Player Matchup

Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RockBaseWyrm
Agni
Level 86
God Stats
8W - 15L
1,408 SR
Queue Stats
126W - 123L
1,440 Elo+
Solo
Medusa
Medusa
Tachcomet
Medusa
Level 52
God Stats
6W - 8L
1,453 SR
Queue Stats
172W - 190L
1,423 Elo+
Solo
Arachne
Arachne
Youcoolinjit
Arachne
Level 86
God Stats
6W - 2L
1,710 SR
Queue Stats
32W - 38L
1,368 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,446 Elo+

VS

Team Averages
Level 100
1,520 SR
1,477 Elo+
Jormungandr
Jormungandr
ARC_gustavo
Jormungandr
Level 79
God Stats
44W - 33L
1,622 SR
Queue Stats
303W - 323L
1,405 Elo+
Solo
Janus
Janus
CWilson187
Janus
Level 137
God Stats
3W - 0L
1,423 SR
Queue Stats
14W - 7L
1,804 Elo+
Solo
Hou Yi
Hou Yi
DR_GOLDSTANDARD
Hou Yi
Level 98
God Stats
1W - 1L
1,737 SR
Queue Stats
104W - 91L
1,447 Elo+
Solo
Bacchus
Bacchus
Project Gladius
Bacchus
Level 81
God Stats
6W - 7L
1,319 SR
Queue Stats
37W - 52L
1,372 Elo+
Party 1
Erlang Shen
Erlang Shen
YaBoiTony
Erlang Shen
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 41L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 2
4,475
559
1,070
6,770
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
 
King Arthur
4
0 / 2 / 0
3,428
429
427
2,882
863
Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 0
4,300
538
3,039
4,364
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Tachcomet
Medusa
8
2 / 2 / 1
4,757
595
3,705
5,243
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Youcoolinjit
Arachne
8
1 / 1 / 0
4,674
584
3,219
5,132
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARC_gustavo
Jormungandr
9
3 / 0 / 0
5,918
740
2,189
2,654
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
8
2 / 1 / 0
4,716
590
3,134
3,904
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 1
4,673
584
3,311
3,965
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 3
4,511
564
3,603
4,309
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
YaBoiTony
Erlang Shen
7
3 / 1 / 1
4,896
612
2,022
5,273
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
L
King Arthur
 
King Arthur
0
2
0
0
W
Jormungandr
ARC_gustavo
Jormungandr
3
0
0
3
W
Janus
2
1
0
2
W
2
1
1
2.5
W
0
1
3
1.5
L
1
3
0
0.33
L
Medusa
Tachcomet
Medusa
2
2
1
1.25
W
Erlang Shen
YaBoiTony
Erlang Shen
3
1
1
3.5
L
Arachne
Youcoolinjit
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,460
Damage
14,259
24,391
Taken
20,105
7,854
Mitigated
7,767
6,476
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,070
399
0
1,527
6,770
2,900
0
2,161
4,609
4,558
0
L
King Arthur
 
King Arthur
427
39
0
906
2,882
863
0
1,866
1,016
0
5,195
W
Jormungandr
ARC_gustavo
Jormungandr
2,189
1,073
0
1,000
2,654
1,762
712
446
2,208
26,429
0
W
Janus
3,134
108
0
766
3,904
945
0
1,004
2,900
22,067
0
W
3,311
1,368
0
1,614
3,965
759
0
380
3,585
0
17,013
W
3,603
544
33
1,160
4,309
2,242
0
589
3,720
10,591
0
L
3,039
129
0
666
4,364
1,196
0
2,159
2,205
15,718
0
L
Medusa
Tachcomet
Medusa
3,705
1,116
0
1,829
5,243
1,279
0
1,518
3,725
0
28,620
W
Erlang Shen
YaBoiTony
Erlang Shen
2,022
933
90
1,638
5,273
2,059
0
1,690
3,583
0
20,638
L
Arachne
Youcoolinjit
Arachne
3,219
2,277
0
1,548
5,132
1,616
210
1,222
3,910
0
20,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
24,714
142
Minions Killed
196
0
Camps Cleared
0
734,438
Distance Traveled
816,645
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,475
559
12
2
0
168,023
2
L
King Arthur
3,428
429
9
1
0
58,251
1
W
Jormungandr
5,918
740
69
9
0
133,075
2
W
Janus
4,716
590
37
5
0
165,941
3
W
Hou Yi
4,673
584
39
5
0
151,495
3
W
Bacchus
4,511
564
11
1
0
183,307
0
L
Agni
4,300
538
29
4
0
164,621
1
L
Medusa
4,757
595
52
7
0
144,362
1
W
Erlang Shen
4,896
612
40
5
0
182,827
3
L
Arachne
4,674
584
40
5
0
199,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role