Player Matchup

Ra
Ra
Chris be Flexin
Ra
Level 107
God Stats
13W - 19L
1,610 SR
Queue Stats
94W - 119L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
GS Renegade
Sun Wukong
Level 88
God Stats
1W - 1L
1,216 SR
Queue Stats
18W - 17L
1,386 Elo+
Solo
Cliodhna
Cliodhna
HazyTubeSock
Cliodhna
Level 29
God Stats
7W - 3L
1,677 SR
Queue Stats
104W - 143L
1,380 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,390 Elo+

VS

Team Averages
Level 76
1,571 SR
1,418 Elo+
Hel
Hel
PONYPECKER
Hel
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,337 Elo+
Party 1
Ymir
Ymir
Rocky1976
Ymir
Level 5
God Stats
2W - 1L
1,714 SR
Queue Stats
19W - 23L
1,417 Elo+
Party 1
Charybdis
Charybdis
lmASeal
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 3
12,097
672
17,590
8,942
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
GS Renegade
Sun Wukong
15
2 / 0 / 2
11,130
618
12,369
15,475
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
HazyTubeSock
Cliodhna
16
1 / 0 / 3
11,065
615
18,524
10,779
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,707
539
11,221
18,321
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
0 / 2 / 0
10,892
605
4,098
24,923
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
lmASeal
Charybdis
15
0 / 1 / 0
9,983
555
11,095
13,072
4,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Sun Wukong
GS Renegade
Sun Wukong
2
0
2
3
W
Cliodhna
HazyTubeSock
Cliodhna
1
0
3
2.5
L
0
1
0
0
L
Ymir
0
2
0
0
L
Charybdis
lmASeal
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,483
Damage
26,414
35,196
Taken
56,316
21,161
Mitigated
34,175
20,731
Healing
30,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,590
302
5,312
5,504
8,942
4,061
1,085
4,272
4,670
78,080
0
W
Sun Wukong
GS Renegade
Sun Wukong
12,369
1,721
0
2,998
15,475
11,445
481
6,090
9,385
0
35,418
W
Cliodhna
HazyTubeSock
Cliodhna
18,524
1,170
0
6,917
10,779
5,655
0
5,934
4,845
0
41,395
L
11,221
555
12,132
12,285
18,321
7,897
0
5,392
12,474
41,751
0
L
Ymir
4,098
312
481
2,961
24,923
21,562
0
9,708
14,292
22,585
0
L
Charybdis
lmASeal
Charybdis
11,095
4,908
712
1,726
13,072
4,716
0
3,004
9,651
0
47,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
30,582
220
Minions Killed
177
9
Camps Cleared
5
1,086,519
Distance Traveled
993,200
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,097
672
135
8
6
362,808
2
W
Sun Wukong
11,130
618
42
2
1
365,011
3
W
Cliodhna
11,065
615
43
2
2
358,700
0
L
Hel
9,707
539
49
3
4
365,368
6
L
Ymir
10,892
605
44
2
0
309,419
3
L
Charybdis
9,983
555
84
5
1
318,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role