Player Matchup

Chang'e
Chang'e
A Loco Cow
Chang'e
Level 83
God Stats
115W - 88L
1,509 SR
Queue Stats
447W - 423L
1,609 Elo+
Party 1
Ymir
Ymir
GKGFURY1
Ymir
Level 120
God Stats
19W - 11L
1,937 SR
Queue Stats
199W - 177L
1,492 Elo+
Party 1
Chaac
Chaac
IBlackAbyssI
Chaac
Level 73
God Stats
36W - 33L
1,568 SR
Queue Stats
383W - 398L
1,542 Elo+
Solo
Da Ji
Da Ji
KawaiiasHeckk
Da Ji
Level 149
God Stats
6W - 8L
1,759 SR
Queue Stats
407W - 402L
1,518 Elo+
Party 2
Medusa
Medusa
shootmeimatarget
Medusa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,611 Elo+
Party 2
Team Averages
Level 109
1,655 SR
1,554 Elo+

VS

Team Averages
Level 88
1,407 SR
1,450 Elo+
Chaac
Chaac
AyoJuBoi
Chaac
Level 67
God Stats
3W - 7L
1,302 SR
Queue Stats
161W - 187L
1,395 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DT blackk
Tsukuyomi
Level 65
God Stats
1W - 4L
1,344 SR
Queue Stats
63W - 81L
1,407 Elo+
Party 3
Achilles
Achilles
JustSayToph
Achilles
Level 87
God Stats
1W - 3L
1,270 SR
Queue Stats
177W - 193L
1,412 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shazayam
Ah Muzen Cab
Level 149
God Stats
28W - 22L
1,844 SR
Queue Stats
331W - 322L
1,601 Elo+
Solo
Janus
Janus
UHG0D
Janus
Level 70
God Stats
1W - 7L
1,273 SR
Queue Stats
75W - 93L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A Loco Cow
Chang'e
18
10 / 2 / 15
13,010
1,301
18,450
13,790
5,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
1 / 4 / 22
11,350
1,135
4,800
13,522
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 1 / 21
11,270
1,127
17,552
14,064
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 0 / 9
13,115
1,312
19,687
7,124
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 4 / 17
10,551
1,055
10,497
9,012
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

290

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyoJuBoi
Chaac
15
0 / 4 / 6
9,358
936
6,526
13,897
10,775
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DT blackk
Tsukuyomi
15
3 / 11 / 7
10,313
1,031
9,759
17,913
5,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
JustSayToph
Achilles
15
3 / 7 / 6
9,955
996
9,973
17,093
17,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Shazayam
Ah Muzen Cab
17
5 / 2 / 6
11,819
1,182
16,932
9,781
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
UHG0D
Janus
15
0 / 10 / 6
9,381
938
8,367
15,639
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
34
Kills
11
11
Deaths
34
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A Loco Cow
Chang'e
10
2
15
8.75
L
Chaac
AyoJuBoi
Chaac
0
4
6
0.75
L
Tsukuyomi
DT blackk
Tsukuyomi
3
11
7
0.59
W
Ymir
1
4
22
3
W
4
1
21
14.5
L
Achilles
JustSayToph
Achilles
3
7
6
0.86
W
17
0
9
21.5
L
Ah Muzen Cab
Shazayam
Ah Muzen Cab
5
2
6
4
L
Janus
UHG0D
Janus
0
10
6
0.3
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,986
Damage
51,557
57,512
Taken
74,323
44,546
Mitigated
41,848
19,239
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A Loco Cow
Chang'e
18,450
802
3,167
6,363
13,790
5,274
0
1,595
12,098
38,789
0
L
Chaac
AyoJuBoi
Chaac
6,526
1,454
0
2,750
13,897
10,775
0
3,630
10,127
119
18,875
L
Tsukuyomi
DT blackk
Tsukuyomi
9,759
4,493
0
79
17,913
5,897
0
7,579
10,184
0
17,843
W
Ymir
4,800
268
276
1,121
13,522
19,537
0
1,343
11,996
11,599
0
W
17,552
1,722
0
5,456
14,064
12,113
0
2,070
11,852
0
36,226
L
Achilles
JustSayToph
Achilles
9,973
4,279
0
798
17,093
17,947
0
6,042
10,827
372
12,595
W
19,687
4,410
124
1,535
7,124
3,388
0
1,360
5,524
0
29,667
L
Ah Muzen Cab
Shazayam
Ah Muzen Cab
16,932
6,009
0
1,251
9,781
3,314
0
3,140
6,529
0
51,477
L
Janus
UHG0D
Janus
8,367
1,058
93
558
15,639
3,915
0
2,859
12,645
19,589
0
W
10,497
4,689
255
942
9,012
4,234
0
2,490
6,412
0
31,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
50,826
195
Minions Killed
143
8
Camps Cleared
6
906,147
Distance Traveled
916,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,010
1,301
67
7
1
190,972
0
L
Chaac
9,358
936
20
2
2
190,109
0
L
Tsukuyomi
10,313
1,031
13
1
0
166,047
0
W
Ymir
11,350
1,135
17
2
0
143,838
1
W
Chaac
11,270
1,127
40
4
1
204,010
1
L
Achilles
9,955
996
10
1
0
187,912
0
W
Da Ji
13,115
1,312
17
2
5
206,225
0
L
Ah Muzen Cab
11,819
1,182
62
6
3
202,745
0
L
Janus
9,381
938
38
4
1
170,076
0
W
Medusa
10,551
1,055
54
5
1
161,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role