Player Matchup

Achilles
Achilles
Gold V
JxvxxrQxxnzx
Achilles
Gold V
Level 144
God Stats
3W - 2L
1,491 SR
Queue Stats
195W - 217L
1,330 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
crmd88
Ao Kuang
Gold V
Level 140
God Stats
23W - 19L
1,542 SR
Queue Stats
174W - 176L
1,181 MMR
Party 1
Janus
Janus
Silver II
eddySmurfyy
Janus
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,448 MMR
Party 3
Skadi
Skadi
Gold V
ganked_b1_mom
Skadi
Gold V
Level 117
God Stats
5W - 10L
1,485 SR
Queue Stats
98W - 105L
1,225 MMR
Solo
Yemoja
Yemoja
Silver V
nehemias-91
Yemoja
Silver V
Level 97
God Stats
1W - 3L
1,564 SR
Queue Stats
9W - 24L
1,120 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,516 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,660 SR
1,263 MMR
Aphrodite
Aphrodite
Gold V
Colo_Toure99
Aphrodite
Gold V
Level 136
God Stats
4W - 1L
1,872 SR
Queue Stats
37W - 40L
1,288 MMR
Party 2
Khepri
Khepri
Silver I
Earpy123
Khepri
Silver I
Level 107
God Stats
8W - 3L
1,769 SR
Queue Stats
22W - 26L
1,277 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Mesarm
Ah Muzen Cab
Silver I
Level 126
God Stats
3W - 1L
1,311 SR
Queue Stats
222W - 236L
1,220 MMR
Solo
Loki
Loki
Silver I
inmortela
Loki
Silver I
Level 115
God Stats
7W - 2L
1,849 SR
Queue Stats
195W - 187L
1,283 MMR
Solo
Chaac
Chaac
Gold V
mosa14
Chaac
Gold V
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 244L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JxvxxrQxxnzx
Achilles
20
1 / 8 / 0
13,597
469
20,283
29,788
27,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
crmd88
Ao Kuang
20
11 / 4 / 4
15,667
540
17,624
28,056
19,986
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 5 / 3
14,415
497
18,646
13,909
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 8 / 2
14,518
501
14,825
23,319
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yemoja
16
1 / 3 / 6
11,616
401
4,383
17,595
23,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaKaliBastet

VS

Bans
GilgameshIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Colo_Toure99
Aphrodite
20
6 / 4 / 11
15,831
546
18,064
19,324
11,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Earpy123
Khepri
20
3 / 4 / 10
14,326
494
8,578
21,914
38,569
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Mesarm
Ah Muzen Cab
20
6 / 9 / 9
15,716
542
14,426
28,159
11,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
20
10 / 2 / 10
17,020
587
20,266
21,014
12,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
mosa14
Chaac
20
3 / 1 / 9
15,987
551
21,707
30,289
35,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
20
Kills
28
28
Deaths
20
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Colo_Toure99
Aphrodite
6
4
11
2.88
W
Khepri
Earpy123
Khepri
3
4
10
2
L
Achilles
JxvxxrQxxnzx
Achilles
1
8
0
0.13
W
Ah Muzen Cab
Mesarm
Ah Muzen Cab
6
9
9
1.17
L
Ao Kuang
crmd88
Ao Kuang
11
4
4
3.25
L
2
5
3
0.7
L
5
8
2
0.75
W
Loki
10
2
10
7.5
W
Chaac
mosa14
Chaac
3
1
9
7.5
L
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,761
Damage
83,041
112,667
Taken
120,700
83,112
Mitigated
109,597
35,210
Healing
55,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Colo_Toure99
Aphrodite
18,064
3,049
6,722
11,688
19,324
11,365
2,449
12,618
6,706
136,948
0
W
Khepri
Earpy123
Khepri
8,578
103
0
3,653
21,914
38,569
937
8,411
13,456
38,042
5,961
L
Achilles
JxvxxrQxxnzx
Achilles
20,283
6,620
0
13,540
29,788
27,398
0
3,133
26,655
11,719
78,963
W
Ah Muzen Cab
Mesarm
Ah Muzen Cab
14,426
5,971
0
9,825
28,159
11,860
6,165
7,952
20,111
0
111,013
L
Ao Kuang
crmd88
Ao Kuang
17,624
4,634
0
7,662
28,056
19,986
0
5,699
22,053
133,349
0
L
18,646
706
0
486
13,909
4,609
473
4,029
9,800
131,256
0
L
14,825
8,786
0
6,606
23,319
7,694
3,165
5,540
17,562
0
141,457
W
Loki
20,266
5,505
0
9,125
21,014
12,349
1,424
10,149
10,787
0
144,810
W
Chaac
mosa14
Chaac
21,707
6,565
0
14,059
30,289
35,454
752
7,307
21,598
0
114,529
L
Yemoja
4,383
1,033
3,280
3,636
17,595
23,425
95
7,991
9,524
17,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,813
Gold Earned
78,880
789
Minions Killed
826
0
Camps Cleared
0
2,594,319
Distance Traveled
2,909,071
26
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,831
546
217
7
0
581,116
7
W
Khepri
14,326
494
55
2
0
599,507
11
L
Achilles
13,597
469
164
6
0
492,460
3
W
Ah Muzen Cab
15,716
542
163
6
0
530,445
12
L
Ao Kuang
15,667
540
148
5
0
601,269
5
L
Janus
14,415
497
234
8
0
539,585
7
L
Skadi
14,518
501
215
7
0
451,526
2
W
Loki
17,020
587
171
6
0
659,368
6
W
Chaac
15,987
551
220
8
0
538,635
10
L
Yemoja
11,616
401
28
1
0
509,479
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role