Player Matchup

Chaac
Chaac
DietKetchup
Chaac
Level 27
God Stats
6W - 9L
1,480 SR
Queue Stats
125W - 121L
1,465 Elo+
Party 1
Ymir
Ymir
Ginza7
Ymir
Level 3
God Stats
2W - 1L
1,290 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 1
Medusa
Medusa
ImABackHandUSon
Medusa
Level 28
God Stats
19W - 19L
1,593 SR
Queue Stats
184W - 160L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
kurtz3r
Cliodhna
Level 78
God Stats
43W - 39L
1,575 SR
Queue Stats
206W - 198L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
roxas_0123
Morgan Le Fay
Level 107
God Stats
26W - 17L
1,719 SR
Queue Stats
158W - 136L
1,524 Elo+
Party 1
Team Averages
Level 49
1,531 SR
1,444 Elo+

VS

Team Averages
Level 45
1,592 SR
1,495 Elo+
Bellona
Bellona
Alexxminor4234
Bellona
Level 46
God Stats
4W - 8L
1,545 SR
Queue Stats
123W - 134L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Alouatta6074
Nu Wa
Level 31
God Stats
2W - 3L
1,746 SR
Queue Stats
139W - 126L
1,362 Elo+
Party 2
Izanami
Izanami
Catis2467
Izanami
Level 8
God Stats
18W - 15L
1,746 SR
Queue Stats
21W - 20L
1,708 Elo+
Party 2
Yemoja
Yemoja
JJ_jackie
Yemoja
Level 24
God Stats
0W - 2L
1,731 SR
Queue Stats
45W - 53L
1,500 Elo+
Party 3
Pele
Pele
JamminQjaf
Pele
Level 118
God Stats
16W - 13L
1,191 SR
Queue Stats
278W - 263L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,874
658
11,710
13,030
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Ginza7
Ymir
12
1 / 0 / 7
7,933
529
861
7,277
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 1 / 5
9,069
605
9,022
7,451
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
kurtz3r
Cliodhna
14
7 / 3 / 3
8,628
575
8,342
11,653
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
roxas_0123
Morgan Le Fay
14
8 / 3 / 4
9,136
609
8,632
9,019
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,647
443
5,663
14,891
13,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 4
7,303
487
7,808
7,572
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Catis2467
Izanami
11
1 / 6 / 0
7,018
468
2,931
10,232
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JJ_jackie
Yemoja
8
0 / 5 / 0
5,373
358
826
6,865
6,700
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 7 / 0
8,021
535
9,543
14,480
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
29
Kills
7
9
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
1
4
4
0.75
L
Izanami
Catis2467
Izanami
1
6
0
0.17
W
5
2
5
3.75
W
Ymir
Ginza7
Ymir
1
0
7
4.5
W
8
1
5
10.5
L
Yemoja
JJ_jackie
Yemoja
0
5
0
0
L
5
7
0
0.71
W
Cliodhna
kurtz3r
Cliodhna
7
3
3
2.83
W
Morgan Le Fay
roxas_0123
Morgan Le Fay
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
26,771
48,430
Taken
54,040
23,538
Mitigated
28,844
16,526
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,663
2,734
0
4,149
14,891
13,644
287
824
14,067
0
36,555
L
7,808
1,626
0
584
7,572
2,045
0
2,686
4,886
45,210
0
L
Izanami
Catis2467
Izanami
2,931
1,501
0
1,216
10,232
2,265
2,092
2,092
8,140
0
45,456
W
11,710
2,075
0
5,759
13,030
8,824
0
884
12,146
0
68,056
W
Ymir
Ginza7
Ymir
861
238
76
813
7,277
5,307
569
1,266
6,011
11,451
0
W
9,022
3,815
0
3,587
7,451
2,330
2,663
1,213
6,238
0
68,659
L
Yemoja
JJ_jackie
Yemoja
826
199
1,064
84
6,865
6,700
0
1,156
5,709
5,645
0
L
9,543
3,135
0
1,961
14,480
4,190
0
3,710
10,770
0
45,880
W
Cliodhna
kurtz3r
Cliodhna
8,342
1,022
0
3,795
11,653
4,270
23
2,392
9,261
0
46,893
W
Morgan Le Fay
roxas_0123
Morgan Le Fay
8,632
646
0
2,496
9,019
2,807
936
2,879
6,140
49,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
34,362
431
Minions Killed
322
0
Camps Cleared
0
1,465,595
Distance Traveled
1,340,855
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,647
443
62
4
0
279,405
2
L
Nu Wa
7,303
487
81
5
0
242,817
1
L
Izanami
7,018
468
90
6
0
256,055
0
W
Chaac
9,874
658
134
9
0
287,068
1
W
Ymir
7,933
529
26
2
0
296,011
0
W
Medusa
9,069
605
112
7
0
277,092
2
L
Yemoja
5,373
358
10
1
0
270,028
0
L
Pele
8,021
535
79
5
0
292,550
4
W
Cliodhna
8,628
575
84
6
0
303,921
0
W
Morgan Le Fay
9,136
609
75
5
0
301,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role