Player Matchup

Skadi
Skadi
J Blalock
Skadi
Level 125
God Stats
9W - 5L
1,519 SR
Queue Stats
23W - 24L
1,528 Elo+
Party 1
Zeus
Zeus
TR4VIST
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 1
Horus
Horus
thomiseee
Horus
Level 129
God Stats
2W - 0L
1,836 SR
Queue Stats
18W - 17L
1,568 Elo+
Party 1
Team Averages
Level 128
1,619 SR
1,545 Elo+

VS

Team Averages
Level 63
1,614 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Poptarts135
Apollo
Level 120
God Stats
4W - 2L
1,842 SR
Queue Stats
222W - 178L
1,637 Elo+
Solo
Ares
Ares
SirKapalott
Ares
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
J Blalock
Skadi
13
6 / 0 / 9
8,503
850
8,593
6,148
2,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
TR4VIST
Zeus
14
11 / 3 / 7
9,324
932
16,405
7,738
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
thomiseee
Horus
13
2 / 1 / 15
8,580
858
5,744
10,998
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 7 / 1
7,534
753
3,816
9,135
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
2 / 8 / 1
7,609
761
5,251
10,859
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 2
6,599
660
4,307
13,768
10,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
1
0.36
W
Skadi
J Blalock
Skadi
6
0
9
10.5
L
Apollo
2
8
1
0.31
L
0
4
2
0.25
W
Zeus
TR4VIST
Zeus
11
3
7
4.83
W
Horus
thomiseee
Horus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
13,374
24,884
Taken
33,762
17,270
Mitigated
15,236
8,712
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,816
34
0
622
9,135
2,463
0
3,532
5,603
14,921
0
W
Skadi
J Blalock
Skadi
8,593
4,725
0
2,293
6,148
2,172
1,180
1,525
4,623
0
36,674
L
Apollo
5,251
2,498
0
499
10,859
2,497
0
4,760
6,099
0
20,373
L
4,307
303
120
845
13,768
10,276
0
8,406
5,362
9,025
0
W
Zeus
TR4VIST
Zeus
16,405
4,452
0
1,186
7,738
3,139
392
3,509
4,229
36,770
0
W
Horus
thomiseee
Horus
5,744
2,531
1,867
3,366
10,998
11,959
149
3,409
7,589
0
12,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
21,742
119
Minions Killed
64
7
Camps Cleared
2
538,133
Distance Traveled
443,814
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,534
753
24
2
0
135,270
2
W
Skadi
8,503
850
65
7
4
184,644
1
L
Apollo
7,609
761
27
3
1
151,121
1
L
Ares
6,599
660
13
1
1
157,423
3
W
Zeus
9,324
932
49
5
3
150,830
3
W
Horus
8,580
858
5
1
0
202,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role