Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cardusito2002
Kukulkan
Level 8
God Stats
8W - 6L
1,289 SR
Queue Stats
15W - 28L
1,306 Elo+
Party 1
Loki
Loki
DUQUE2323
Loki
Level 59
God Stats
22W - 27L
1,450 SR
Queue Stats
111W - 127L
1,440 Elo+
Party 1
Khepri
Khepri
Farrensio
Khepri
Level 17
God Stats
2W - 2L
1,724 SR
Queue Stats
24W - 25L
1,362 Elo+
Party 1
Artemis
Artemis
INVZ_JAMES_
Artemis
Level 8
God Stats
12W - 4L
1,586 SR
Queue Stats
36W - 29L
1,525 Elo+
Party 1
Team Averages
Level 32
1,510 SR
1,427 Elo+

VS

Team Averages
Level 16
1,422 SR
1,418 Elo+
Neith
Neith
DEESSE_CLARA-FR
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
DIEU_ANGE-FR
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GGM_Shark
Sun Wukong
Level 42
God Stats
3W - 5L
1,110 SR
Queue Stats
11W - 17L
1,302 Elo+
Party 2
Athena
Athena
R6Gang-93200
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Spider-Banana3
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
7 / 1 / 4
6,681
668
7,759
9,205
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Cardusito2002
Kukulkan
9
2 / 1 / 8
5,848
585
3,725
3,538
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
9 / 1 / 5
7,199
720
6,680
6,825
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
Farrensio
Khepri
8
3 / 2 / 11
6,089
609
3,117
8,113
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
INVZ_JAMES_
Artemis
10
8 / 2 / 5
6,742
674
6,203
5,513
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 2
4,584
458
2,691
5,810
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 7 / 2
4,772
477
4,213
6,251
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GGM_Shark
Sun Wukong
6
1 / 3 / 1
4,966
497
3,585
6,383
1,723
Athena
4
0 / 9 / 0
3,841
384
769
7,923
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
3 / 4 / 0
4,739
474
5,133
8,298
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
6
7
Deaths
30
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
4
9
W
Kukulkan
Cardusito2002
Kukulkan
2
1
8
6
L
1
7
2
0.29
L
1
7
2
0.29
W
Loki
9
1
5
11.5
W
Khepri
Farrensio
Khepri
3
2
11
4.25
L
Sun Wukong
GGM_Shark
Sun Wukong
1
3
1
0.5
W
Artemis
INVZ_JAMES_
Artemis
8
2
5
5.25
L
Athena
0
9
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
16,391
33,194
Taken
34,665
16,510
Mitigated
10,757
10,839
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,759
2,125
0
2,986
9,205
4,338
660
1,661
7,476
0
33,963
W
Kukulkan
Cardusito2002
Kukulkan
3,725
622
0
500
3,538
1,285
844
646
2,866
18,318
0
L
2,691
1,779
0
78
5,810
1,748
0
1,219
4,591
0
8,732
L
4,213
1,314
85
473
6,251
1,582
0
1,742
4,509
14,763
0
W
Loki
6,680
1,829
0
3,159
6,825
2,300
216
756
6,048
0
38,159
W
Khepri
Farrensio
Khepri
3,117
736
0
1,721
8,113
7,076
1,079
1,511
6,602
7,643
0
L
Sun Wukong
GGM_Shark
Sun Wukong
3,585
854
176
252
6,383
1,723
0
1,450
4,933
0
10,562
W
Artemis
INVZ_JAMES_
Artemis
6,203
3,193
0
2,473
5,513
1,511
1,137
267
5,220
0
27,844
L
Athena
769
364
0
186
7,923
3,950
0
1,443
6,480
5,768
0
L
5,133
3,677
0
1,319
8,298
1,754
0
988
7,310
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
22,902
258
Minions Killed
97
0
Camps Cleared
0
996,947
Distance Traveled
972,787
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,681
668
72
7
0
204,774
2
W
Kukulkan
5,848
585
46
5
0
174,489
0
L
Neith
4,584
458
17
2
0
169,783
1
L
Ra
4,772
477
18
2
0
187,547
0
W
Loki
7,199
720
72
7
0
221,924
1
W
Khepri
6,089
609
13
1
0
200,110
0
L
Sun Wukong
4,966
497
23
2
0
214,050
1
W
Artemis
6,742
674
55
6
0
195,650
0
L
Athena
3,841
384
8
1
0
191,944
0
L
Arachne
4,739
474
31
3
0
209,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role