Player Matchup

Yemoja
Yemoja
Hohenheim II
Yemoja
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,179 Elo+
Solo
Hercules
Hercules
JcQueLeDicen
Hercules
Level 47
God Stats
5W - 7L
1,179 SR
Queue Stats
134W - 162L
1,441 Elo+
Solo
Hel
Hel
NetoDeOsiris
Hel
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,256 Elo+
Party 1
Medusa
Medusa
jowplowplow
Medusa
Level 40
God Stats
4W - 3L
1,408 SR
Queue Stats
35W - 38L
1,470 Elo+
Solo
Cliodhna
Cliodhna
kibSTAR
Cliodhna
Level 50
God Stats
3W - 1L
1,372 SR
Queue Stats
121W - 156L
1,401 Elo+
Party 1
Team Averages
Level 48
1,392 SR
1,349 Elo+

VS

Team Averages
Level 92
1,439 SR
1,504 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Althaid
Ne Zha
Level 158
God Stats
3W - 3L
1,195 SR
Queue Stats
332W - 327L
1,483 Elo+
Solo
Shiva
Shiva
Kav1m
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Sk8marlon
Artemis
Level 91
God Stats
6W - 6L
1,500 SR
Queue Stats
160W - 176L
1,517 Elo+
Solo
Agni
Agni
Ze_manelho
Agni
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 96L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 4
5,572
557
2,892
3,419
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
JcQueLeDicen
Hercules
12
2 / 1 / 0
6,677
668
3,938
6,420
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,004
600
2,810
4,338
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
11
3 / 2 / 0
6,361
636
5,766
7,496
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
kibSTAR
Cliodhna
10
2 / 2 / 0
5,843
584
1,633
6,880
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 1
5,118
512
2,182
7,721
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Althaid
Ne Zha
12
4 / 0 / 1
6,685
669
4,108
5,128
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
Kav1m
Shiva
8
0 / 2 / 1
4,979
498
2,174
7,478
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Sk8marlon
Artemis
10
1 / 3 / 0
5,467
547
2,782
6,460
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 1
4,905
491
3,988
3,563
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Ne Zha
Althaid
Ne Zha
4
0
1
4.5
W
Yemoja
0
0
4
2
W
Hercules
JcQueLeDicen
Hercules
2
1
0
2
L
Shiva
Kav1m
Shiva
0
2
1
0.25
W
1
1
1
1.5
L
Artemis
Sk8marlon
Artemis
1
3
0
0.33
L
1
2
1
0.75
W
Medusa
3
2
0
1.5
W
Cliodhna
kibSTAR
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
15,234
28,553
Taken
30,350
10,598
Mitigated
10,955
11,499
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,182
283
83
2,243
7,721
3,746
0
3,402
4,319
13,736
0
L
Ne Zha
Althaid
Ne Zha
4,108
776
0
725
5,128
1,554
0
141
4,922
0
40,398
W
Yemoja
2,892
633
561
1,426
3,419
2,269
220
1,335
1,999
8,879
0
W
Hercules
JcQueLeDicen
Hercules
3,938
1,033
0
1,962
6,420
3,159
0
0
6,185
0
35,452
L
Shiva
Kav1m
Shiva
2,174
419
81
2,991
7,478
3,483
0
0
7,197
0
20,094
W
2,810
262
569
2,139
4,338
1,354
0
2,544
1,559
31,921
0
L
Artemis
Sk8marlon
Artemis
2,782
1,196
0
2,600
6,460
1,293
0
1,085
5,375
0
25,530
L
3,988
434
33
1,100
3,563
879
0
1,074
2,489
19,691
0
W
Medusa
5,766
2,706
2
1,799
7,496
2,099
0
1,275
6,179
0
44,529
W
Cliodhna
kibSTAR
Cliodhna
1,633
133
0
3,041
6,880
1,717
0
578
6,198
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
27,154
331
Minions Killed
262
0
Camps Cleared
0
996,539
Distance Traveled
953,214
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,118
512
17
2
0
195,259
2
L
Ne Zha
6,685
669
92
9
0
235,349
4
W
Yemoja
5,572
557
14
1
0
191,824
3
W
Hercules
6,677
668
99
10
0
196,814
6
L
Shiva
4,979
498
47
5
0
187,770
0
W
Hel
6,004
600
70
7
0
211,409
0
L
Artemis
5,467
547
67
7
0
176,757
4
L
Agni
4,905
491
39
4
0
158,079
0
W
Medusa
6,361
636
81
8
0
172,616
2
W
Cliodhna
5,843
584
67
7
0
223,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role