Player Matchup

Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MRDefender95
Ah Muzen Cab
Level 138
God Stats
2W - 0L
1,641 SR
Queue Stats
27W - 28L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
MedakaBox5461
Gilgamesh
Level 26
God Stats
2W - 1L
2,101 SR
Queue Stats
32W - 14L
1,664 Elo+
Party 1
Da Ji
Da Ji
anttonyfelix67
Da Ji
Level 153
God Stats
1W - 1L
1,292 SR
Queue Stats
56W - 55L
1,515 Elo+
Party 3
Team Averages
Level 122
1,607 SR
1,535 Elo+

VS

Team Averages
Level 69
1,510 SR
1,615 Elo+
He Bo
He Bo
 
He Bo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BrackenThorns
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,636 Elo+
Party 4
Amaterasu
Amaterasu
DamonRageDevil
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,760 Elo+
Party 4
Cernunnos
Cernunnos
DumpyDestroyer
Cernunnos
Level 25
God Stats
4W - 5L
1,548 SR
Queue Stats
193W - 123L
1,660 Elo+
Party 2
Olorun
Olorun
jvmisxn
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
9 / 2 / 19
11,568
964
14,600
14,911
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
 
Chronos
18
9 / 2 / 17
10,725
894
14,044
11,998
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MRDefender95
Ah Muzen Cab
17
5 / 2 / 16
10,285
857
14,079
8,043
2,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MedakaBox5461
Gilgamesh
18
6 / 2 / 24
11,347
946
14,063
16,034
11,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 4 / 17
9,872
823
7,933
10,429
4,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 9 / 3
8,113
676
11,177
11,381
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 7
9,462
789
9,905
10,033
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DamonRageDevil
Amaterasu
15
3 / 5 / 5
9,325
777
6,114
19,123
25,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
DumpyDestroyer
Cernunnos
16
3 / 5 / 5
9,462
789
13,136
13,649
5,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
jvmisxn
Olorun
15
3 / 8 / 2
8,965
747
9,716
16,480
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
34
Kills
12
12
Deaths
34
93
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
2
19
9.25
W
Chronos
 
Chronos
9
2
17
8.75
L
He Bo
 
He Bo
0
9
3
0.17
L
3
7
7
0.93
L
Amaterasu
DamonRageDevil
Amaterasu
3
5
5
1.1
L
Cernunnos
DumpyDestroyer
Cernunnos
3
5
5
1.1
W
Ah Muzen Cab
MRDefender95
Ah Muzen Cab
5
2
16
6.5
W
Gilgamesh
MedakaBox5461
Gilgamesh
6
2
24
9
W
5
4
17
3.38
L
Olorun
jvmisxn
Olorun
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,719
Damage
50,048
61,415
Taken
70,666
37,875
Mitigated
47,953
23,725
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,600
2,947
3,530
4,454
14,911
16,387
515
6,639
8,272
0
24,987
W
Chronos
 
Chronos
14,044
4,912
1,163
1,232
11,998
3,560
1,821
4,992
7,006
36,909
0
L
He Bo
 
He Bo
11,177
645
149
169
11,381
4,727
197
1,323
10,058
22,395
0
L
9,905
440
0
190
10,033
5,102
440
947
9,086
25,084
0
L
Amaterasu
DamonRageDevil
Amaterasu
6,114
1,502
418
3,925
19,123
25,084
312
4,120
15,003
0
8,412
L
Cernunnos
DumpyDestroyer
Cernunnos
13,136
5,507
125
2,961
13,649
5,853
323
5,327
8,322
0
29,078
W
Ah Muzen Cab
MRDefender95
Ah Muzen Cab
14,079
3,295
205
3,314
8,043
2,193
1,873
4,542
3,501
0
32,897
W
Gilgamesh
MedakaBox5461
Gilgamesh
14,063
3,181
3,455
5,093
16,034
11,723
658
8,335
7,699
0
20,325
W
7,933
1,301
534
745
10,429
4,012
825
6,290
4,139
0
11,595
L
Olorun
jvmisxn
Olorun
9,716
5,976
2,593
4,606
16,480
7,187
686
2,327
14,153
16,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
45,327
116
Minions Killed
145
0
Camps Cleared
0
1,155,789
Distance Traveled
931,129
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,568
964
20
2
0
234,424
0
W
Chronos
10,725
894
44
4
0
220,903
0
L
He Bo
8,113
676
28
2
0
172,275
1
L
Merlin
9,462
789
33
3
0
184,740
0
L
Amaterasu
9,325
777
7
1
0
227,606
1
L
Cernunnos
9,462
789
54
5
0
165,851
1
W
Ah Muzen Cab
10,285
857
35
3
0
250,012
1
W
Gilgamesh
11,347
946
7
1
0
247,681
0
W
Da Ji
9,872
823
10
1
0
202,769
0
L
Olorun
8,965
747
23
2
0
180,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role