Player Matchup

Discordia
Discordia
AgentProx69
Discordia
Level 119
God Stats
6W - 3L
1,657 SR
Queue Stats
20W - 17L
1,373 Elo+
Solo
King Arthur
King Arthur
Electriks
King Arthur
Level 25
God Stats
21W - 17L
1,393 SR
Queue Stats
43W - 54L
1,228 Elo+
Party 3
Ganesha
Ganesha
OFF-Kybermors
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OFF-Majky
Tsukuyomi
Level 66
God Stats
4W - 3L
1,399 SR
Queue Stats
93W - 114L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
thebetterjesus
Jing Wei
Level 60
God Stats
42W - 29L
1,217 SR
Queue Stats
268W - 266L
1,284 Elo+
Party 3
Team Averages
Level 64
1,433 SR
1,330 Elo+

VS

Team Averages
Level 78
1,573 SR
1,371 Elo+
Neith
Neith
AgeSync
Neith
Level 8
God Stats
0W - 6L
1,116 SR
Queue Stats
0W - 7L
1,032 Elo+
Party 2
Bastet
Bastet
An1k004
Bastet
Level 104
God Stats
2W - 1L
1,824 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo
Ymir
Ymir
ArGri
Ymir
Level 45
God Stats
4W - 1L
1,928 SR
Queue Stats
51W - 41L
1,629 Elo+
Solo
Sylvanus
Sylvanus
SlLENTPLAYER
Sylvanus
Level 153
God Stats
178W - 195L
1,498 SR
Queue Stats
182W - 200L
1,437 Elo+
Party 2
Ra
Ra
gambaon
Ra
Level 79
God Stats
1W - 7L
1,500 SR
Queue Stats
242W - 273L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgentProx69
Discordia
20
3 / 4 / 9
13,330
513
13,075
14,272
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Electriks
King Arthur
19
12 / 3 / 8
14,148
544
13,242
30,726
30,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
18
1 / 6 / 19
12,440
478
10,009
21,916
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
OFF-Majky
Tsukuyomi
20
17 / 1 / 12
16,446
633
28,153
21,429
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
20
12 / 4 / 7
16,713
643
22,752
18,234
7,966
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgeSync
Neith
18
3 / 6 / 3
11,186
430
7,236
11,324
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
An1k004
Bastet
18
1 / 9 / 7
11,093
427
10,420
25,625
10,797
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
ArGri
Ymir
17
1 / 13 / 2
10,900
419
11,418
31,486
17,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SlLENTPLAYER
Sylvanus
18
7 / 9 / 5
11,841
455
15,353
30,534
32,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 8 / 4
14,257
548
14,767
19,314
8,731
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
45
Kills
18
18
Deaths
45
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
AgeSync
Neith
3
6
3
0.75
W
Discordia
AgentProx69
Discordia
3
4
9
1.88
L
Bastet
An1k004
Bastet
1
9
7
0.5
L
Ymir
ArGri
Ymir
1
13
2
0.15
W
King Arthur
Electriks
King Arthur
12
3
8
5.33
W
Ganesha
1
6
19
1.75
W
Tsukuyomi
OFF-Majky
Tsukuyomi
17
1
12
23
L
Sylvanus
SlLENTPLAYER
Sylvanus
7
9
5
1.06
L
6
8
4
1
W
Jing Wei
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,231
Damage
59,194
106,577
Taken
118,283
76,795
Mitigated
74,628
32,450
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AgeSync
Neith
7,236
2,925
0
1,349
11,324
5,079
297
2,179
9,145
0
64,230
W
Discordia
AgentProx69
Discordia
13,075
1,124
0
4,726
14,272
4,961
1,344
7,283
6,989
98,417
1,443
L
Bastet
An1k004
Bastet
10,420
2,339
0
3,180
25,625
10,797
0
4,673
20,952
0
75,202
L
Ymir
ArGri
Ymir
11,418
2,327
10
6,483
31,486
17,239
1,949
1,688
29,798
62,133
0
W
King Arthur
Electriks
King Arthur
13,242
1,663
0
8,805
30,726
30,296
970
13,260
17,466
0
71,948
W
Ganesha
10,009
1,281
527
2,857
21,916
24,758
591
8,760
13,156
33,790
0
W
Tsukuyomi
OFF-Majky
Tsukuyomi
28,153
8,972
0
8,654
21,429
8,814
1,212
7,070
14,359
0
138,379
L
Sylvanus
SlLENTPLAYER
Sylvanus
15,353
1,830
794
5,104
30,534
32,782
1,591
7,840
22,694
57,130
0
L
14,767
1,493
1,320
4,216
19,314
8,731
732
6,814
12,500
109,675
0
W
Jing Wei
22,752
17,610
103
6,778
18,234
7,966
3,614
6,874
11,360
0
162,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
59,277
692
Minions Killed
577
0
Camps Cleared
0
2,489,352
Distance Traveled
2,071,518
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,186
430
113
4
0
417,959
3
W
Discordia
13,330
513
137
5
0
471,518
5
L
Bastet
11,093
427
104
4
0
438,835
0
L
Ymir
10,900
419
109
4
0
379,158
4
W
King Arthur
14,148
544
102
4
0
479,992
2
W
Ganesha
12,440
478
14
1
0
482,255
2
W
Tsukuyomi
16,446
633
185
7
0
562,040
2
L
Sylvanus
11,841
455
79
3
0
386,724
4
L
Ra
14,257
548
172
7
0
448,842
0
W
Jing Wei
16,713
643
254
10
0
493,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role