Player Matchup

Baron Samedi
Baron Samedi
AshlyEnjoyer
Baron Samedi
Level 45
God Stats
6W - 3L
1,600 SR
Queue Stats
329W - 295L
1,361 Elo+
Party 1
Da Ji
Da Ji
Only Star4367
Da Ji
Level 45
God Stats
29W - 35L
1,618 SR
Queue Stats
429W - 399L
1,356 Elo+
Party 1
Geb
Geb
Silent_416
Geb
Level 29
God Stats
8W - 13L
1,559 SR
Queue Stats
85W - 70L
1,607 Elo+
Party 3
Neith
Neith
Sweeney_05
Neith
Level 52
God Stats
55W - 49L
1,581 SR
Queue Stats
126W - 113L
1,540 Elo+
Party 3
King Arthur
King Arthur
YaboiMirage8915
King Arthur
Level 26
God Stats
34W - 38L
1,424 SR
Queue Stats
255W - 235L
1,247 Elo+
Party 1
Team Averages
Level 39
1,557 SR
1,422 Elo+

VS

Team Averages
Level 68
1,329 SR
1,410 Elo+
Jing Wei
Jing Wei
DanglesMcNasty
Jing Wei
Level 32
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 4
Hades
Hades
Dracolich77
Hades
Level 121
God Stats
61W - 56L
1,525 SR
Queue Stats
258W - 275L
1,395 Elo+
Solo
Cthulhu
Cthulhu
FazeDerm2983
Cthulhu
Level 26
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Pele
Pele
HelpStepBroh
Pele
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 179L
1,479 Elo+
Party 2
Tyr
Tyr
K1dneyst0nes
Tyr
Level 120
God Stats
3W - 4L
1,252 SR
Queue Stats
200W - 177L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AshlyEnjoyer
Baron Samedi
15
5 / 5 / 3
9,727
512
12,242
11,388
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 4
8,741
460
7,743
14,802
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 9
10,001
526
5,920
16,066
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
8 / 0 / 6
9,725
512
18,187
12,300
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
YaboiMirage8915
King Arthur
15
1 / 3 / 5
8,874
467
8,517
20,223
15,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 7 / 0
7,633
402
5,453
15,163
4,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 2 / 3
10,411
548
16,301
18,417
9,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FazeDerm2983
Cthulhu
12
1 / 3 / 0
8,127
428
8,417
12,305
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 6 / 4
8,944
471
9,294
20,718
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 4
9,348
492
9,719
17,657
15,115
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
13
13
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AshlyEnjoyer
Baron Samedi
5
5
3
1.3
L
Jing Wei
0
7
0
0
L
9
2
3
5.25
L
Cthulhu
FazeDerm2983
Cthulhu
1
3
0
0.33
L
2
6
4
0.67
L
1
2
4
1.5
W
3
4
4
1.25
W
3
1
9
7.5
W
Neith
8
0
6
11
W
King Arthur
YaboiMirage8915
King Arthur
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
49,184
74,779
Taken
84,260
46,367
Mitigated
44,517
21,023
Healing
28,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AshlyEnjoyer
Baron Samedi
12,242
1,787
685
3,424
11,388
4,962
284
5,124
6,264
61,679
0
L
Jing Wei
5,453
4,502
0
4,733
15,163
4,342
0
2,593
12,570
0
40,778
L
16,301
780
555
6,748
18,417
9,521
432
6,469
11,948
64,714
0
L
Cthulhu
FazeDerm2983
Cthulhu
8,417
0
44
958
12,305
8,304
0
1,947
10,358
37,218
0
L
9,294
1,711
0
9,526
20,718
7,235
129
3,693
17,025
0
64,523
L
9,719
1,122
0
5,941
17,657
15,115
135
3,460
14,197
0
64,636
W
7,743
1,817
0
4,269
14,802
6,235
0
2,042
12,760
0
50,047
W
5,920
1,059
0
1,489
16,066
14,660
122
6,734
9,332
31,184
0
W
Neith
18,187
4,579
0
3,735
12,300
5,155
760
5,790
6,510
0
79,549
W
King Arthur
YaboiMirage8915
King Arthur
8,517
1,358
0
7,421
20,223
15,355
0
5,028
15,195
0
50,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
44,463
448
Minions Killed
467
0
Camps Cleared
0
1,911,675
Distance Traveled
1,872,178
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,727
512
101
5
0
347,224
1
L
Jing Wei
7,633
402
77
4
0
383,768
0
L
Hades
10,411
548
129
7
0
357,142
0
L
Cthulhu
8,127
428
50
3
0
361,668
0
L
Pele
8,944
471
102
5
0
368,598
0
L
Tyr
9,348
492
109
6
0
401,002
6
W
Da Ji
8,741
460
71
4
0
400,459
0
W
Geb
10,001
526
44
2
0
407,372
5
W
Neith
9,725
512
128
7
0
384,794
8
W
King Arthur
8,874
467
104
5
0
371,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role