Player Matchup

Bellona
Bellona
EvilAngel 19877
Bellona
Level 129
God Stats
3W - 7L
1,600 SR
Queue Stats
29W - 40L
1,482 Elo+
Party 2
Ra
Ra
JMANdaGAMER
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,323 Elo+
Party 2
Skadi
Skadi
dreaego
Skadi
Level 121
God Stats
4W - 6L
1,520 SR
Queue Stats
52W - 68L
1,430 Elo+
Party 2
Team Averages
Level 106
1,540 SR
1,412 Elo+

VS

Team Averages
Level 92
1,403 SR
1,453 Elo+
Izanami
Izanami
AsapAintRocky
Izanami
Level 160
God Stats
5W - 4L
1,425 SR
Queue Stats
172W - 110L
1,576 Elo+
Party 1
Chang'e
Chang'e
Tera_Hera
Chang'e
Level 10
God Stats
9W - 4L
1,366 SR
Queue Stats
10W - 7L
1,409 Elo+
Party 1
Khepri
Khepri
dirtyharry808
Khepri
Level 107
God Stats
24W - 24L
1,418 SR
Queue Stats
288W - 376L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
13,942
664
11,554
29,670
32,769
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 4
11,740
559
12,856
16,493
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
dreaego
Skadi
17
2 / 4 / 2
12,002
572
15,551
16,916
7,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
10 / 0 / 1
15,379
732
40,691
9,873
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Tera_Hera
Chang'e
16
0 / 2 / 8
11,700
557
4,165
11,878
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 9
13,737
654
11,106
22,080
36,407
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
0
1
10.5
L
2
2
2
1.5
L
0
5
4
0.4
W
Chang'e
Tera_Hera
Chang'e
0
2
8
2
W
1
2
9
2.75
L
Skadi
dreaego
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
55,962
63,079
Taken
43,831
48,309
Mitigated
47,550
23,905
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
40,691
19,165
0
474
9,873
5,336
2,818
3,095
6,778
0
135,695
L
11,554
1,170
920
7,508
29,670
32,769
0
5,850
23,820
3,623
34,157
L
12,856
2,398
6,390
4,961
16,493
7,575
107
5,724
10,769
62,947
0
W
Chang'e
Tera_Hera
Chang'e
4,165
1,563
2,497
1,300
11,878
5,807
138
2,408
9,470
11,185
0
W
11,106
78
590
4,491
22,080
36,407
90
8,684
13,396
26,872
0
L
Skadi
dreaego
Skadi
15,551
5,985
1,026
3,100
16,916
7,965
324
4,252
12,664
0
58,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
40,816
255
Minions Killed
226
11
Camps Cleared
7
1,060,212
Distance Traveled
1,052,637
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,379
732
181
9
6
346,705
6
L
Bellona
13,942
664
58
3
0
388,609
0
L
Ra
11,740
559
113
5
6
328,077
2
W
Chang'e
11,700
557
17
1
1
311,147
0
W
Khepri
13,737
654
28
1
0
394,785
3
L
Skadi
12,002
572
84
4
5
343,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role