Player Matchup

Cu Chulainn
Cu Chulainn
CRBR PeTeR
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
GGM_Shark
Sun Wukong
Level 42
God Stats
3W - 5L
1,032 SR
Queue Stats
11W - 17L
1,252 Elo+
Party 2
Anubis
Anubis
Leamaus
Anubis
Level 58
God Stats
26W - 40L
1,500 SR
Queue Stats
79W - 97L
1,300 Elo+
Party 1
Ullr
Ullr
Spider-Banana3
Ullr
Level 28
God Stats
0W - 2L
1,236 SR
Queue Stats
9W - 14L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
deralexamstart
Danzaburou
Level 49
God Stats
18W - 22L
1,220 SR
Queue Stats
39W - 56L
1,300 Elo+
Party 1
Team Averages
Level 53
1,297 SR
1,280 Elo+

VS

Team Averages
Level 69
1,317 SR
1,245 Elo+
Hera
Hera
Jack-Daniels_Np7
Hera
Level 125
God Stats
4W - 3L
1,509 SR
Queue Stats
38W - 32L
1,414 Elo+
Solo
Loki
Loki
KRYPT0NITE KING
Loki
Level 86
God Stats
3W - 3L
1,098 SR
Queue Stats
489W - 589L
1,251 Elo+
Party 3
Charybdis
Charybdis
Kwuikoo_JCW
Charybdis
Level 49
God Stats
3W - 1L
1,639 SR
Queue Stats
63W - 55L
1,436 Elo+
Solo
Aphrodite
Aphrodite
Nabuzgi
Aphrodite
Level 68
God Stats
4W - 0L
1,234 SR
Queue Stats
114W - 102L
1,168 Elo+
Solo
Chaac
Chaac
doctorwho90098
Chaac
Level 16
God Stats
8W - 13L
1,103 SR
Queue Stats
160W - 205L
957 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CRBR PeTeR
Cu Chulainn
17
1 / 6 / 5
10,010
477
8,625
19,625
10,685
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
GGM_Shark
Sun Wukong
15
3 / 2 / 4
9,329
444
12,350
17,827
7,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Leamaus
Anubis
17
2 / 7 / 5
10,029
478
7,978
15,265
6,559
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 7 / 2
9,833
468
8,827
16,346
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
deralexamstart
Danzaburou
13
1 / 5 / 8
8,414
401
9,804
15,882
3,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 2
13,371
637
16,037
8,702
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 7
11,165
532
6,522
14,801
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Kwuikoo_JCW
Charybdis
16
7 / 4 / 5
10,762
512
22,917
23,242
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Nabuzgi
Aphrodite
15
1 / 2 / 9
10,240
488
9,563
13,913
10,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
4 / 3 / 4
10,820
515
9,290
19,254
18,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
12
Kills
27
27
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CRBR PeTeR
Cu Chulainn
1
6
5
0.58
L
Sun Wukong
GGM_Shark
Sun Wukong
3
2
4
2.5
W
11
1
2
12
W
4
4
7
1.88
W
Charybdis
Kwuikoo_JCW
Charybdis
7
4
5
2.38
L
Anubis
Leamaus
Anubis
2
7
5
0.64
W
Aphrodite
Nabuzgi
Aphrodite
1
2
9
2.75
L
5
7
2
0.86
L
Danzaburou
deralexamstart
Danzaburou
1
5
8
1
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
64,329
84,945
Taken
79,912
31,595
Mitigated
45,941
13,597
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CRBR PeTeR
Cu Chulainn
8,625
2,745
0
1,664
19,625
10,685
2,736
3,609
16,016
0
56,531
L
Sun Wukong
GGM_Shark
Sun Wukong
12,350
1,661
231
3,408
17,827
7,202
0
4,200
13,627
0
47,344
W
16,037
2,549
150
3,266
8,702
3,661
6,268
2,203
6,499
103,663
0
W
6,522
2,170
0
1,639
14,801
5,375
0
913
13,676
0
76,437
W
Charybdis
Kwuikoo_JCW
Charybdis
22,917
9,792
0
5,585
23,242
8,044
5,072
1,728
21,514
0
77,628
L
Anubis
Leamaus
Anubis
7,978
0
0
3,689
15,265
6,559
679
7,840
7,425
47,605
0
W
Aphrodite
Nabuzgi
Aphrodite
9,563
630
9,181
10,072
13,913
10,335
1,310
1,478
12,435
40,795
0
L
8,827
3,303
333
1,070
16,346
3,821
0
3,977
12,369
0
45,772
L
Danzaburou
deralexamstart
Danzaburou
9,804
1,710
0
3,202
15,882
3,328
505
5,974
9,908
0
40,468
W
9,290
3,024
54
4,495
19,254
18,526
1,903
1,656
17,598
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
56,358
397
Minions Killed
563
0
Camps Cleared
0
1,792,139
Distance Traveled
1,990,010
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,010
477
120
6
0
333,365
5
L
Sun Wukong
9,329
444
72
3
0
411,086
1
W
Hera
13,371
637
195
9
0
413,615
2
W
Loki
11,165
532
111
5
0
400,675
0
W
Charybdis
10,762
512
118
6
0
376,358
5
L
Anubis
10,029
478
84
4
0
283,900
1
W
Aphrodite
10,240
488
61
3
0
392,498
1
L
Ullr
9,833
468
65
3
0
371,767
1
L
Danzaburou
8,414
401
56
3
0
392,021
1
W
Chaac
10,820
515
78
4
0
406,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role