Player Matchup

Tyr
Tyr
Arias_Try
Tyr
Level 70
God Stats
5W - 5L
1,247 SR
Queue Stats
190W - 208L
1,389 Elo+
Solo
Izanami
Izanami
ArquaX1471
Izanami
Level 46
God Stats
2W - 4L
995 SR
Queue Stats
177W - 175L
1,343 Elo+
Party 3
Cliodhna
Cliodhna
N1mbuste
Cliodhna
Level 28
God Stats
1W - 7L
992 SR
Queue Stats
95W - 88L
1,345 Elo+
Party 3
Merlin
Merlin
l3ost_yt
Merlin
Level 74
God Stats
2W - 5L
1,518 SR
Queue Stats
43W - 53L
1,456 Elo+
Solo
Cthulhu
Cthulhu
srtipo
Cthulhu
Level 87
God Stats
6W - 4L
1,760 SR
Queue Stats
202W - 176L
1,462 Elo+
Solo
Team Averages
Level 61
1,302 SR
1,399 Elo+

VS

Team Averages
Level 69
1,579 SR
1,425 Elo+
Khepri
Khepri
CorinnaCOUGH
Khepri
Level 107
God Stats
8W - 7L
1,279 SR
Queue Stats
136W - 139L
1,372 Elo+
Party 2
Osiris
Osiris
PugDragon
Osiris
Level 24
God Stats
4W - 5L
1,417 SR
Queue Stats
48W - 76L
1,368 Elo+
Party 2
Sol
Sol
SamoHoss88
Sol
Level 64
God Stats
1W - 0L
1,451 SR
Queue Stats
18W - 13L
1,441 Elo+
Party 1
Arachne
Arachne
Sh4dowars
Arachne
Level 46
God Stats
11W - 2L
1,998 SR
Queue Stats
169W - 193L
1,417 Elo+
Solo
Izanami
Izanami
rangerslover
Izanami
Level 104
God Stats
5W - 1L
1,752 SR
Queue Stats
28W - 15L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,225
486
10,557
21,106
16,652
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ArquaX1471
Izanami
15
2 / 8 / 1
9,244
487
9,327
14,447
3,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
N1mbuste
Cliodhna
13
6 / 9 / 1
9,326
491
13,104
16,952
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
l3ost_yt
Merlin
15
1 / 5 / 0
8,827
465
9,373
11,104
4,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
srtipo
Cthulhu
12
0 / 4 / 3
7,717
406
8,478
16,843
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 1 / 12
9,048
476
5,512
12,390
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
PugDragon
Osiris
16
4 / 3 / 1
9,849
518
11,501
16,712
20,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 5
10,265
540
10,561
12,774
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Sh4dowars
Arachne
17
11 / 2 / 5
10,922
575
17,692
18,553
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
rangerslover
Izanami
13
9 / 2 / 4
9,390
494
14,526
11,861
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
11
Kills
30
30
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Izanami
ArquaX1471
Izanami
2
8
1
0.31
W
Khepri
2
1
12
8
L
Cliodhna
N1mbuste
Cliodhna
6
9
1
0.72
W
Osiris
PugDragon
Osiris
4
3
1
1.5
W
4
3
5
2.17
W
Arachne
Sh4dowars
Arachne
11
2
5
6.75
L
Merlin
l3ost_yt
Merlin
1
5
0
0.2
W
Izanami
rangerslover
Izanami
9
2
4
5.5
L
Cthulhu
srtipo
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
59,792
80,452
Taken
72,290
43,403
Mitigated
50,939
17,138
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,557
1,949
0
5,922
21,106
16,652
409
2,329
18,777
0
48,489
L
Izanami
ArquaX1471
Izanami
9,327
7,366
0
2,648
14,447
3,785
545
3,819
10,628
0
69,925
W
Khepri
5,512
586
0
3,771
12,390
14,559
308
1,725
10,665
23,246
0
L
Cliodhna
N1mbuste
Cliodhna
13,104
2,495
0
2,889
16,952
5,467
0
2,000
14,952
0
51,987
W
Osiris
PugDragon
Osiris
11,501
5,604
0
7,446
16,712
20,358
0
2,890
13,822
0
56,682
W
10,561
4,102
0
6,196
12,774
4,307
3,198
5,127
7,647
55,051
0
W
Arachne
Sh4dowars
Arachne
17,692
13,414
0
5,256
18,553
7,562
0
5,259
13,294
0
70,772
L
Merlin
l3ost_yt
Merlin
9,373
470
0
1,820
11,104
4,472
299
3,273
7,831
69,976
0
W
Izanami
rangerslover
Izanami
14,526
9,618
0
4,061
11,861
4,153
2,247
2,850
9,011
0
54,739
L
Cthulhu
srtipo
Cthulhu
8,478
747
97
3,762
16,843
13,027
0
4,652
12,191
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
49,474
472
Minions Killed
439
0
Camps Cleared
0
1,807,822
Distance Traveled
1,895,889
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,225
486
98
5
0
365,034
6
L
Izanami
9,244
487
132
7
0
323,146
0
W
Khepri
9,048
476
18
1
0
383,271
7
L
Cliodhna
9,326
491
76
4
0
408,618
0
W
Osiris
9,849
518
124
7
0
375,474
4
W
Sol
10,265
540
101
5
0
345,952
5
W
Arachne
10,922
575
92
5
0
458,470
0
L
Merlin
8,827
465
128
7
0
335,877
0
W
Izanami
9,390
494
104
5
0
332,722
5
L
Cthulhu
7,717
406
38
2
0
375,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role