Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Conflux11
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
JameyArme
Janus
Level 81
God Stats
4W - 3L
1,757 SR
Queue Stats
70W - 57L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
TheMysticalTuna
Cthulhu
Level 154
God Stats
1W - 1L
1,809 SR
Queue Stats
60W - 60L
1,615 Elo+
Party 1
Olorun
Olorun
xXMETALLICA83Xx
Olorun
Level 124
God Stats
7W - 2L
1,627 SR
Queue Stats
146W - 146L
1,611 Elo+
Solo
Team Averages
Level 95
1,639 SR
1,572 Elo+

VS

Team Averages
Level 64
1,406 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
KnightTyr
Chiron
Level 48
God Stats
0W - 1L
1,603 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 3
Neith
Neith
Moonshinesan
Neith
Level 2
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheKnt
Kukulkan
Level 160
God Stats
7W - 9L
1,230 SR
Queue Stats
377W - 384L
1,524 Elo+
Solo
Nu Wa
Nu Wa
chaparino
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 2 / 5
9,117
760
4,725
7,977
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Conflux11
Da Ji
15
8 / 3 / 4
8,964
747
6,369
7,659
2,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
JameyArme
Janus
16
4 / 1 / 11
9,360
780
12,049
8,117
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 11
9,662
805
12,654
10,836
11,478
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 7
10,063
839
8,201
10,595
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 3
8,561
713
3,885
10,332
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
KnightTyr
Chiron
16
6 / 6 / 1
9,306
776
8,038
11,817
4,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 10 / 3
7,191
599
2,855
12,441
3,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheKnt
Kukulkan
17
2 / 3 / 3
9,415
785
9,204
6,373
2,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
chaparino
Nu Wa
15
0 / 5 / 4
7,935
661
9,823
8,295
2,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
28
Kills
9
9
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
5
2.25
L
Nemesis
 
Nemesis
1
5
3
0.5
W
Da Ji
Conflux11
Da Ji
8
3
4
3.33
W
Janus
JameyArme
Janus
4
1
11
9.5
L
Chiron
KnightTyr
Chiron
6
6
1
1.08
L
0
10
3
0.15
L
Kukulkan
TheKnt
Kukulkan
2
3
3
1.17
W
7
1
11
12.5
L
Nu Wa
chaparino
Nu Wa
0
5
4
0.4
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
33,805
45,184
Taken
49,258
22,576
Mitigated
17,680
8,861
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,725
2,174
0
0
7,977
2,219
1,798
2,745
5,048
0
37,409
L
Nemesis
 
Nemesis
3,885
1,048
0
1,711
10,332
4,061
0
6,014
4,318
0
11,617
W
Da Ji
Conflux11
Da Ji
6,369
1,600
16
445
7,659
2,615
0
3,416
4,097
0
11,127
W
Janus
JameyArme
Janus
12,049
455
0
1,598
8,117
2,295
84
3,435
4,558
39,556
0
L
Chiron
KnightTyr
Chiron
8,038
2,482
548
1,863
11,817
4,275
0
9,878
1,878
0
14,241
L
2,855
1,479
0
343
12,441
3,909
0
7,475
4,966
0
4,977
L
Kukulkan
TheKnt
Kukulkan
9,204
345
0
250
6,373
2,484
0
3,837
2,536
55,914
0
W
12,654
822
0
625
10,836
11,478
93
4,328
6,415
41,274
0
L
Nu Wa
chaparino
Nu Wa
9,823
2,686
340
1,490
8,295
2,951
0
5,639
2,656
23,487
0
W
8,201
3,485
766
5,411
10,595
3,969
171
4,423
6,039
41,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
42,408
266
Minions Killed
169
0
Camps Cleared
0
1,248,675
Distance Traveled
1,057,161
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,117
760
82
7
0
239,347
1
L
Nemesis
8,561
713
17
1
0
221,278
1
W
Da Ji
8,964
747
11
1
0
230,834
0
W
Janus
9,360
780
73
6
0
249,299
0
L
Chiron
9,306
776
17
1
0
214,838
0
L
Neith
7,191
599
2
0
0
173,587
1
L
Kukulkan
9,415
785
104
9
0
238,900
2
W
Cthulhu
9,662
805
52
4
0
272,160
1
L
Nu Wa
7,935
661
29
2
0
208,558
2
W
Olorun
10,063
839
48
4
0
257,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role