Player Matchup

King Arthur
King Arthur
Brustner
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Gilgamesh
Gilgamesh
SaberExCA
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Ra
Ra
blooddrake
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 2
Guan Yu
Guan Yu
brokenbrust
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Anubis
Anubis
lmozaw9aj
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,188 Elo+

VS

Team Averages
Level 46
1,566 SR
1,589 Elo+
Horus
Horus
BreeeZS
Horus
Level 24
God Stats
2W - 1L
1,753 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
FratzinatorGod
Ratatoskr
Level 55
God Stats
21W - 20L
1,535 SR
Queue Stats
27W - 30L
1,505 Elo+
Party 1
Ymir
Ymir
Ithacasway
Ymir
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 27L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
RealSaitama
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,745 Elo+
Party 1
Khepri
Khepri
TheSamati
Khepri
Level 126
God Stats
35W - 15L
1,742 SR
Queue Stats
88W - 101L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brustner
King Arthur
15
0 / 4 / 4
9,632
963
3,432
16,340
10,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SaberExCA
Gilgamesh
15
2 / 8 / 2
10,424
1,042
13,481
21,920
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 3
10,342
1,034
19,203
11,695
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
brokenbrust
Guan Yu
16
1 / 8 / 2
10,294
1,029
6,235
17,755
22,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
lmozaw9aj
Anubis
15
0 / 14 / 4
9,742
974
9,241
19,465
8,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

77

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BreeeZS
Horus
18
3 / 0 / 26
11,488
1,149
8,932
11,517
13,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
FratzinatorGod
Ratatoskr
19
14 / 2 / 12
13,103
1,310
17,471
11,442
4,894
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 3 / 22
12,304
1,230
25,613
16,827
12,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RealSaitama
Danzaburou
19
7 / 0 / 24
12,853
1,285
17,290
6,360
2,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
TheSamati
Khepri
19
7 / 0 / 29
13,467
1,347
12,528
11,272
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
152
5
Kills
39
39
Deaths
5
15
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Horus
BreeeZS
Horus
3
0
26
16
L
King Arthur
Brustner
King Arthur
0
4
4
0.5
W
Ratatoskr
FratzinatorGod
Ratatoskr
14
2
12
10
W
8
3
22
6.33
W
Danzaburou
RealSaitama
Danzaburou
7
0
24
19
L
Gilgamesh
SaberExCA
Gilgamesh
2
8
2
0.38
W
Khepri
TheSamati
Khepri
7
0
29
21.5
L
2
5
3
0.7
L
Guan Yu
brokenbrust
Guan Yu
1
8
2
0.25
L
Anubis
lmozaw9aj
Anubis
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,592
Damage
81,834
87,175
Taken
57,418
60,307
Mitigated
53,956
11,314
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BreeeZS
Horus
8,932
2,811
3,514
3,642
11,517
13,505
0
6,256
5,114
2,915
14,779
L
King Arthur
Brustner
King Arthur
3,432
352
0
34
16,340
10,510
0
6,556
9,784
1,343
6,945
W
Ratatoskr
FratzinatorGod
Ratatoskr
17,471
8,131
0
3,003
11,442
4,894
0
4,999
6,277
0
43,290
W
25,613
6,476
0
0
16,827
12,072
0
8,605
7,787
39,726
0
W
Danzaburou
RealSaitama
Danzaburou
17,290
10,362
0
2,872
6,360
2,762
0
3,359
2,915
0
40,309
L
Gilgamesh
SaberExCA
Gilgamesh
13,481
4,032
0
908
21,920
15,212
0
8,975
12,945
0
26,705
W
Khepri
TheSamati
Khepri
12,528
1,617
642
1,316
11,272
20,723
0
5,913
4,958
24,498
0
L
19,203
1,945
2,669
870
11,695
3,488
0
4,462
7,233
41,827
0
L
Guan Yu
brokenbrust
Guan Yu
6,235
530
2,399
2,665
17,755
22,196
0
9,735
8,020
0
19,484
L
Anubis
lmozaw9aj
Anubis
9,241
757
0
1,769
19,465
8,901
0
9,873
9,592
30,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
63,215
157
Minions Killed
169
4
Camps Cleared
11
953,354
Distance Traveled
1,029,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,488
1,149
13
1
0
179,930
0
L
King Arthur
9,632
963
8
1
2
206,691
0
W
Ratatoskr
13,103
1,310
59
6
4
220,711
0
W
Ymir
12,304
1,230
27
3
4
205,984
0
W
Danzaburou
12,853
1,285
51
5
3
194,170
2
L
Gilgamesh
10,424
1,042
18
2
0
195,039
1
W
Khepri
13,467
1,347
19
2
0
228,304
2
L
Ra
10,342
1,034
48
5
0
211,033
0
L
Guan Yu
10,294
1,029
26
3
1
207,030
0
L
Anubis
9,742
974
57
6
1
133,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role