4
4
1
L
Vamana
lalito2022
Vamana
1
2
2
1
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
30,866
47,661
Taken
38,883
27,785
Mitigated
17,214
11,579
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ch1mpo
Danzaburou
7,990
3,187
0
2,402
6,607
1,958
330
1,946
4,639
0
38,004
W
Sylvanus
5,669
1,369
445
3,698
11,014
7,273
481
4,476
6,538
23,113
18,251
W
3,430
932
0
1,619
8,210
2,882
399
2,091
6,079
0
25,985
L
3,668
363
215
2,515
12,095
5,076
49
2,187
9,908
14,767
0
L
4,462
1,771
0
771
5,748
1,772
0
1,504
4,244
0
31,442
W
8,755
418
331
2,422
4,846
2,618
988
1,262
3,563
31,790
0
L
Bakasura
Venum cx
Bakasura
2,273
1,495
0
1,286
8,171
2,455
1,448
2,873
5,298
0
19,909
W
5,022
1,886
0
3,461
8,206
2,483
820
518
7,641
0
36,064
L
Vamana
lalito2022
Vamana
5,304
2,205
0
3,654
11,277
15,351
1,074
1,622
9,655
0
44,648
L
6,625
313
23
3,115
10,370
3,131
0
4,923
5,447
36,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
35,915
303
Minions Killed
314
0
Camps Cleared
0
1,203,295
Distance Traveled
1,295,389
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,455
533
66
5
0
261,523
5
W
Sylvanus
7,220
516
66
5
0
263,921
1
W
Susano
6,692
478
40
3
0
290,609
1
L
Cthulhu
5,724
409
18
1
0
238,128
0
L
Neith
5,889
421
57
4
0
254,771
0
W
Hades
7,555
540
71
5
0
252,142
4
L
Bakasura
5,983
427
59
4
0
214,611
1
W
Neith
6,993
500
71
5
0
227,194
0
L
Vamana
7,219
516
102
7
0
267,300
0
L
Ah Puch
6,662
476
67
5
0
228,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role