Player Matchup

Kali
Kali
CRUNCHmunch42
Kali
Level 82
God Stats
14W - 3L
1,337 SR
Queue Stats
184W - 204L
1,328 Elo+
Solo
Erlang Shen
Erlang Shen
Chai Kai
Erlang Shen
Level 87
God Stats
8W - 9L
1,569 SR
Queue Stats
136W - 157L
1,297 Elo+
Solo
Medusa
Medusa
HotWench420
Medusa
Level 62
God Stats
6W - 14L
1,138 SR
Queue Stats
86W - 84L
1,405 Elo+
Solo
Ares
Ares
Ls KIRA UCHIHA
Ares
Level 149
God Stats
5W - 1L
1,953 SR
Queue Stats
299W - 297L
1,385 Elo+
Solo
Nox
Nox
xverytimegood
Nox
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,352 Elo+
Solo
Team Averages
Level 91
1,499 SR
1,353 Elo+

VS

Team Averages
Level 84
1,477 SR
1,299 Elo+
Geb
Geb
Bo55Man3x5AV0x
Geb
Level 99
God Stats
6W - 3L
1,509 SR
Queue Stats
870W - 1,034L
1,298 Elo+
Party 2
Tyr
Tyr
LoboIsHere
Tyr
Level 47
God Stats
2W - 0L
1,690 SR
Queue Stats
47W - 62L
1,352 Elo+
Party 1
Mercury
Mercury
Superpanys
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 84L
1,326 Elo+
Party 1
Medusa
Medusa
pjsealzKaos619
Medusa
Level 100
God Stats
11W - 15L
1,432 SR
Queue Stats
686W - 860L
1,270 Elo+
Party 2
Vulcan
Vulcan
thunderthor1
Vulcan
Level 129
God Stats
13W - 11L
1,256 SR
Queue Stats
145W - 143L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,046
550
2,437
6,471
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Chai Kai
Erlang Shen
10
0 / 0 / 1
5,827
530
5,638
6,524
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
8
1 / 3 / 1
5,080
462
2,207
3,747
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 2 / 1
4,402
400
2,207
5,145
3,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 2
4,759
433
1,406
3,724
1,019
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
5,722
520
2,481
6,349
4,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 0
5,871
534
3,350
7,118
4,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Superpanys
Mercury
9
1 / 2 / 1
5,327
484
1,158
7,609
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 2 / 0
6,358
578
4,075
6,449
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
11
1 / 1 / 1
6,425
584
3,519
3,291
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
9
9
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
3
1
1
3.5
L
Erlang Shen
Chai Kai
Erlang Shen
0
0
1
0.5
L
Medusa
1
3
1
0.5
W
0
0
0
0
L
0
2
1
0.25
W
Mercury
Superpanys
Mercury
1
2
1
0.75
W
7
2
0
3.5
W
Vulcan
1
1
1
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,895
Damage
14,583
25,611
Taken
30,816
9,927
Mitigated
13,650
8,849
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,481
178
96
2,496
6,349
4,123
537
1,366
4,983
22,362
0
L
2,437
1,392
0
2,657
6,471
1,986
0
1,951
4,520
0
22,339
L
Erlang Shen
Chai Kai
Erlang Shen
5,638
2,712
0
4,087
6,524
3,087
0
242
6,282
0
32,662
L
Medusa
2,207
1,098
0
624
3,747
642
0
788
2,959
0
15,936
W
3,350
474
0
2,207
7,118
4,513
405
0
7,118
2,437
23,420
L
2,207
198
24
859
5,145
3,193
0
1,074
4,071
10,160
0
W
Mercury
Superpanys
Mercury
1,158
417
0
520
7,609
1,885
160
939
6,670
0
22,280
W
4,075
1,552
0
2,080
6,449
2,042
1,454
833
5,616
0
38,151
W
Vulcan
3,519
1,031
0
150
3,291
1,087
552
475
2,816
39,313
0
L
1,406
0
0
598
3,724
1,019
0
2,187
1,537
12,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
29,703
198
Minions Killed
291
0
Camps Cleared
0
821,123
Distance Traveled
1,056,293
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,722
520
30
3
0
223,348
0
L
Kali
6,046
550
41
4
0
238,485
2
L
Erlang Shen
5,827
530
66
6
0
210,432
5
L
Medusa
5,080
462
38
3
0
112,911
2
W
Tyr
5,871
534
66
6
0
207,244
3
L
Ares
4,402
400
17
2
0
114,551
1
W
Mercury
5,327
484
56
5
0
217,280
0
W
Medusa
6,358
578
66
6
0
194,821
3
W
Vulcan
6,425
584
73
7
0
213,600
2
L
Nox
4,759
433
36
3
0
144,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role