Player Matchup

Jormungandr
Jormungandr
JayUnknown
Jormungandr
Level 45
God Stats
11W - 9L
1,518 SR
Queue Stats
89W - 108L
1,425 Elo+
Party 2
Shiva
Shiva
Kufe
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,413 Elo+
Party 2
Chaac
Chaac
Nova05_
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,433 Elo+
Party 2
Pele
Pele
TriggaNoMiiCkSs
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,528 Elo+
Party 3
Rama
Rama
UnholyMatrimony
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 63
1,504 SR
1,460 Elo+

VS

Team Averages
Level 21
1,377 SR
1,311 Elo+
Thanatos
Thanatos
CamKov1
Thanatos
Level 48
God Stats
2W - 6L
1,364 SR
Queue Stats
80W - 88L
1,296 Elo+
Party 1
Ganesha
Ganesha
CaramelMan20
Ganesha
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 27L
1,299 Elo+
Party 1
Hel
Hel
Decarbonized
Hel
Level 25
God Stats
9W - 14L
1,206 SR
Queue Stats
173W - 199L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
JustabeagleVevo
Danzaburou
Level 16
God Stats
48W - 23L
1,315 SR
Queue Stats
158W - 163L
1,265 Elo+
Party 1
Bellona
Bellona
PorpoiseVEVO
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JayUnknown
Jormungandr
13
6 / 2 / 6
7,828
712
8,370
6,869
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Kufe
Shiva
8
2 / 3 / 9
5,759
524
5,025
8,451
4,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Nova05_
Chaac
13
11 / 0 / 0
8,289
754
8,299
7,966
4,155
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 0 / 5
7,711
701
6,847
6,135
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 5 / 6
5,663
515
3,384
5,929
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CamKov1
Thanatos
7
0 / 6 / 0
4,755
432
3,291
8,291
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
CaramelMan20
Ganesha
8
0 / 6 / 7
5,641
513
4,839
10,148
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 4 / 0
5,881
535
4,951
6,982
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JustabeagleVevo
Danzaburou
8
6 / 6 / 1
5,716
520
5,437
9,349
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PorpoiseVEVO
Bellona
7
0 / 9 / 0
4,765
433
2,925
10,534
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
10
10
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CamKov1
Thanatos
0
6
0
0
L
Ganesha
CaramelMan20
Ganesha
0
6
7
0.58
L
4
4
0
1
W
Jormungandr
JayUnknown
Jormungandr
6
2
6
4.5
L
Danzaburou
JustabeagleVevo
Danzaburou
6
6
1
1.08
W
Shiva
Kufe
Shiva
2
3
9
2.17
W
Chaac
Nova05_
Chaac
11
0
0
11
L
Bellona
PorpoiseVEVO
Bellona
0
9
0
0
W
9
0
5
11.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
21,443
35,350
Taken
45,304
14,575
Mitigated
17,617
8,765
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CamKov1
Thanatos
3,291
777
0
4,133
8,291
2,245
0
1,197
7,094
0
21,391
L
Ganesha
CaramelMan20
Ganesha
4,839
1,217
0
691
10,148
5,768
436
575
9,573
12,823
0
L
4,951
396
120
1,104
6,982
2,183
36
3,760
3,222
25,381
0
W
Jormungandr
JayUnknown
Jormungandr
8,370
1,877
0
1,849
6,869
2,459
324
3,870
2,999
48,140
0
L
Danzaburou
JustabeagleVevo
Danzaburou
5,437
2,864
0
2,614
9,349
2,474
0
2,838
6,511
0
21,846
W
Shiva
Kufe
Shiva
5,025
2,279
233
1,071
8,451
4,517
0
2,269
6,182
0
18,111
W
Chaac
Nova05_
Chaac
8,299
3,250
0
2,423
7,966
4,155
1,208
0
7,966
0
43,453
L
Bellona
PorpoiseVEVO
Bellona
2,925
1,943
0
854
10,534
4,947
75
0
10,534
0
15,281
W
6,847
1,661
0
2,337
6,135
2,332
0
1,180
4,955
0
47,176
W
3,384
2,689
0
852
5,929
1,112
983
2,471
3,458
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
26,758
321
Minions Killed
162
0
Camps Cleared
0
1,128,168
Distance Traveled
1,023,005
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,755
432
43
4
0
234,415
2
L
Ganesha
5,641
513
3
0
0
185,341
0
L
Hel
5,881
535
35
3
0
203,595
2
W
Jormungandr
7,828
712
89
8
0
237,026
7
L
Danzaburou
5,716
520
45
4
0
196,832
2
W
Shiva
5,759
524
30
3
0
217,894
0
W
Chaac
8,289
754
102
9
0
227,752
1
L
Bellona
4,765
433
36
3
0
202,822
0
W
Pele
7,711
701
79
7
0
272,708
2
W
Rama
5,663
515
21
2
0
172,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role