Player Matchup

Horus
Horus
AngryWarStorm
Horus
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 413L
1,485 Elo+
Party 1
Anhur
Anhur
Band-Aid-Six
Anhur
Level 81
God Stats
1W - 4L
1,421 SR
Queue Stats
194W - 190L
1,445 Elo+
Solo
Ares
Ares
SEIZURE96
Ares
Level 120
God Stats
4W - 5L
1,457 SR
Queue Stats
217W - 231L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Tank_aka_Louie
Hun Batz
Level 142
God Stats
6W - 3L
1,468 SR
Queue Stats
309W - 350L
1,417 Elo+
Solo
Nike
Nike
xxREGULATORxxx
Nike
Level 147
God Stats
2W - 3L
1,758 SR
Queue Stats
376W - 402L
1,524 Elo+
Party 1
Team Averages
Level 121
1,521 SR
1,469 Elo+

VS

Team Averages
Level 109
1,569 SR
1,480 Elo+
Osiris
Osiris
CtrlAltDLish
Osiris
Level 117
God Stats
4W - 6L
1,634 SR
Queue Stats
260W - 274L
1,516 Elo+
Party 2
Terra
Terra
IriaZeph
Terra
Level 156
God Stats
1W - 0L
1,580 SR
Queue Stats
8W - 7L
1,413 Elo+
Solo
Persephone
Persephone
eaRNedit21
Persephone
Level 66
God Stats
10W - 3L
1,633 SR
Queue Stats
262W - 283L
1,424 Elo+
Party 2
Rama
Rama
krespitosM
Rama
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Solo
Nike
Nike
traleah2k15
Nike
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 214L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 16
10,493
656
9,428
19,299
25,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 5 / 9
11,796
737
20,667
15,117
6,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
16
2 / 5 / 16
10,225
639
14,293
28,122
33,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
19
3 / 5 / 15
11,242
703
14,991
17,427
8,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 15
10,263
641
19,106
21,998
16,114
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 5 / 12
10,823
676
12,836
18,808
21,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
IriaZeph
Terra
20
2 / 3 / 20
12,309
769
13,717
21,638
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
eaRNedit21
Persephone
19
5 / 1 / 12
11,651
728
20,369
10,596
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 13
11,725
733
14,780
18,046
6,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 13
12,345
772
23,819
32,212
27,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
95
22
Kills
25
25
Deaths
22
71
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
5
16
2.2
L
11
5
9
3.1
W
Osiris
4
5
12
2
W
Terra
IriaZeph
Terra
2
3
20
4
L
Ares
2
5
16
2
L
Hun Batz
3
5
15
2.1
W
Persephone
eaRNedit21
Persephone
5
1
12
11
W
6
7
13
1.79
W
8
6
13
2.42
L
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,485
Damage
85,521
101,963
Taken
101,300
90,513
Mitigated
81,091
39,949
Healing
42,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,428
3,396
4,478
6,685
19,299
25,368
86
6,278
13,021
0
15,642
L
20,667
10,934
2,870
3,988
15,117
6,621
1,762
5,427
9,690
0
36,459
W
Osiris
12,836
2,549
1,049
2,968
18,808
21,240
407
2,725
16,083
0
17,755
W
Terra
IriaZeph
Terra
13,717
1,168
10,158
9,445
21,638
21,713
416
2,594
19,044
24,895
0
L
Ares
14,293
907
2,116
8,589
28,122
33,419
316
8,852
19,270
18,384
0
L
Hun Batz
14,991
906
2,665
4,145
17,427
8,991
572
4,985
12,442
0
43,809
W
Persephone
eaRNedit21
Persephone
20,369
1,346
2,714
3,547
10,596
4,469
948
678
9,917
41,658
0
W
14,780
9,308
1,526
3,557
18,046
6,309
2,083
2,782
15,264
0
31,680
W
23,819
3,463
0
7,825
32,212
27,360
1,265
5,514
26,698
1,392
43,799
L
19,106
841
1,687
2,726
21,998
16,114
369
9,180
12,818
0
30,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,019
Gold Earned
58,853
138
Minions Killed
146
0
Camps Cleared
0
1,400,632
Distance Traveled
1,383,265
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,493
656
9
1
0
297,457
0
L
Anhur
11,796
737
42
3
0
251,543
0
W
Osiris
10,823
676
11
1
0
266,330
0
W
Terra
12,309
769
26
2
0
297,705
1
L
Ares
10,225
639
4
0
0
277,527
0
L
Hun Batz
11,242
703
70
4
0
292,029
4
W
Persephone
11,651
728
37
2
0
300,490
0
W
Rama
11,725
733
36
2
0
242,819
0
W
Nike
12,345
772
36
2
0
275,921
0
L
Nike
10,263
641
13
1
0
282,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role