Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Allonga-V
Da Ji
Level 105
God Stats
1W - 8L
1,747 SR
Queue Stats
149W - 210L
1,407 Elo+
Party 2
Jing Wei
Jing Wei
EnVy_RoMani
Jing Wei
Level 67
God Stats
1W - 2L
1,425 SR
Queue Stats
80W - 74L
1,514 Elo+
Solo
Ymir
Ymir
Halnas-
Ymir
Level 118
God Stats
5W - 7L
1,683 SR
Queue Stats
142W - 197L
1,443 Elo+
Party 2
Chaac
Chaac
ItsMishMish
Chaac
Level 123
God Stats
10W - 11L
1,542 SR
Queue Stats
346W - 414L
1,422 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,457 Elo+

VS

Team Averages
Level 101
1,616 SR
1,426 Elo+
Vulcan
Vulcan
LiL LiME3038
Vulcan
Level 88
God Stats
6W - 1L
1,886 SR
Queue Stats
65W - 58L
1,411 Elo+
Solo
Anhur
Anhur
NordicAce8835
Anhur
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 188L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
NordicSuuu
Kuzenbo
Level 87
God Stats
3W - 1L
1,592 SR
Queue Stats
165W - 189L
1,409 Elo+
Party 1
Chaac
Chaac
averymkiller15
Chaac
Level 106
God Stats
24W - 25L
1,523 SR
Queue Stats
174W - 199L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
x-DIPAY-x
Ao Kuang
Level 108
God Stats
3W - 2L
1,578 SR
Queue Stats
111W - 124L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 3 / 0
4,533
453
2,160
4,667
1,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Allonga-V
Da Ji
8
2 / 4 / 0
4,830
483
2,679
7,189
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
EnVy_RoMani
Jing Wei
6
2 / 1 / 3
4,624
462
2,627
2,181
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Halnas-
Ymir
9
1 / 3 / 3
4,828
483
2,255
6,676
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 4 / 0
4,771
477
5,010
7,979
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
5 / 0 / 0
6,436
644
5,258
4,328
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 3 / 0
6,238
624
4,146
5,396
1,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
NordicSuuu
Kuzenbo
8
0 / 3 / 6
5,257
526
2,941
6,818
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 0 / 2
6,325
633
4,587
7,649
6,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
x-DIPAY-x
Ao Kuang
11
2 / 1 / 3
5,993
599
2,005
4,568
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
Da Ji
Allonga-V
Da Ji
2
4
0
0.5
L
Jing Wei
EnVy_RoMani
Jing Wei
2
1
3
3.5
L
Ymir
Halnas-
Ymir
1
3
3
0.83
L
0
4
0
0
W
Vulcan
5
0
0
5
W
6
3
0
2
W
Kuzenbo
NordicSuuu
Kuzenbo
0
3
6
1
W
2
0
2
3
W
Ao Kuang
x-DIPAY-x
Ao Kuang
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
18,937
28,692
Taken
28,759
11,790
Mitigated
14,520
6,888
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,160
0
0
769
4,667
1,505
0
4,123
544
22,076
0
L
Da Ji
Allonga-V
Da Ji
2,679
769
0
322
7,189
1,740
0
1,643
5,546
0
22,875
L
Jing Wei
EnVy_RoMani
Jing Wei
2,627
1,932
0
845
2,181
385
0
859
1,322
0
10,698
L
Ymir
Halnas-
Ymir
2,255
532
0
2,116
6,676
3,428
0
2,543
4,133
17,857
1,681
L
5,010
529
0
2,836
7,979
4,732
0
1,036
6,943
0
24,415
W
Vulcan
5,258
2,207
0
1,170
4,328
949
0
2,160
2,136
38,069
0
W
4,146
2,201
0
472
5,396
1,297
1,300
606
4,790
0
27,903
W
Kuzenbo
NordicSuuu
Kuzenbo
2,941
1,374
186
1,181
6,818
4,698
110
1,443
5,375
7,583
0
W
4,587
789
0
4,103
7,649
6,345
0
0
6,993
0
33,966
W
Ao Kuang
x-DIPAY-x
Ao Kuang
2,005
614
0
1,212
4,568
1,231
336
65
4,503
32,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
30,249
171
Minions Killed
274
0
Camps Cleared
0
842,568
Distance Traveled
996,840
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,533
453
34
3
0
173,406
4
L
Da Ji
4,830
483
44
4
0
184,355
1
L
Jing Wei
4,624
462
25
3
0
98,829
1
L
Ymir
4,828
483
27
3
0
184,770
0
L
Chaac
4,771
477
41
4
0
201,208
2
W
Vulcan
6,436
644
66
7
0
212,272
4
W
Anhur
6,238
624
49
5
0
175,228
0
W
Kuzenbo
5,257
526
19
2
0
197,566
3
W
Chaac
6,325
633
80
8
0
192,143
1
W
Ao Kuang
5,993
599
60
6
0
219,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role