Player Matchup

Izanami
Izanami
FlyawayFever1
Izanami
Level 118
God Stats
7W - 3L
1,629 SR
Queue Stats
153W - 103L
1,637 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gman509
Cu Chulainn
Level 125
God Stats
6W - 5L
1,498 SR
Queue Stats
74W - 60L
1,514 Elo+
Solo
Shiva
Shiva
Raven1Queen
Shiva
Level 109
God Stats
1W - 2L
1,720 SR
Queue Stats
42W - 57L
1,375 Elo+
Solo
Terra
Terra
Tyrant Forbes
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 261L
1,590 Elo+
Party 2
He Bo
He Bo
Und3adM3rk
He Bo
Level 143
God Stats
2W - 7L
1,472 SR
Queue Stats
302W - 254L
1,579 Elo+
Party 2
Team Averages
Level 129
1,564 SR
1,539 Elo+

VS

Team Averages
Level 88
1,434 SR
1,449 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IndoorKing559
Anubis
Level 14
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Luvmasheen559
Chernobog
Level 159
God Stats
4W - 3L
1,532 SR
Queue Stats
101W - 127L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
SLAGHTERGANG559
Sylvanus
Level 7
God Stats
1W - 2L
1,359 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 1
Awilix
Awilix
SoloJuegoTanque
Awilix
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 2 / 10
8,716
872
15,043
9,115
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Gman509
Cu Chulainn
14
1 / 1 / 12
7,622
762
5,516
9,870
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 1 / 6
7,453
745
4,057
6,591
4,975
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 0 / 13
8,442
844
5,309
7,673
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
15
12 / 2 / 3
9,027
903
12,071
6,591
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 7 / 2
6,836
684
5,423
14,176
5,812
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 0
6,497
650
2,228
6,337
2,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Luvmasheen559
Chernobog
13
2 / 2 / 2
7,429
743
7,562
9,159
3,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
0 / 6 / 0
6,703
670
1,924
10,730
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
8,428
843
5,407
7,183
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
22
Kills
6
6
Deaths
22
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
7
2
0.29
W
Izanami
5
2
10
5
W
Cu Chulainn
Gman509
Cu Chulainn
1
1
12
7
L
0
5
0
0
L
Chernobog
Luvmasheen559
Chernobog
2
2
2
1.5
W
2
1
6
5
L
Sylvanus
0
6
0
0
L
3
2
1
1.75
W
2
0
13
8.5
W
He Bo
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
22,544
39,840
Taken
47,585
30,465
Mitigated
19,311
9,723
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,423
1,891
0
2,316
14,176
5,812
0
3,748
10,094
0
15,836
W
Izanami
15,043
10,718
0
899
9,115
3,792
2,268
1,170
7,945
0
37,494
W
Cu Chulainn
Gman509
Cu Chulainn
5,516
807
0
2,129
9,870
10,624
198
856
9,014
0
22,834
L
2,228
316
0
447
6,337
2,790
0
2,918
3,317
16,395
0
L
Chernobog
Luvmasheen559
Chernobog
7,562
4,049
0
1,051
9,159
3,378
0
3,282
5,741
0
20,476
W
4,057
555
780
615
6,591
4,975
572
615
5,976
0
16,797
L
Sylvanus
1,924
1,193
677
1,606
10,730
4,880
37
5,337
5,116
8,418
0
L
5,407
1,780
0
0
7,183
2,451
0
1,559
5,510
0
19,787
W
5,309
712
1,613
3,368
7,673
8,825
233
998
6,675
17,663
0
W
He Bo
12,071
678
0
319
6,591
2,249
110
513
6,078
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
35,893
189
Minions Killed
132
0
Camps Cleared
0
1,066,442
Distance Traveled
954,757
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,836
684
17
2
0
204,592
2
W
Izanami
8,716
872
56
6
0
196,564
2
W
Cu Chulainn
7,622
762
33
3
0
214,707
2
L
Anubis
6,497
650
31
3
0
166,843
4
L
Chernobog
7,429
743
36
4
0
201,163
0
W
Shiva
7,453
745
21
2
0
223,049
4
L
Sylvanus
6,703
670
15
2
0
160,798
2
L
Awilix
8,428
843
33
3
0
221,361
1
W
Terra
8,442
844
35
4
0
240,406
5
W
He Bo
9,027
903
44
4
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role