Player Matchup

Thanatos
Thanatos
Half-Breed-0
Thanatos
Level 108
God Stats
5W - 3L
1,542 SR
Queue Stats
73W - 87L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
NikkosSuave17
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,263 Elo+
Party 2
Hercules
Hercules
VirtualRealityNS
Hercules
Level 89
God Stats
1W - 2L
1,266 SR
Queue Stats
35W - 42L
1,397 Elo+
Party 2
Merlin
Merlin
Xaphr
Merlin
Level 63
God Stats
80W - 100L
1,413 SR
Queue Stats
232W - 251L
1,400 Elo+
Solo
Medusa
Medusa
mandi1605
Medusa
Level 26
God Stats
26W - 40L
1,442 SR
Queue Stats
36W - 58L
1,413 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,377 Elo+

VS

Team Averages
Level 62
1,511 SR
1,398 Elo+
Ullr
Ullr
Elicondemns
Ullr
Level 81
God Stats
2W - 3L
1,503 SR
Queue Stats
149W - 162L
1,318 Elo+
Party 1
Amaterasu
Amaterasu
Elxdez_
Amaterasu
Level 44
God Stats
8W - 8L
1,739 SR
Queue Stats
110W - 114L
1,268 Elo+
Party 1
Eset
Eset
Ezdoesit4292
Eset
Level 108
God Stats
0W - 3L
1,255 SR
Queue Stats
165W - 159L
1,394 Elo+
Solo
Ymir
Ymir
pizzymula
Ymir
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1
Bastet
Bastet
ssout
Bastet
Level 49
God Stats
0W - 2L
1,317 SR
Queue Stats
173W - 182L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Half-Breed-0
Thanatos
17
14 / 2 / 7
11,485
547
15,318
10,591
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
15
3 / 3 / 6
9,293
443
8,098
11,536
10,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 0 / 6
11,172
532
13,607
13,851
13,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Xaphr
Merlin
17
5 / 4 / 8
11,482
547
15,337
8,442
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mandi1605
Medusa
14
0 / 4 / 4
9,064
432
4,758
11,081
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,060
431
8,822
13,347
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Elxdez_
Amaterasu
13
1 / 7 / 0
8,508
405
5,033
17,807
14,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 3
9,228
439
6,580
12,153
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
3 / 5 / 3
8,888
423
4,183
14,554
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
ssout
Bastet
14
3 / 8 / 1
9,064
432
9,759
19,289
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
29
Kills
13
13
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Amaterasu
Elxdez_
Amaterasu
1
7
0
0.14
L
2
5
3
0.7
W
Thanatos
Half-Breed-0
Thanatos
14
2
7
8.75
W
Cthulhu
3
3
6
2
W
7
0
6
10
W
Merlin
Xaphr
Merlin
5
4
8
2.25
W
Medusa
mandi1605
Medusa
0
4
4
0.5
L
Ymir
3
5
3
0.9
L
Bastet
ssout
Bastet
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
34,377
55,501
Taken
77,150
35,245
Mitigated
42,699
23,466
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,822
4,092
0
879
13,347
4,015
244
5,734
7,613
0
61,059
L
Amaterasu
Elxdez_
Amaterasu
5,033
2,495
0
5,156
17,807
14,956
0
2,694
15,113
0
35,925
L
6,580
151
305
576
12,153
3,570
269
5,263
6,890
54,612
0
W
Thanatos
Half-Breed-0
Thanatos
15,318
3,340
0
13,112
10,591
4,620
0
1,934
8,509
0
57,980
W
Cthulhu
8,098
90
925
980
11,536
10,586
702
2,474
8,989
36,608
0
W
13,607
4,268
0
4,598
13,851
13,900
102
2,010
11,749
0
65,832
W
Merlin
Xaphr
Merlin
15,337
587
0
1,710
8,442
2,637
233
2,073
6,071
80,946
0
W
Medusa
mandi1605
Medusa
4,758
1,895
0
2,141
11,081
3,502
2,258
1,661
9,420
0
55,694
L
Ymir
4,183
285
0
1,468
14,554
14,328
27
5,871
8,683
15,468
0
L
Bastet
ssout
Bastet
9,759
3,630
0
4,703
19,289
5,830
0
3,873
15,416
0
45,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
44,748
519
Minions Killed
365
0
Camps Cleared
0
2,011,652
Distance Traveled
1,939,386
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,060
431
102
5
0
361,251
4
L
Amaterasu
8,508
405
67
3
0
382,967
3
L
Eset
9,228
439
99
5
0
364,118
11
W
Thanatos
11,485
547
87
4
0
460,297
7
W
Cthulhu
9,293
443
56
3
0
368,577
0
W
Hercules
11,172
532
122
6
0
449,404
3
W
Merlin
11,482
547
154
7
0
377,152
4
W
Medusa
9,064
432
100
5
0
356,222
7
L
Ymir
8,888
423
27
1
0
397,010
0
L
Bastet
9,064
432
70
3
0
434,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role