Player Matchup

Ne Zha
Ne Zha
OilyManFish
Ne Zha
Level 158
God Stats
6W - 8L
1,828 SR
Queue Stats
414W - 396L
1,497 Elo+
Solo
Danzaburou
Danzaburou
SammoDV
Danzaburou
Level 118
God Stats
2W - 1L
1,268 SR
Queue Stats
215W - 184L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroMercy1134
Baron Samedi
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
139W - 142L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
boomerzan
Sun Wukong
Level 129
God Stats
6W - 2L
1,873 SR
Queue Stats
348W - 335L
1,548 Elo+
Solo
Atlas
Atlas
perfectlypinkTTV
Atlas
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,250 Elo+
Solo
Team Averages
Level 126
1,594 SR
1,430 Elo+

VS

Team Averages
Level 96
1,428 SR
1,475 Elo+
Chaac
Chaac
BJWhett
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Camppos11
Cliodhna
Level 101
God Stats
14W - 10L
1,531 SR
Queue Stats
214W - 234L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlayerS123690
Morgan Le Fay
Level 108
God Stats
0W - 6L
1,276 SR
Queue Stats
94W - 104L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
Pyeart420
Kuzenbo
Level 142
God Stats
6W - 8L
1,230 SR
Queue Stats
285W - 318L
1,481 Elo+
Solo
Skadi
Skadi
XxGG_11_15xX
Skadi
Level 69
God Stats
13W - 10L
1,601 SR
Queue Stats
24W - 26L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 2 / 8
6,416
642
5,704
8,157
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SammoDV
Danzaburou
10
4 / 2 / 2
6,199
620
5,687
6,481
1,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ZeroMercy1134
Baron Samedi
10
2 / 3 / 0
5,891
589
2,788
4,990
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
boomerzan
Sun Wukong
11
4 / 1 / 0
6,600
660
4,877
6,850
4,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 6
6,072
607
4,759
7,788
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BJWhett
Chaac
7
0 / 4 / 1
4,617
462
3,235
7,187
2,827
Cliodhna
Camppos11
Cliodhna
11
5 / 2 / 1
6,302
630
8,073
5,801
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
PlayerS123690
Morgan Le Fay
10
2 / 4 / 2
5,789
579
3,897
5,633
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Pyeart420
Kuzenbo
8
0 / 3 / 3
4,665
467
1,930
8,853
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 3
4,451
445
4,483
6,524
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
7
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
BJWhett
Chaac
0
4
1
0.13
L
Cliodhna
Camppos11
Cliodhna
5
2
1
2.75
W
Ne Zha
3
2
8
3.5
L
Morgan Le Fay
PlayerS123690
Morgan Le Fay
2
4
2
0.75
L
Kuzenbo
Pyeart420
Kuzenbo
0
3
3
0.5
W
Danzaburou
SammoDV
Danzaburou
4
2
2
2.5
L
0
4
3
0.38
W
Baron Samedi
ZeroMercy1134
Baron Samedi
2
3
0
0.67
W
Sun Wukong
boomerzan
Sun Wukong
4
1
0
4
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
21,618
34,266
Taken
33,998
14,679
Mitigated
13,044
12,951
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BJWhett
Chaac
3,235
579
0
1,381
7,187
2,827
177
0
7,187
0
17,702
L
Cliodhna
Camppos11
Cliodhna
8,073
784
0
665
5,801
1,637
0
1,315
4,444
0
34,710
W
Ne Zha
5,704
1,938
0
3,415
8,157
2,304
0
1,598
6,559
0
29,052
L
Morgan Le Fay
PlayerS123690
Morgan Le Fay
3,897
534
0
883
5,633
1,855
0
1,739
3,760
30,460
0
L
Kuzenbo
Pyeart420
Kuzenbo
1,930
967
290
2,778
8,853
5,294
0
2,714
5,884
15,560
2,850
W
Danzaburou
SammoDV
Danzaburou
5,687
2,074
139
3,534
6,481
1,692
0
439
6,042
0
32,778
L
4,483
1,883
0
1,068
6,524
1,431
0
1,531
4,993
0
16,990
W
Baron Samedi
ZeroMercy1134
Baron Samedi
2,788
240
180
1,104
4,990
1,677
342
1,818
3,172
28,023
0
W
Sun Wukong
boomerzan
Sun Wukong
4,877
1,320
0
2,806
6,850
4,617
0
0
6,850
0
40,945
W
4,759
1,220
0
1,773
7,788
4,389
0
1,781
6,007
14,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
25,824
292
Minions Killed
231
0
Camps Cleared
0
951,771
Distance Traveled
939,967
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,617
462
35
4
0
154,578
0
L
Cliodhna
6,302
630
62
6
0
214,391
3
W
Ne Zha
6,416
642
59
6
0
205,163
1
L
Morgan Le Fay
5,789
579
63
6
0
177,639
0
L
Kuzenbo
4,665
467
36
4
0
195,184
2
W
Danzaburou
6,199
620
74
7
0
172,875
1
L
Skadi
4,451
445
35
4
0
198,175
0
W
Baron Samedi
5,891
589
58
6
0
177,642
1
W
Sun Wukong
6,600
660
86
9
0
194,400
1
W
Atlas
6,072
607
15
2
0
201,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role