Player Matchup

Jormungandr
Jormungandr
Owasis756
Jormungandr
Level 69
God Stats
7W - 18L
1,475 SR
Queue Stats
93W - 109L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
SkullBoyJinx
Zhong Kui
Level 118
God Stats
1W - 1L
1,677 SR
Queue Stats
58W - 73L
1,228 Elo+
Party 1
Hou Yi
Hou Yi
narwhalking6
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,277 Elo+

VS

Team Averages
Level 75
1,552 SR
1,550 Elo+
Cthulhu
Cthulhu
Chroniicall
Cthulhu
Level 4
God Stats
2W - 2L
1,659 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2
Fenrir
Fenrir
TTVLettuceLounge
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 77L
1,671 Elo+
Party 2
Ah Puch
Ah Puch
squashydonkey
Ah Puch
Level 64
God Stats
3W - 2L
1,497 SR
Queue Stats
14W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Owasis756
Jormungandr
18
7 / 2 / 9
13,257
737
16,832
17,823
21,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SkullBoyJinx
Zhong Kui
20
8 / 2 / 10
14,063
781
19,327
14,415
12,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
3 / 6 / 8
11,574
643
7,955
12,119
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chroniicall
Cthulhu
14
1 / 8 / 3
9,801
545
9,345
18,705
19,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 4 / 2
12,028
668
17,100
19,615
18,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
16
1 / 6 / 5
10,671
593
9,388
13,900
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
10
10
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chroniicall
Cthulhu
1
8
3
0.31
W
Jormungandr
Owasis756
Jormungandr
7
2
9
5.75
W
Zhong Kui
SkullBoyJinx
Zhong Kui
8
2
10
6.5
L
8
4
2
2.25
W
Hou Yi
3
6
8
1.17
L
Ah Puch
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,114
Damage
35,833
44,357
Taken
52,220
37,136
Mitigated
42,849
9,006
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chroniicall
Cthulhu
9,345
1,040
648
1,167
18,705
19,454
0
12,947
5,758
20,810
0
W
Jormungandr
Owasis756
Jormungandr
16,832
6,130
690
1,108
17,823
21,125
188
8,773
8,716
51,885
0
W
Zhong Kui
SkullBoyJinx
Zhong Kui
19,327
2,702
0
6,877
14,415
12,573
1,950
7,551
6,864
53,196
0
L
17,100
3,679
964
4,596
19,615
18,224
0
12,928
6,687
0
45,411
W
Hou Yi
7,955
2,813
0
331
12,119
3,438
520
2,465
9,654
0
27,763
L
Ah Puch
9,388
1,156
0
2,275
13,900
5,171
440
10,843
3,057
45,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
32,500
261
Minions Killed
172
4
Camps Cleared
7
876,153
Distance Traveled
864,428
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,801
545
16
1
0
273,122
0
W
Jormungandr
13,257
737
83
5
0
328,300
5
W
Zhong Kui
14,063
781
136
8
2
283,885
4
L
Fenrir
12,028
668
64
4
7
325,982
3
W
Hou Yi
11,574
643
42
2
2
263,968
3
L
Ah Puch
10,671
593
92
5
0
265,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role