Player Matchup

Charybdis
Charybdis
Karmacakes
Charybdis
Level 27
God Stats
1W - 2L
1,723 SR
Queue Stats
11W - 26L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
LiberalsAreDumb
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
alx_ndro01
Serqet
Level 27
God Stats
9W - 22L
1,161 SR
Queue Stats
14W - 28L
1,233 Elo+
Solo
Cerberus
Cerberus
noestama
Cerberus
Level 28
God Stats
3W - 6L
1,264 SR
Queue Stats
37W - 52L
1,330 Elo+
Solo
Tiamat
Tiamat
wav3y_whiplash
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,430 SR
1,380 Elo+

VS

Team Averages
Level 45
1,453 SR
1,424 Elo+
Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Kaiyohime
Mulan
Level 36
God Stats
11W - 15L
1,353 SR
Queue Stats
116W - 157L
1,254 Elo+
Party 2
Ullr
Ullr
MissingMyButtons
Ullr
Level 7
God Stats
4W - 3L
1,506 SR
Queue Stats
11W - 5L
1,717 Elo+
Solo
Hera
Hera
SuperHRS
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 33L
1,220 Elo+
Solo
Zeus
Zeus
WarHonorP2
Zeus
Level 43
God Stats
2W - 2L
1,404 SR
Queue Stats
202W - 205L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karmacakes
Charybdis
14
5 / 8 / 4
8,770
731
4,858
12,892
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LiberalsAreDumb
Sun Wukong
14
3 / 6 / 3
8,230
686
3,446
13,143
7,877
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
alx_ndro01
Serqet
14
2 / 7 / 7
8,117
676
6,041
18,118
6,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
noestama
Cerberus
16
4 / 8 / 5
9,202
767
6,682
20,666
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 4
7,912
659
6,946
13,750
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
6 / 3 / 14
10,354
863
10,738
14,733
18,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Kaiyohime
Mulan
16
5 / 2 / 14
9,763
814
12,043
10,233
10,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
16 / 0 / 11
12,234
1,020
29,097
8,079
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
1 / 4 / 7
8,786
732
2,288
6,582
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 7 / 14
10,297
858
13,877
8,681
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
15
Kills
33
34
Deaths
16
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
3
14
4.33
W
Mulan
Kaiyohime
Mulan
5
2
14
6
L
Charybdis
Karmacakes
Charybdis
5
8
4
0.88
L
Sun Wukong
LiberalsAreDumb
Sun Wukong
3
6
3
0.75
W
16
0
11
21.5
W
Hera
1
4
7
1.13
W
5
7
14
1.71
L
Serqet
alx_ndro01
Serqet
2
7
7
0.79
L
Cerberus
noestama
Cerberus
4
8
5
0.81
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
68,043
78,569
Taken
48,308
47,287
Mitigated
38,323
9,732
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,738
3,010
623
3,049
14,733
18,248
160
3,769
10,686
26,450
0
W
Mulan
Kaiyohime
Mulan
12,043
2,599
365
912
10,233
10,695
166
2,538
6,876
0
26,685
L
Charybdis
Karmacakes
Charybdis
4,858
3,438
0
1,173
12,892
4,825
0
7,167
5,435
0
13,822
L
Sun Wukong
LiberalsAreDumb
Sun Wukong
3,446
543
265
1,347
13,143
7,877
0
2,612
10,374
0
9,996
W
29,097
14,135
0
275
8,079
3,939
8,312
1,539
6,289
0
66,364
W
Hera
2,288
1,156
0
0
6,582
2,413
514
2,333
4,249
17,347
0
W
13,877
1,959
0
0
8,681
3,028
164
3,449
5,113
39,386
0
L
Serqet
alx_ndro01
Serqet
6,041
1,641
109
550
18,118
6,188
0
4,350
13,739
0
13,650
L
Cerberus
noestama
Cerberus
6,682
585
320
2,709
20,666
20,102
0
7,627
12,859
25,032
0
L
6,946
575
320
2,939
13,750
8,295
0
4,363
9,259
19,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
51,434
135
Minions Killed
250
0
Camps Cleared
0
985,630
Distance Traveled
1,166,502
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,354
863
37
3
0
236,858
0
W
Mulan
9,763
814
33
3
0
258,976
0
L
Charybdis
8,770
731
20
2
0
171,250
0
L
Sun Wukong
8,230
686
6
1
0
205,789
0
W
Ullr
12,234
1,020
101
8
0
254,034
2
W
Hera
8,786
732
20
2
0
196,410
1
W
Zeus
10,297
858
59
5
0
220,224
2
L
Serqet
8,117
676
18
2
0
181,957
0
L
Cerberus
9,202
767
59
5
0
206,478
1
L
Tiamat
7,912
659
32
3
0
220,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role