Player Matchup

He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ASHTRØNAUT
Shiva
Level 129
God Stats
25W - 16L
1,707 SR
Queue Stats
323W - 291L
1,539 Elo+
Party 3
Neith
Neith
CrazyLoli_69_335
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,401 Elo+
Party 2
Artio
Artio
Gib5627
Artio
Level 109
God Stats
19W - 12L
1,680 SR
Queue Stats
200W - 201L
1,556 Elo+
Party 2
Fenrir
Fenrir
jackalzonettv
Fenrir
Level 142
God Stats
136W - 105L
1,481 SR
Queue Stats
424W - 354L
1,537 Elo+
Party 3
Team Averages
Level 125
1,574 SR
1,506 Elo+

VS

Team Averages
Level 76
1,579 SR
1,590 Elo+
Horus
Horus
CheifMantra
Horus
Level 24
God Stats
3W - 2L
1,756 SR
Queue Stats
76W - 33L
1,719 Elo+
Party 1
Bastet
Bastet
ECT Frostbite
Bastet
Level 99
God Stats
0W - 1L
1,556 SR
Queue Stats
39W - 23L
1,679 Elo+
Party 1
Zeus
Zeus
Lowkey Jungle
Zeus
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
84W - 48L
1,704 Elo+
Party 1
Khepri
Khepri
brizzledu
Khepri
Level 87
God Stats
2W - 1L
1,316 SR
Queue Stats
17W - 13L
1,536 Elo+
Party 4
Anhur
Anhur
mrmofoe
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,312 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 0 / 5
10,588
557
10,990
7,875
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 6
10,323
543
10,663
17,111
15,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 2
9,847
518
4,716
5,310
1,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Gib5627
Artio
15
2 / 0 / 9
9,549
503
8,691
17,306
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 0 / 7
10,853
571
14,422
12,229
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,031
528
9,725
19,137
17,514
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 0
8,755
461
5,847
18,067
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 6 / 0
10,247
539
11,200
11,181
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Khepri
brizzledu
Khepri
14
0 / 2 / 1
8,508
448
3,489
8,558
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
mrmofoe
Anhur
15
1 / 3 / 0
8,416
443
5,246
12,280
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
5
5
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
5
7.5
W
2
4
6
1.25
L
3
5
1
0.7
W
2
1
2
3
L
1
5
0
0.2
W
Artio
Gib5627
Artio
2
0
9
6.5
L
0
6
0
0
L
Khepri
brizzledu
Khepri
0
2
1
0.25
W
10
0
7
13.5
L
Anhur
mrmofoe
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
35,507
59,831
Taken
69,223
43,254
Mitigated
39,537
22,585
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,990
865
0
1,486
7,875
2,547
592
1,983
5,892
82,851
0
W
10,663
1,553
151
7,784
17,111
15,551
201
1,248
15,863
0
68,295
L
9,725
4,046
642
10,275
19,137
17,514
0
1,919
17,218
0
61,438
W
4,716
1,086
0
1,041
5,310
1,574
1,377
1,560
3,750
0
61,190
L
5,847
819
0
7,927
18,067
5,867
0
6,012
12,055
0
69,072
W
Artio
Gib5627
Artio
8,691
405
370
6,423
17,306
17,778
0
6,367
10,939
33,323
4,215
L
11,200
1,229
0
555
11,181
4,851
568
5,033
6,148
88,658
0
L
Khepri
brizzledu
Khepri
3,489
465
0
1,456
8,558
7,316
0
2,707
5,851
32,994
0
W
14,422
2,216
0
5,330
12,229
5,804
476
3,531
8,698
0
63,726
L
Anhur
mrmofoe
Anhur
5,246
2,009
0
2,133
12,280
3,989
0
3,396
8,884
0
65,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
45,957
564
Minions Killed
618
0
Camps Cleared
0
1,925,765
Distance Traveled
1,724,457
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,588
557
150
8
0
392,675
6
W
Shiva
10,323
543
121
6
0
355,379
6
L
Horus
10,031
528
137
7
0
340,065
6
W
Neith
9,847
518
140
7
0
325,913
3
L
Bastet
8,755
461
106
6
0
388,424
3
W
Artio
9,549
503
47
2
0
399,206
8
L
Zeus
10,247
539
199
10
0
335,355
0
L
Khepri
8,508
448
52
3
0
336,490
5
W
Fenrir
10,853
571
106
6
0
452,592
3
L
Anhur
8,416
443
124
7
0
324,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role