Player Matchup

Jing Wei
Jing Wei
Elfro the Wise
Jing Wei
Level 107
God Stats
3W - 2L
1,722 SR
Queue Stats
47W - 86L
1,389 Elo+
Solo
Mulan
Mulan
JAW89608
Mulan
Level 125
God Stats
2W - 1L
1,513 SR
Queue Stats
39W - 26L
1,555 Elo+
Party 1
Atlas
Atlas
Sus buster9785
Atlas
Level 127
God Stats
76W - 56L
1,586 SR
Queue Stats
112W - 99L
1,591 Elo+
Party 1
Team Averages
Level 120
1,607 SR
1,512 Elo+

VS

Team Averages
Level 71
1,500 SR
1,404 Elo+
Ra
Ra
Jubilant-Friend
Ra
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 229L
1,452 Elo+
Solo
Danzaburou
Danzaburou
elgamer903hd109
Danzaburou
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 25L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
ericksonfriends
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
10 / 4 / 9
13,833
769
16,442
13,958
5,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
JAW89608
Mulan
18
7 / 1 / 11
13,334
741
18,374
22,489
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 15
12,918
718
16,926
12,584
5,184
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
10,758
598
9,520
13,099
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
elgamer903hd109
Danzaburou
17
3 / 7 / 3
12,906
717
10,691
17,489
8,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 2
11,870
659
16,184
28,178
26,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
6
6
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
4
9
3.63
W
Mulan
JAW89608
Mulan
7
1
11
12.5
L
0
9
4
0.22
W
5
1
15
12.5
L
Danzaburou
elgamer903hd109
Danzaburou
3
7
3
0.64
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,742
Damage
36,395
49,031
Taken
58,766
26,719
Mitigated
40,530
21,717
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,442
9,663
414
3,065
13,958
5,236
1,767
7,721
5,904
0
64,080
W
Mulan
JAW89608
Mulan
18,374
2,665
748
13,149
22,489
16,299
798
10,262
11,834
0
54,696
L
9,520
423
1,159
1,790
13,099
5,556
0
2,775
10,149
44,130
0
W
16,926
5,016
1,187
3,154
12,584
5,184
885
7,744
4,583
51,983
0
L
Danzaburou
elgamer903hd109
Danzaburou
10,691
4,847
0
1,937
17,489
8,212
1,595
4,535
12,702
0
36,062
L
16,184
1,056
417
3,082
28,178
26,762
156
10,127
17,607
43,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
35,534
221
Minions Killed
188
9
Camps Cleared
5
953,177
Distance Traveled
851,551
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,833
769
103
6
4
314,349
2
W
Mulan
13,334
741
68
4
3
322,126
1
L
Ra
10,758
598
86
5
2
278,520
4
W
Atlas
12,918
718
50
3
2
316,702
1
L
Danzaburou
12,906
717
49
3
1
272,854
3
L
Cthulhu
11,870
659
53
3
2
300,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role