Player Matchup

Hercules
Hercules
Destroyeroflife1
Hercules
Level 127
God Stats
4W - 4L
1,513 SR
Queue Stats
163W - 160L
1,542 Elo+
Party 1
Yemoja
Yemoja
Nimbus_TFT
Yemoja
Level 125
God Stats
2W - 4L
1,484 SR
Queue Stats
92W - 79L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Power_Caller
Cu Chulainn
Level 5
God Stats
3W - 2L
1,742 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Artemis
Artemis
Super_Mario021
Artemis
Level 158
God Stats
5W - 2L
1,760 SR
Queue Stats
525W - 499L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
VersaillesIX
Gilgamesh
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 75L
1,485 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,502 Elo+

VS

Team Averages
Level 82
1,574 SR
1,451 Elo+
Horus
Horus
 
Horus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cx-v5i-2
Tsukuyomi
Level 47
God Stats
4W - 1L
1,794 SR
Queue Stats
136W - 167L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Dora a Boots
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,243 Elo+
Party 2
Geb
Geb
Nondairy3379
Geb
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
1,508 Elo+
Party 2
Izanami
Izanami
SarcasticYeti11
Izanami
Level 90
God Stats
11W - 8L
1,577 SR
Queue Stats
120W - 115L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,441
469
12,666
22,025
10,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Nimbus_TFT
Yemoja
11
0 / 3 / 9
6,679
371
6,425
20,908
11,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Power_Caller
Cu Chulainn
11
0 / 9 / 5
7,125
396
5,165
14,961
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 7 / 3
7,980
443
15,453
17,675
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VersaillesIX
Gilgamesh
15
10 / 5 / 4
9,865
548
13,537
19,634
12,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 2 / 7
10,348
575
10,331
11,804
12,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Cx-v5i-2
Tsukuyomi
15
3 / 6 / 5
9,951
553
10,217
13,981
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dora a Boots
Baron Samedi
15
6 / 6 / 9
9,920
551
22,120
15,137
8,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 16
10,351
575
15,995
20,821
28,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 3 / 5
11,619
646
19,627
18,727
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
19
Kills
29
29
Deaths
19
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
7
5.25
W
Tsukuyomi
Cx-v5i-2
Tsukuyomi
3
6
5
0.92
L
4
5
6
1.4
W
Baron Samedi
Dora a Boots
Baron Samedi
6
6
9
1.75
L
Yemoja
Nimbus_TFT
Yemoja
0
3
9
1.5
W
3
2
16
5.5
L
Cu Chulainn
Power_Caller
Cu Chulainn
0
9
5
0.28
W
10
3
5
4.17
L
5
7
3
0.93
L
Gilgamesh
VersaillesIX
Gilgamesh
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
78,290
95,203
Taken
80,470
49,811
Mitigated
63,345
28,882
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,331
3,542
1,187
3,165
11,804
12,241
612
1,360
10,221
17
46,666
W
Tsukuyomi
Cx-v5i-2
Tsukuyomi
10,217
2,483
0
3,854
13,981
6,183
0
854
13,127
0
65,536
L
12,666
5,315
0
9,970
22,025
10,802
0
9,219
12,456
0
42,266
W
Baron Samedi
Dora a Boots
Baron Samedi
22,120
1,994
2,313
4,323
15,137
8,567
573
1,225
13,854
54,256
0
L
Yemoja
Nimbus_TFT
Yemoja
6,425
1,483
3,424
6,497
20,908
11,704
0
8,010
12,762
20,121
0
W
15,995
2,118
646
3,742
20,821
28,245
368
3,367
17,215
30,335
0
L
Cu Chulainn
Power_Caller
Cu Chulainn
5,165
1,218
0
1,557
14,961
9,810
0
4,947
9,915
0
24,973
W
19,627
12,128
0
11,038
18,727
8,109
4,803
1,560
16,688
0
111,992
L
15,453
8,217
1
3,550
17,675
4,772
0
6,307
11,234
0
45,864
L
Gilgamesh
VersaillesIX
Gilgamesh
13,537
2,958
264
3,619
19,634
12,723
0
8,639
10,704
6,859
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
52,189
297
Minions Killed
464
0
Camps Cleared
0
1,533,104
Distance Traveled
1,681,642
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,348
575
79
4
0
354,373
3
W
Tsukuyomi
9,951
553
108
6
0
342,127
1
L
Hercules
8,441
469
64
4
0
309,779
6
W
Baron Samedi
9,920
551
73
4
0
324,144
0
L
Yemoja
6,679
371
27
2
0
289,431
1
W
Geb
10,351
575
20
1
0
338,830
0
L
Cu Chulainn
7,125
396
55
3
0
302,779
0
W
Izanami
11,619
646
184
10
0
322,168
2
L
Artemis
7,980
443
63
4
0
271,728
3
L
Gilgamesh
9,865
548
88
5
0
359,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role