Player Matchup

Discordia
Discordia
Eeveeclaw2000
Discordia
Level 67
God Stats
6W - 1L
1,511 SR
Queue Stats
111W - 88L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
Mast3R SharK
Heimdallr
Level 148
God Stats
11W - 11L
1,562 SR
Queue Stats
357W - 350L
1,545 Elo+
Party 1
Mulan
Mulan
OGR Kagerose
Mulan
Level 91
God Stats
6W - 5L
1,457 SR
Queue Stats
18W - 17L
1,468 Elo+
Party 1
Team Averages
Level 102
1,510 SR
1,485 Elo+

VS

Team Averages
Level 105
1,612 SR
1,532 Elo+
Atlas
Atlas
FCMjimmy5
Atlas
Level 96
God Stats
25W - 15L
1,557 SR
Queue Stats
419W - 369L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LyonsKing95
Ah Muzen Cab
Level 119
God Stats
10W - 22L
1,779 SR
Queue Stats
82W - 102L
1,489 Elo+
Party 2
Anubis
Anubis
LyonsWorld
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eeveeclaw2000
Discordia
18
2 / 6 / 7
12,583
662
12,313
13,320
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Mast3R SharK
Heimdallr
20
6 / 1 / 8
14,392
757
19,165
18,154
7,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 6 / 6
13,206
695
20,666
21,624
20,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FCMjimmy5
Atlas
17
5 / 2 / 6
12,372
651
15,495
27,294
38,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
LyonsKing95
Ah Muzen Cab
17
3 / 5 / 8
12,282
646
13,408
13,909
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
LyonsWorld
Anubis
18
5 / 7 / 8
12,818
675
11,927
17,100
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
14
Kills
13
13
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eeveeclaw2000
Discordia
2
6
7
0.92
L
Atlas
FCMjimmy5
Atlas
5
2
6
4
L
Ah Muzen Cab
LyonsKing95
Ah Muzen Cab
3
5
8
1.4
L
Anubis
LyonsWorld
Anubis
5
7
8
1.29
W
Heimdallr
Mast3R SharK
Heimdallr
6
1
8
10
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,144
Damage
40,830
53,098
Taken
58,303
31,844
Mitigated
53,486
11,698
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eeveeclaw2000
Discordia
12,313
595
0
1,101
13,320
3,700
291
8,685
4,226
48,154
0
L
Atlas
FCMjimmy5
Atlas
15,495
6,443
146
4,504
27,294
38,132
65
6,426
20,868
42,677
0
L
Ah Muzen Cab
LyonsKing95
Ah Muzen Cab
13,408
3,543
499
3,000
13,909
6,808
792
2,246
11,663
0
42,735
L
Anubis
LyonsWorld
Anubis
11,927
239
582
5,519
17,100
8,546
628
3,912
13,185
50,733
0
W
Heimdallr
Mast3R SharK
Heimdallr
19,165
8,390
0
6,181
18,154
7,434
2,926
8,347
9,378
0
85,540
W
20,666
841
0
4,416
21,624
20,710
140
10,131
10,653
0
42,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
37,472
269
Minions Killed
202
8
Camps Cleared
8
931,944
Distance Traveled
1,145,447
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,583
662
79
4
3
301,062
1
L
Atlas
12,372
651
40
2
1
400,912
5
L
Ah Muzen Cab
12,282
646
65
3
3
395,126
1
L
Anubis
12,818
675
97
5
4
349,409
4
W
Heimdallr
14,392
757
138
7
3
328,801
2
W
Mulan
13,206
695
52
3
2
302,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role