Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Chaos2Night
Ao Kuang
Level 160
God Stats
4W - 5L
1,744 SR
Queue Stats
365W - 349L
1,573 Elo+
Party 3
Rama
Rama
Pr0digium
Rama
Level 25
God Stats
9W - 1L
1,817 SR
Queue Stats
87W - 24L
1,839 Elo+
Party 3
Ravana
Ravana
RampageSock
Ravana
Level 26
God Stats
1W - 0L
1,324 SR
Queue Stats
68W - 59L
1,561 Elo+
Party 4
Ah Puch
Ah Puch
Rapid300
Ah Puch
Level 146
God Stats
5W - 1L
1,776 SR
Queue Stats
251W - 232L
1,541 Elo+
Party 4
Team Averages
Level 103
1,632 SR
1,603 Elo+

VS

Team Averages
Level 66
1,589 SR
1,626 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AintNoNextTime
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,630 Elo+
Party 2
Mercury
Mercury
NotGanking
Mercury
Level 1
God Stats
1W - 2L
1,695 SR
Queue Stats
12W - 13L
1,705 Elo+
Party 2
King Arthur
King Arthur
rangersheir
King Arthur
Level 29
God Stats
22W - 23L
1,651 SR
Queue Stats
183W - 166L
1,692 Elo+
Party 1
Arachne
Arachne
xcupcakexlo
Arachne
Level 129
God Stats
14W - 14L
1,598 SR
Queue Stats
358W - 333L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 0 / 4
3,886
777
2,094
3,638
1,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ao Kuang
Chaos2Night
Ao Kuang
7
2 / 1 / 0
4,036
807
1,526
4,156
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
6
3 / 1 / 1
4,302
860
2,517
3,125
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
6
0 / 1 / 0
3,455
691
799
2,784
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Rapid300
Ah Puch
8
1 / 0 / 1
4,265
853
1,236
1,823
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 2 / 0
3,566
713
2,353
2,833
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
AintNoNextTime
Charybdis
3
0 / 2 / 0
2,827
565
1,338
2,267
173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
NotGanking
Mercury
2
0 / 2 / 0
2,927
585
173
2,285
155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
rangersheir
King Arthur
7
1 / 0 / 1
4,246
849
1,541
2,559
1,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
xcupcakexlo
Arachne
7
1 / 1 / 1
4,213
843
1,357
3,423
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
L
He Bo
 
He Bo
0
2
0
0
L
Charybdis
AintNoNextTime
Charybdis
0
2
0
0
W
Ao Kuang
Chaos2Night
Ao Kuang
2
1
0
2
L
Mercury
NotGanking
Mercury
0
2
0
0
W
Rama
3
1
1
3.5
W
Ravana
0
1
0
0
W
Ah Puch
Rapid300
Ah Puch
1
0
1
1.5
L
King Arthur
rangersheir
King Arthur
1
0
1
1.5
L
Arachne
xcupcakexlo
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,172
Damage
6,762
15,526
Taken
13,367
5,065
Mitigated
3,434
6,501
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,094
662
352
1,352
3,638
1,369
347
231
3,407
0
6,727
L
He Bo
 
He Bo
2,353
0
0
250
2,833
648
0
1,259
1,574
17,235
0
L
Charybdis
AintNoNextTime
Charybdis
1,338
909
0
619
2,267
173
0
0
2,267
0
6,424
W
Ao Kuang
Chaos2Night
Ao Kuang
1,526
208
0
968
4,156
1,048
0
859
3,297
19,145
0
L
Mercury
NotGanking
Mercury
173
78
169
375
2,285
155
0
0
2,285
0
2,178
W
Rama
2,517
2,070
0
1,309
3,125
723
1,443
0
3,125
0
24,427
W
Ravana
799
249
0
1,374
2,784
1,411
0
0
2,784
0
12,891
W
Ah Puch
Rapid300
Ah Puch
1,236
131
0
1,146
1,823
514
0
1,263
560
20,966
0
L
King Arthur
rangersheir
King Arthur
1,541
122
0
434
2,559
1,679
0
412
2,147
0
18,347
L
Arachne
xcupcakexlo
Arachne
1,357
1,250
0
615
3,423
779
0
1,091
2,332
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,944
Gold Earned
17,779
182
Minions Killed
143
0
Camps Cleared
0
570,679
Distance Traveled
466,239
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,886
777
14
3
0
129,137
0
L
He Bo
3,566
713
40
8
0
109,473
2
L
Charybdis
2,827
565
10
2
0
57,712
0
W
Ao Kuang
4,036
807
40
8
0
121,470
0
L
Mercury
2,927
585
7
1
0
51,422
0
W
Rama
4,302
860
54
11
0
84,373
2
W
Ravana
3,455
691
23
5
0
110,763
1
W
Ah Puch
4,265
853
51
10
0
124,936
1
L
King Arthur
4,246
849
44
9
0
124,404
2
L
Arachne
4,213
843
42
8
0
123,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role