Player Matchup

Tsukuyomi
Tsukuyomi
Bronze V
GoBakToSeaWorld
Tsukuyomi
Bronze V
Level 68
God Stats
0W - 1L
1,381 SR
Queue Stats
18W - 46L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
RebelRick0831
Khepri
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,496 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
ReiCopa
Gilgamesh
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,500 MMR
Solo
Anhur
Anhur
Silver II
dflo297
Anhur
Silver II
Level 144
God Stats
1W - 4L
1,496 SR
Queue Stats
58W - 60L
1,508 MMR
Solo
Scylla
Scylla
Bronze IV
mcmoosle
Scylla
Bronze IV
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
337W - 325L
1,501 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,475 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,558 SR
1,502 MMR
Skadi
Skadi
Gold III
BOCOTMAN24
Skadi
Gold III
Level 102
God Stats
7W - 7L
1,609 SR
Queue Stats
100W - 92L
1,550 MMR
Party 2
Achilles
Achilles
Gold III
Nspears1
Achilles
Gold III
Level 103
God Stats
30W - 24L
1,443 SR
Queue Stats
130W - 135L
1,434 MMR
Party 2
Nemesis
Nemesis
Gold I
RADATATMATT
Nemesis
Gold I
Level 107
God Stats
19W - 23L
1,612 SR
Queue Stats
264W - 256L
1,556 MMR
Party 1
Ra
Ra
Gold II
atlbravefan
Ra
Gold II
Level 138
God Stats
25W - 23L
1,629 SR
Queue Stats
262W - 251L
1,468 MMR
Party 1
Ares
Ares
Bronze IV
coldarmorTBG
Ares
Bronze IV
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 82L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoBakToSeaWorld
Tsukuyomi
14
0 / 9 / 3
8,836
421
5,639
16,807
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 7 / 6
8,316
396
5,787
19,056
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ReiCopa
Gilgamesh
18
8 / 5 / 1
11,646
555
15,368
21,487
21,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
dflo297
Anhur
15
3 / 8 / 3
9,803
467
8,397
16,838
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
mcmoosle
Scylla
16
1 / 5 / 5
9,779
466
15,101
9,729
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
IzanamiAthenaAtlasCliodhna

VS

Bans
BastetArtioShivaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
8 / 5 / 5
12,452
593
18,424
18,164
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
Nspears1
Achilles
18
11 / 2 / 6
13,118
625
13,204
20,395
24,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
RADATATMATT
Nemesis
20
8 / 2 / 10
13,166
627
13,297
14,718
5,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 1 / 7
12,891
614
11,889
11,000
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 12
10,996
524
9,681
17,109
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
13
Kills
34
34
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
5
5
2.1
L
Tsukuyomi
GoBakToSeaWorld
Tsukuyomi
0
9
3
0.17
W
Achilles
Nspears1
Achilles
11
2
6
7
W
Nemesis
RADATATMATT
Nemesis
8
2
10
6.5
L
1
7
6
0.57
L
Gilgamesh
ReiCopa
Gilgamesh
8
5
1
1.7
W
4
1
7
7.5
W
3
3
12
3
L
Anhur
dflo297
Anhur
3
8
3
0.56
L
Scylla
mcmoosle
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
66,495
83,917
Taken
81,386
52,670
Mitigated
65,465
12,752
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
18,424
9,618
0
7,312
18,164
6,197
3,182
6,792
11,182
0
95,248
L
Tsukuyomi
GoBakToSeaWorld
Tsukuyomi
5,639
1,287
0
4,640
16,807
5,086
0
2,890
13,917
0
61,897
W
Achilles
Nspears1
Achilles
13,204
2,794
0
6,531
20,395
24,566
491
3,675
16,285
0
71,985
W
Nemesis
RADATATMATT
Nemesis
13,297
5,757
0
2,539
14,718
5,730
773
3,573
11,017
0
112,244
L
5,787
798
322
1,963
19,056
18,995
0
7,368
11,688
18,401
0
L
Gilgamesh
ReiCopa
Gilgamesh
15,368
4,768
0
2,742
21,487
21,673
531
4,514
16,973
0
68,817
W
11,889
838
2,715
5,598
11,000
5,623
981
3,483
7,409
114,577
0
W
9,681
1,033
523
2,181
17,109
23,349
340
4,493
12,484
26,607
0
L
Anhur
dflo297
Anhur
8,397
3,731
0
2,487
16,838
4,784
0
3,622
13,216
0
51,718
L
Scylla
mcmoosle
Scylla
15,101
1,371
0
598
9,729
2,132
0
3,176
6,553
81,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
62,623
478
Minions Killed
627
0
Camps Cleared
0
1,898,916
Distance Traveled
2,126,096
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,452
593
137
7
0
374,349
4
L
Tsukuyomi
8,836
421
104
5
0
383,021
0
W
Achilles
13,118
625
123
6
0
438,509
1
W
Nemesis
13,166
627
148
7
0
475,451
5
L
Khepri
8,316
396
21
1
0
384,844
3
L
Gilgamesh
11,646
555
126
6
0
420,589
5
W
Ra
12,891
614
195
9
0
442,698
9
W
Ares
10,996
524
24
1
0
395,089
5
L
Anhur
9,803
467
86
4
0
352,515
3
L
Scylla
9,779
466
141
7
0
357,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role