Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
EbotRico
Poseidon
Level 84
God Stats
7W - 2L
1,500 SR
Queue Stats
223W - 135L
1,553 Elo+
Party 1
Khepri
Khepri
MirrOn60FPS
Khepri
Level 106
God Stats
13W - 6L
1,543 SR
Queue Stats
277W - 199L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
Rin2Bobby
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,643 Elo+
Party 1
Kali
Kali
chax_joe_22
Kali
Level 101
God Stats
11W - 6L
1,817 SR
Queue Stats
64W - 50L
1,528 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,562 Elo+

VS

Team Averages
Level 71
1,735 SR
1,617 Elo+
Sylvanus
Sylvanus
Big_Smoke_Omega
Sylvanus
Level 67
God Stats
16W - 4L
1,901 SR
Queue Stats
186W - 112L
1,719 Elo+
Party 2
Fenrir
Fenrir
Daltonn63_
Fenrir
Level 47
God Stats
27W - 32L
1,519 SR
Queue Stats
248W - 235L
1,436 Elo+
Solo
Khepri
Khepri
Lavadome102
Khepri
Level 145
God Stats
14W - 7L
1,852 SR
Queue Stats
164W - 99L
1,715 Elo+
Party 2
Nox
Nox
corruptednut
Nox
Level 48
God Stats
4W - 4L
1,568 SR
Queue Stats
141W - 85L
1,711 Elo+
Party 2
Ullr
Ullr
qadem
Ullr
Level 49
God Stats
2W - 1L
1,836 SR
Queue Stats
10W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 1 / 0
6,234
623
4,004
8,683
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
EbotRico
Poseidon
12
6 / 1 / 1
6,844
684
6,204
3,875
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
9
1 / 0 / 4
5,803
580
2,089
2,427
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Rin2Bobby
Danzaburou
7
2 / 1 / 1
5,194
519
3,682
3,738
835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
5,625
563
1,689
6,892
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 1
5,871
587
3,813
7,213
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Daltonn63_
Fenrir
8
1 / 4 / 0
4,906
491
3,299
7,425
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
9
1 / 3 / 0
5,214
521
3,369
7,193
4,794
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 1 / 1
4,977
498
1,248
4,196
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
qadem
Ullr
2
0 / 2 / 0
3,515
352
797
1,496
277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
0
4
L
Sylvanus
2
3
1
0.83
L
Fenrir
Daltonn63_
Fenrir
1
4
0
0.25
W
Poseidon
EbotRico
Poseidon
6
1
1
6.5
L
Khepri
1
3
0
0.33
W
Khepri
1
0
4
3
W
Danzaburou
Rin2Bobby
Danzaburou
2
1
1
2.5
W
0
1
3
1.5
L
0
1
1
0.5
L
Ullr
qadem
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
12,526
25,615
Taken
27,523
12,142
Mitigated
12,011
7,618
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,004
1,963
0
4,667
8,683
5,972
92
3,522
5,161
0
30,385
L
Sylvanus
3,813
1,087
76
2,172
7,213
3,412
0
2,602
4,611
27,285
9,958
L
Fenrir
Daltonn63_
Fenrir
3,299
914
0
1,153
7,425
2,009
0
2,216
5,209
0
21,761
W
Poseidon
EbotRico
Poseidon
6,204
1,443
0
250
3,875
1,081
1,228
1,135
2,740
44,903
0
L
Khepri
3,369
569
0
1,716
7,193
4,794
0
1,507
5,686
26,449
0
W
Khepri
2,089
520
0
789
2,427
2,030
120
621
1,806
11,340
0
W
Danzaburou
Rin2Bobby
Danzaburou
3,682
1,429
0
726
3,738
835
0
1,153
2,585
0
19,925
W
1,689
1,085
0
1,186
6,892
2,224
95
1,462
5,430
0
37,077
L
1,248
306
0
1,562
4,196
1,519
0
1,475
2,721
14,873
0
L
Ullr
qadem
Ullr
797
436
0
111
1,496
277
0
493
1,003
0
4,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
24,483
296
Minions Killed
207
0
Camps Cleared
0
936,595
Distance Traveled
742,832
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,234
623
71
7
0
187,466
3
L
Sylvanus
5,871
587
80
8
0
175,288
3
L
Fenrir
4,906
491
42
4
0
170,371
2
W
Poseidon
6,844
684
101
10
0
186,417
3
L
Khepri
5,214
521
49
5
0
159,572
0
W
Khepri
5,803
580
29
3
0
209,389
9
W
Danzaburou
5,194
519
28
3
0
147,269
1
W
Kali
5,625
563
67
7
0
206,054
4
L
Nox
4,977
498
27
3
0
186,205
0
L
Ullr
3,515
352
9
1
0
51,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role