Player Matchup

Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BadPac
Sol
Level 145
God Stats
18W - 15L
1,352 SR
Queue Stats
359W - 412L
1,492 Elo+
Party 2
Tiamat
Tiamat
DaniTJ966
Tiamat
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 64L
1,507 Elo+
Party 3
Loki
Loki
KOKETIYO_89
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
hattan2021
Baron Samedi
Level 26
God Stats
5W - 5L
1,433 SR
Queue Stats
583W - 586L
1,489 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,497 Elo+

VS

Team Averages
Level 77
1,452 SR
1,457 Elo+
Chaac
Chaac
Dandzay
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 104L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Landers__Yz
Xing Tian
Level 157
God Stats
11W - 11L
1,540 SR
Queue Stats
492W - 498L
1,486 Elo+
Party 1
Da Ji
Da Ji
skunkq
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
xNeiiThEU_10
Izanami
Level 126
God Stats
1W - 2L
1,218 SR
Queue Stats
95W - 107L
1,419 Elo+
Party 1
Cupid
Cupid
xReQuiiTaL
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 7 / 10
11,172
588
11,815
11,222
4,495
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
BadPac
Sol
20
4 / 3 / 9
12,106
637
18,211
20,013
9,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
DaniTJ966
Tiamat
18
1 / 7 / 10
10,928
575
13,383
16,179
9,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 8
12,284
647
27,677
14,685
7,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
hattan2021
Baron Samedi
19
5 / 3 / 11
11,720
617
18,659
15,345
20,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dandzay
Chaac
20
2 / 2 / 19
14,178
746
12,293
29,518
36,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Landers__Yz
Xing Tian
20
8 / 1 / 13
12,781
673
17,012
26,726
28,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
skunkq
Da Ji
18
6 / 9 / 14
12,237
644
12,910
18,288
9,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xNeiiThEU_10
Izanami
20
7 / 4 / 11
13,406
706
14,209
14,909
7,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
16
1 / 6 / 13
11,583
610
10,276
17,092
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
20
Kills
24
24
Deaths
22
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
7
10
1.29
L
Sol
BadPac
Sol
4
3
9
2.83
W
Chaac
Dandzay
Chaac
2
2
19
5.75
L
Tiamat
DaniTJ966
Tiamat
1
7
10
0.86
L
6
4
8
2.5
W
Xing Tian
Landers__Yz
Xing Tian
8
1
13
14.5
L
Baron Samedi
hattan2021
Baron Samedi
5
3
11
3.5
W
Da Ji
skunkq
Da Ji
6
9
14
1.44
W
Izanami
xNeiiThEU_10
Izanami
7
4
11
3.13
W
Cupid
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,745
Damage
66,700
77,444
Taken
106,533
51,941
Mitigated
91,000
31,458
Healing
49,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,815
1,073
2,272
1,005
11,222
4,495
0
1,208
10,014
23,410
0
L
Sol
BadPac
Sol
18,211
4,939
743
9,251
20,013
9,446
441
4,862
15,151
31,698
0
W
Chaac
Dandzay
Chaac
12,293
3,024
5,600
17,380
29,518
36,296
175
17,909
11,609
0
56,464
L
Tiamat
DaniTJ966
Tiamat
13,383
797
488
3,111
16,179
9,570
513
3,058
13,121
36,425
0
L
27,677
3,268
509
4,541
14,685
7,666
0
3,515
11,170
0
51,538
W
Xing Tian
Landers__Yz
Xing Tian
17,012
472
1,403
11,169
26,726
28,715
25
12,051
14,675
26,535
0
L
Baron Samedi
hattan2021
Baron Samedi
18,659
726
4,268
5,270
15,345
20,764
0
4,369
10,976
30,162
0
W
Da Ji
skunkq
Da Ji
12,910
1,331
0
2,238
18,288
9,637
1,780
13,116
5,172
0
18,479
W
Izanami
xNeiiThEU_10
Izanami
14,209
6,483
1,568
1,962
14,909
7,364
1,621
8,227
6,682
0
41,536
W
Cupid
10,276
5,218
3,257
4,845
17,092
8,988
1,396
10,765
6,327
0
18,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
64,185
177
Minions Killed
195
0
Camps Cleared
0
1,665,804
Distance Traveled
1,734,083
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,172
588
28
1
0
322,026
0
L
Sol
12,106
637
35
2
0
365,783
0
W
Chaac
14,178
746
86
5
0
386,112
0
L
Tiamat
10,928
575
53
3
0
279,090
2
L
Loki
12,284
647
35
2
0
375,275
0
W
Xing Tian
12,781
673
9
0
0
379,449
0
L
Baron Samedi
11,720
617
26
1
0
323,630
3
W
Da Ji
12,237
644
12
1
0
318,107
0
W
Izanami
13,406
706
73
4
0
343,762
0
W
Cupid
11,583
610
15
1
0
306,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role