Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Iosun
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,484 Elo+
Party 3
Sol
Sol
TheSpectreWalker
Sol
Level 124
God Stats
5W - 2L
1,808 SR
Queue Stats
82W - 83L
1,410 Elo+
Solo
Fafnir
Fafnir
alibo
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 2
Vamana
Vamana
yasbo
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,411 Elo+

VS

Team Averages
Level 103
1,568 SR
1,589 Elo+
He Bo
He Bo
AlYami
He Bo
Level 27
God Stats
5W - 0L
1,653 SR
Queue Stats
115W - 41L
1,693 Elo+
Party 1
Sun Wukong
Sun Wukong
Golden_Goekay
Sun Wukong
Level 58
God Stats
1W - 0L
1,831 SR
Queue Stats
22W - 13L
1,564 Elo+
Party 4
Hades
Hades
canmarco1
Hades
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 65L
1,499 Elo+
Party 4
Ne Zha
Ne Zha
ku121
Ne Zha
Level 159
God Stats
50W - 52L
1,443 SR
Queue Stats
1,356W - 1,259L
1,538 Elo+
Party 1
Loki
Loki
xAyumiii
Loki
Level 153
God Stats
2W - 1L
1,411 SR
Queue Stats
264W - 231L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 6 / 4
9,459
676
11,444
27,363
26,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Iosun
Bacchus
14
0 / 6 / 9
8,416
601
9,018
14,087
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 5
8,744
625
12,789
11,770
4,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
alibo
Fafnir
15
1 / 8 / 6
9,132
652
3,873
20,531
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
yasbo
Vamana
12
1 / 11 / 6
8,111
579
5,554
18,152
13,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlYami
He Bo
19
14 / 3 / 17
12,121
866
25,200
10,134
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Golden_Goekay
Sun Wukong
15
2 / 2 / 17
9,723
695
4,842
12,249
13,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
canmarco1
Hades
19
9 / 3 / 16
11,699
836
16,735
16,321
11,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ku121
Ne Zha
19
5 / 2 / 28
12,042
860
17,543
11,590
13,546
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
5 / 2 / 19
10,528
752
16,639
9,169
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
10
Kills
35
35
Deaths
12
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
6
4
1.33
W
He Bo
AlYami
He Bo
14
3
17
7.5
W
Sun Wukong
Golden_Goekay
Sun Wukong
2
2
17
5.25
L
Bacchus
Iosun
Bacchus
0
6
9
0.75
L
2
4
5
1.13
L
Fafnir
alibo
Fafnir
1
8
6
0.5
W
Hades
canmarco1
Hades
9
3
16
5.67
W
Ne Zha
ku121
Ne Zha
5
2
28
9.5
W
Loki
5
2
19
7.25
L
Vamana
yasbo
Vamana
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
80,959
91,903
Taken
59,463
85,589
Mitigated
47,096
22,257
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,444
2,705
497
7,763
27,363
26,576
59
10,057
17,306
0
15,885
W
He Bo
AlYami
He Bo
25,200
1,719
1,757
3,709
10,134
4,444
712
5,483
4,651
35,130
0
W
Sun Wukong
Golden_Goekay
Sun Wukong
4,842
756
889
2,852
12,249
13,777
328
5,418
6,831
0
11,118
L
Bacchus
Iosun
Bacchus
9,018
1,073
1,051
2,124
14,087
16,961
0
8,722
5,365
19,663
0
L
12,789
2,853
957
4,798
11,770
4,287
675
5,196
6,574
31,862
0
L
Fafnir
alibo
Fafnir
3,873
1,505
137
2,737
20,531
23,987
126
5,839
14,560
9,620
0
W
Hades
canmarco1
Hades
16,735
1,085
3,149
6,789
16,321
11,039
1,161
6,886
9,435
36,788
0
W
Ne Zha
ku121
Ne Zha
17,543
4,393
1,444
3,948
11,590
13,546
1,566
4,462
7,128
0
38,873
W
Loki
16,639
4,564
892
1,945
9,169
4,290
736
3,431
5,738
0
29,568
L
Vamana
yasbo
Vamana
5,554
2,291
65
2,128
18,152
13,778
244
12,121
6,031
0
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
56,113
87
Minions Killed
134
0
Camps Cleared
0
1,232,176
Distance Traveled
1,456,752
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,459
676
7
1
0
244,204
0
W
He Bo
12,121
866
27
2
0
283,816
0
W
Sun Wukong
9,723
695
10
1
0
279,743
0
L
Bacchus
8,416
601
17
1
0
274,102
1
L
Sol
8,744
625
45
3
0
245,138
0
L
Fafnir
9,132
652
5
0
0
211,709
2
W
Hades
11,699
836
51
4
0
300,766
0
W
Ne Zha
12,042
860
29
2
0
288,960
1
W
Loki
10,528
752
17
1
0
303,467
0
L
Vamana
8,111
579
13
1
0
257,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role