Player Matchup

Gilgamesh
Gilgamesh
JeebusTheArtist
Gilgamesh
Level 27
God Stats
2W - 6L
1,356 SR
Queue Stats
161W - 196L
1,366 Elo+
Party 1
Mulan
Mulan
Saladinoo
Mulan
Level 69
God Stats
6W - 6L
1,416 SR
Queue Stats
290W - 302L
1,391 Elo+
Party 1
Chronos
Chronos
TheDrPhilip
Chronos
Level 44
God Stats
11W - 10L
1,357 SR
Queue Stats
434W - 476L
1,413 Elo+
Solo
The Morrigan
The Morrigan
Titan12259009
The Morrigan
Level 18
God Stats
7W - 9L
1,511 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 3
Bastet
Bastet
hohele43
Bastet
Level 113
God Stats
3W - 2L
1,568 SR
Queue Stats
23W - 33L
1,423 Elo+
Party 3
Team Averages
Level 54
1,442 SR
1,402 Elo+

VS

Team Averages
Level 84
1,499 SR
1,481 Elo+
Ymir
Ymir
Arias_Try
Ymir
Level 70
God Stats
9W - 5L
1,618 SR
Queue Stats
190W - 208L
1,400 Elo+
Solo
Bellona
Bellona
BanjoJoseph
Bellona
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 312L
1,534 Elo+
Party 2
Ravana
Ravana
Brovk
Ravana
Level 35
God Stats
12W - 9L
1,636 SR
Queue Stats
203W - 224L
1,545 Elo+
Party 2
Zeus
Zeus
Marks2D2
Zeus
Level 61
God Stats
14W - 9L
1,169 SR
Queue Stats
71W - 75L
1,478 Elo+
Party 2
Bacchus
Bacchus
Slayajay
Bacchus
Level 126
God Stats
67W - 63L
1,569 SR
Queue Stats
988W - 1,046L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JeebusTheArtist
Gilgamesh
18
2 / 2 / 5
12,052
446
4,081
15,549
12,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Saladinoo
Mulan
20
2 / 4 / 7
13,526
501
11,359
18,186
19,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
TheDrPhilip
Chronos
20
2 / 5 / 7
13,141
487
11,878
19,544
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Titan12259009
The Morrigan
20
10 / 5 / 9
14,110
523
20,218
12,179
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
hohele43
Bastet
20
9 / 5 / 10
15,022
556
17,474
25,775
11,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 2
8,436
312
2,163
8,998
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
BanjoJoseph
Bellona
20
9 / 2 / 4
15,050
557
25,836
24,743
23,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Brovk
Ravana
20
4 / 4 / 4
13,082
485
8,313
15,501
7,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
17
1 / 13 / 3
10,611
393
7,975
18,765
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Slayajay
Bacchus
20
7 / 2 / 5
13,471
499
12,725
19,882
19,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
25
Kills
21
21
Deaths
25
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Bellona
BanjoJoseph
Bellona
9
2
4
5.5
L
Ravana
Brovk
Ravana
4
4
4
1.5
W
Gilgamesh
JeebusTheArtist
Gilgamesh
2
2
5
2.25
L
Zeus
1
13
3
0.19
W
Mulan
Saladinoo
Mulan
2
4
7
1.38
L
Bacchus
Slayajay
Bacchus
7
2
5
4.75
W
Chronos
TheDrPhilip
Chronos
2
5
7
1.1
W
The Morrigan
Titan12259009
The Morrigan
10
5
9
2.9
W
Bastet
hohele43
Bastet
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,010
Damage
57,012
91,233
Taken
87,889
56,707
Mitigated
60,728
21,548
Healing
22,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,163
521
21
1,063
8,998
5,235
0
4,697
4,266
8,141
488
L
Bellona
BanjoJoseph
Bellona
25,836
12,181
0
11,226
24,743
23,613
305
10,309
14,238
0
148,766
L
Ravana
Brovk
Ravana
8,313
2,310
0
2,360
15,501
7,470
0
3,971
11,480
0
108,419
W
Gilgamesh
JeebusTheArtist
Gilgamesh
4,081
548
326
1,745
15,549
12,956
762
3,173
12,307
0
42,270
L
Zeus
7,975
732
0
1,196
18,765
5,410
0
7,667
10,990
71,310
0
W
Mulan
Saladinoo
Mulan
11,359
1,117
0
3,061
18,186
19,831
2,075
6,201
11,443
126
91,290
L
Bacchus
Slayajay
Bacchus
12,725
1,454
597
5,930
19,882
19,000
533
4,867
14,656
65,979
0
W
Chronos
TheDrPhilip
Chronos
11,878
4,589
0
6,566
19,544
7,656
3,132
2,608
16,864
95,490
0
W
The Morrigan
Titan12259009
The Morrigan
20,218
3,434
0
1,149
12,179
4,829
1,500
4,850
7,191
93,619
3,203
W
Bastet
hohele43
Bastet
17,474
6,278
0
8,701
25,775
11,435
1,308
5,055
20,563
0
110,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,851
Gold Earned
60,650
658
Minions Killed
583
0
Camps Cleared
0
2,521,792
Distance Traveled
2,311,905
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,436
312
9
0
0
220,537
2
L
Bellona
15,050
557
200
7
0
578,857
5
L
Ravana
13,082
485
158
6
0
507,146
4
W
Gilgamesh
12,052
446
66
2
0
493,141
11
L
Zeus
10,611
393
107
4
0
454,414
2
W
Mulan
13,526
501
154
6
0
499,516
3
L
Bacchus
13,471
499
109
4
0
550,951
4
W
Chronos
13,141
487
161
6
0
500,146
0
W
The Morrigan
14,110
523
129
5
0
435,936
0
W
Bastet
15,022
556
148
5
0
593,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role