Player Matchup

Athena
Athena
Baihu_blaze
Athena
Level 155
God Stats
4W - 11L
1,500 SR
Queue Stats
369W - 409L
1,428 Elo+
Solo
Neith
Neith
BalefireQueen
Neith
Level 142
God Stats
3W - 4L
1,396 SR
Queue Stats
167W - 165L
1,486 Elo+
Solo
Achilles
Achilles
MidWestGamerKid
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 110L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
OverratedASF
Baron Samedi
Level 68
God Stats
22W - 19L
1,581 SR
Queue Stats
117W - 107L
1,472 Elo+
Party 1
Bastet
Bastet
ProfessorValox
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,461 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,482 Elo+

VS

Team Averages
Level 110
1,643 SR
1,507 Elo+
Loki
Loki
Davidcm06
Loki
Level 108
God Stats
12W - 7L
1,627 SR
Queue Stats
26W - 26L
1,513 Elo+
Solo
Bakasura
Bakasura
FakeTherapy
Bakasura
Level 74
God Stats
5W - 2L
1,802 SR
Queue Stats
134W - 120L
1,513 Elo+
Solo
Zeus
Zeus
Granaztlan
Zeus
Level 141
God Stats
36W - 17L
1,730 SR
Queue Stats
356W - 363L
1,508 Elo+
Solo
Ganesha
Ganesha
OREZGRVTY
Ganesha
Level 120
God Stats
25W - 12L
1,424 SR
Queue Stats
412W - 401L
1,540 Elo+
Solo
Skadi
Skadi
blackdeathAfrico
Skadi
Level 108
God Stats
14W - 5L
1,634 SR
Queue Stats
188W - 186L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
7 / 11 / 3
12,000
545
10,344
28,745
33,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 9 / 5
11,177
508
13,349
18,397
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
18
5 / 6 / 3
11,317
514
18,138
27,480
31,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
OverratedASF
Baron Samedi
16
2 / 8 / 7
10,130
460
16,726
18,218
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 4
10,057
457
9,953
21,500
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 5 / 10
12,046
548
11,149
16,038
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
FakeTherapy
Bakasura
20
7 / 5 / 10
12,904
587
18,816
25,446
22,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 3 / 7
13,605
618
26,987
12,089
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
OREZGRVTY
Ganesha
16
0 / 3 / 24
11,371
517
7,428
23,843
28,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 6 / 10
13,011
591
26,595
18,419
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
22
Kills
39
39
Deaths
22
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Athena
7
11
3
0.77
L
5
9
5
0.83
W
Loki
5
5
10
2
W
Bakasura
FakeTherapy
Bakasura
7
5
10
2.4
W
15
3
7
6.17
L
Achilles
5
6
3
1.08
W
Ganesha
OREZGRVTY
Ganesha
0
3
24
4
L
Baron Samedi
OverratedASF
Baron Samedi
2
8
7
0.69
L
3
5
4
1
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,510
Damage
90,975
114,340
Taken
95,835
87,650
Mitigated
68,508
28,761
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,344
1,976
48
3,237
28,745
33,381
0
11,165
16,952
27,832
0
L
13,349
6,392
0
5,436
18,397
8,129
378
5,553
12,774
0
82,993
W
Loki
11,149
3,759
0
422
16,038
6,140
0
3,174
12,864
0
93,003
W
Bakasura
FakeTherapy
Bakasura
18,816
12,453
0
9,798
25,446
22,699
1,808
5,183
20,263
205
67,164
W
26,987
1,385
0
3,657
12,089
4,682
1,172
4,851
7,238
93,839
0
L
Achilles
18,138
4,506
0
6,317
27,480
31,954
886
4,790
20,841
763
80,254
W
Ganesha
OREZGRVTY
Ganesha
7,428
730
1,206
3,280
23,843
28,440
405
10,501
13,342
23,442
0
L
Baron Samedi
OverratedASF
Baron Samedi
16,726
1,173
1,887
4,375
18,218
7,249
329
6,573
11,474
74,873
2,318
L
9,953
2,448
0
7,461
21,500
6,937
611
6,539
14,512
0
64,175
W
26,595
15,651
0
5,412
18,419
6,547
4,976
3,967
14,452
0
95,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
62,937
525
Minions Killed
545
0
Camps Cleared
0
1,982,466
Distance Traveled
2,086,857
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,000
545
35
2
0
416,381
1
L
Neith
11,177
508
123
6
0
368,829
2
W
Loki
12,046
548
123
6
0
397,523
2
W
Bakasura
12,904
587
178
8
0
434,556
1
W
Zeus
13,605
618
117
5
0
424,209
10
L
Achilles
11,317
514
143
7
0
397,274
1
W
Ganesha
11,371
517
1
0
0
444,363
11
L
Baron Samedi
10,130
460
107
5
0
384,445
2
L
Bastet
10,057
457
117
5
0
415,537
0
W
Skadi
13,011
591
126
6
0
386,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role