Player Matchup

Vamana
Vamana
Mrpera
Vamana
Level 65
God Stats
4W - 2L
1,773 SR
Queue Stats
22W - 29L
1,478 Elo+
Solo
Hel
Hel
PsionicKun
Hel
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jj25956
Tsukuyomi
Level 47
God Stats
3W - 7L
1,360 SR
Queue Stats
38W - 48L
1,430 Elo+
Party 1
Team Averages
Level 46
1,473 SR
1,441 Elo+

VS

Team Averages
Level 48
1,561 SR
1,467 Elo+
Eset
Eset
IamArugula
Eset
Level 26
God Stats
2W - 0L
1,838 SR
Queue Stats
53W - 82L
1,473 Elo+
Party 2
Khepri
Khepri
LumpaUmpa
Khepri
Level 38
God Stats
1W - 0L
1,263 SR
Queue Stats
62W - 101L
1,360 Elo+
Party 2
Medusa
Medusa
ggffaa
Medusa
Level 81
God Stats
28W - 13L
1,581 SR
Queue Stats
284W - 223L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mrpera
Vamana
13
0 / 7 / 3
9,164
539
7,683
20,132
16,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 1
11,064
651
7,272
10,439
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
jj25956
Tsukuyomi
15
1 / 2 / 3
10,205
600
7,842
14,126
6,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
11,017
648
9,921
8,644
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
LumpaUmpa
Khepri
15
1 / 1 / 7
11,073
651
9,242
11,704
17,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
ggffaa
Medusa
17
7 / 2 / 3
12,425
731
16,726
11,654
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Khepri
LumpaUmpa
Khepri
1
1
7
4.5
L
Vamana
Mrpera
Vamana
0
7
3
0.21
L
4
1
1
4.5
W
Medusa
ggffaa
Medusa
7
2
3
4.25
L
Tsukuyomi
jj25956
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
35,889
44,697
Taken
32,002
26,243
Mitigated
26,803
20,872
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,921
685
66
801
8,644
3,383
626
1,854
6,790
28,164
0
W
Khepri
LumpaUmpa
Khepri
9,242
1,418
524
2,325
11,704
17,366
0
2,944
8,760
26,242
0
L
Vamana
Mrpera
Vamana
7,683
3,742
498
4,611
20,132
16,261
0
9,757
10,375
506
22,575
L
7,272
656
8,127
6,013
10,439
3,567
0
3,516
6,923
35,567
0
W
Medusa
ggffaa
Medusa
16,726
5,913
0
3,245
11,654
6,054
1,927
3,611
8,043
0
81,586
L
Tsukuyomi
jj25956
Tsukuyomi
7,842
2,385
0
1,623
14,126
6,415
0
6,478
7,648
0
40,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
34,515
152
Minions Killed
177
5
Camps Cleared
8
958,776
Distance Traveled
935,251
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,017
648
36
2
2
301,531
2
W
Khepri
11,073
651
18
1
2
330,387
3
L
Vamana
9,164
539
22
1
1
298,235
4
L
Hel
11,064
651
68
4
0
330,983
4
W
Medusa
12,425
731
123
7
4
303,333
0
L
Tsukuyomi
10,205
600
62
4
4
329,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role