Player Matchup

Olorun
Olorun
Gk_Merc-
Olorun
Level 69
God Stats
10W - 7L
1,518 SR
Queue Stats
38W - 41L
1,331 Elo+
Party 1
Xing Tian
Xing Tian
Kirbstomper4s
Xing Tian
Level 48
God Stats
1W - 1L
1,456 SR
Queue Stats
30W - 43L
1,436 Elo+
Party 1
Arachne
Arachne
Redfire_Love
Arachne
Level 49
God Stats
4W - 2L
1,477 SR
Queue Stats
84W - 113L
1,290 Elo+
Party 3
Izanami
Izanami
Rinewig
Izanami
Level 48
God Stats
22W - 16L
1,574 SR
Queue Stats
135W - 176L
1,349 Elo+
Party 3
Loki
Loki
TheWraith0Dawn66
Loki
Level 46
God Stats
11W - 8L
1,595 SR
Queue Stats
222W - 258L
1,282 Elo+
Party 1
Team Averages
Level 52
1,524 SR
1,338 Elo+

VS

Team Averages
Level 62
1,394 SR
1,261 Elo+
Anhur
Anhur
FabulousFaraz
Anhur
Level 46
God Stats
10W - 11L
1,393 SR
Queue Stats
163W - 225L
1,269 Elo+
Party 2
Mulan
Mulan
MadameRed84
Mulan
Level 56
God Stats
0W - 7L
1,130 SR
Queue Stats
14W - 27L
1,283 Elo+
Party 4
Ravana
Ravana
OG_KaSe_911
Ravana
Level 60
God Stats
1W - 4L
1,643 SR
Queue Stats
13W - 24L
1,211 Elo+
Solo
Atlas
Atlas
Sgt_Rundi_Rachna
Atlas
Level 43
God Stats
8W - 19L
1,302 SR
Queue Stats
89W - 126L
1,267 Elo+
Party 2
Scylla
Scylla
SonTroll48
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,274 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gk_Merc-
Olorun
19
11 / 5 / 11
14,690
639
22,996
18,103
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kirbstomper4s
Xing Tian
18
2 / 5 / 11
12,263
533
17,010
21,397
19,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Redfire_Love
Arachne
19
11 / 3 / 11
13,682
595
23,601
14,348
12,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Rinewig
Izanami
20
8 / 8 / 10
13,892
604
16,920
20,439
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 3
11,836
515
6,981
17,297
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 9
9,583
417
5,554
17,506
6,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 4
11,187
486
17,107
25,262
24,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
17
5 / 6 / 7
11,046
480
9,656
17,817
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 7 / 5
10,466
455
11,859
26,570
27,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
SonTroll48
Scylla
18
11 / 5 / 5
11,771
512
16,049
15,888
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
35
Kills
28
28
Deaths
35
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
12
9
0.54
W
Olorun
Gk_Merc-
Olorun
11
5
11
3.3
W
Xing Tian
Kirbstomper4s
Xing Tian
2
5
11
1.5
L
6
5
4
1.6
L
Ravana
5
6
7
1.42
W
Arachne
Redfire_Love
Arachne
11
3
11
5.5
W
Izanami
Rinewig
Izanami
8
8
10
1.63
L
4
7
5
0.93
L
Scylla
SonTroll48
Scylla
11
5
5
2.7
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,508
Damage
60,225
91,584
Taken
103,043
51,727
Mitigated
75,864
29,782
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
3,701
0
1,343
17,506
6,245
0
4,269
13,190
0
38,040
W
Olorun
Gk_Merc-
Olorun
22,996
11,054
2,805
10,711
18,103
5,715
12,097
7,374
10,614
81,912
0
W
Xing Tian
Kirbstomper4s
Xing Tian
17,010
954
491
3,940
21,397
19,935
505
2,294
18,232
66,961
0
L
17,107
2,603
0
6,276
25,262
24,980
1,314
12,516
11,676
0
67,044
L
Ravana
9,656
1,548
0
5,533
17,817
10,581
699
5,466
12,209
0
73,929
W
Arachne
Redfire_Love
Arachne
23,601
14,785
0
3,315
14,348
12,463
1,576
4,751
9,470
0
44,572
W
Izanami
Rinewig
Izanami
16,920
10,861
0
3,516
20,439
7,458
2,966
10,478
9,917
0
91,024
L
11,859
3,892
0
3,584
26,570
27,693
0
11,371
15,034
32,672
0
L
Scylla
SonTroll48
Scylla
16,049
2,409
0
410
15,888
6,365
624
4,924
10,928
84,631
0
W
6,981
1,753
411
4,593
17,297
6,156
1,534
3,011
14,038
0
67,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,363
Gold Earned
54,053
490
Minions Killed
509
0
Camps Cleared
0
2,062,303
Distance Traveled
1,955,258
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,583
417
63
3
0
369,291
0
W
Olorun
14,690
639
124
5
0
396,632
0
W
Xing Tian
12,263
533
112
5
0
445,218
3
L
Mulan
11,187
486
124
5
0
376,788
1
L
Ravana
11,046
480
121
5
0
424,900
0
W
Arachne
13,682
595
43
2
0
461,031
2
W
Izanami
13,892
604
113
5
0
376,409
2
L
Atlas
10,466
455
42
2
0
389,127
0
L
Scylla
11,771
512
159
7
0
395,152
4
W
Loki
11,836
515
98
4
0
383,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role