Player Matchup

Medusa
Medusa
DrDe1irious
Medusa
Level 44
God Stats
4W - 4L
1,799 SR
Queue Stats
51W - 77L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
HelpStepBroh
Erlang Shen
Level 39
God Stats
9W - 12L
1,634 SR
Queue Stats
190W - 179L
1,493 Elo+
Solo
Arachne
Arachne
Kissmyshoes3709
Arachne
Level 35
God Stats
3W - 2L
1,678 SR
Queue Stats
16W - 43L
1,100 Elo+
Party 2
Vulcan
Vulcan
Willdamoff
Vulcan
Level 31
God Stats
13W - 15L
1,409 SR
Queue Stats
265W - 285L
1,412 Elo+
Solo
Thoth
Thoth
brizz0warri0r
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,262 Elo+
Party 2
Team Averages
Level 51
1,604 SR
1,331 Elo+

VS

Team Averages
Level 52
1,335 SR
1,444 Elo+
Cthulhu
Cthulhu
Deadnoxz
Cthulhu
Level 88
God Stats
1W - 0L
1,287 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 1
King Arthur
King Arthur
Misled-Menace
King Arthur
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
RudeSushi
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Party 1
Charybdis
Charybdis
jokr13
Charybdis
Level 40
God Stats
2W - 3L
1,136 SR
Queue Stats
15W - 27L
1,343 Elo+
Solo
Pele
Pele
xxmods25
Pele
Level 88
God Stats
7W - 6L
1,300 SR
Queue Stats
54W - 52L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 3 / 4
9,136
415
8,511
9,222
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
HelpStepBroh
Erlang Shen
18
3 / 9 / 0
11,278
513
14,223
26,136
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 8
10,216
464
6,840
18,592
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Willdamoff
Vulcan
15
6 / 7 / 7
10,462
476
15,617
12,050
5,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 7 / 4
9,891
450
9,499
13,553
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadnoxz
Cthulhu
16
1 / 6 / 6
10,226
465
6,006
22,588
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Misled-Menace
King Arthur
20
6 / 2 / 8
12,754
580
15,097
16,298
16,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
RudeSushi
Merlin
18
9 / 3 / 2
11,907
541
12,020
13,098
4,457
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
jokr13
Charybdis
16
3 / 7 / 7
10,568
480
6,283
19,261
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
13 / 4 / 4
12,811
582
16,626
16,427
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
21
Kills
32
32
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deadnoxz
Cthulhu
1
6
6
0.67
L
Medusa
6
3
4
2.67
L
Erlang Shen
HelpStepBroh
Erlang Shen
3
9
0
0.33
L
3
6
8
1.17
W
King Arthur
Misled-Menace
King Arthur
6
2
8
5
W
Merlin
RudeSushi
Merlin
9
3
2
3.33
L
Vulcan
Willdamoff
Vulcan
6
7
7
1.36
L
3
7
4
0.71
W
Charybdis
jokr13
Charybdis
3
7
7
0.93
W
Pele
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,690
Damage
56,032
79,553
Taken
87,672
35,772
Mitigated
56,120
15,593
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deadnoxz
Cthulhu
6,006
305
742
2,402
22,588
22,623
329
6,712
15,876
46,110
0
L
Medusa
8,511
3,781
0
1,795
9,222
3,038
444
4,299
4,923
0
33,968
L
Erlang Shen
HelpStepBroh
Erlang Shen
14,223
7,716
0
8,904
26,136
15,054
516
1,510
24,626
0
83,082
L
6,840
4,999
0
2,967
18,592
6,869
0
4,382
14,210
0
61,785
W
King Arthur
Misled-Menace
King Arthur
15,097
2,755
0
6,793
16,298
16,328
1,413
1,500
14,798
596
73,896
W
Merlin
RudeSushi
Merlin
12,020
487
370
4,012
13,098
4,457
3,418
6,460
6,638
65,251
0
L
Vulcan
Willdamoff
Vulcan
15,617
8,510
11
1,540
12,050
5,916
870
5,864
6,186
51,015
0
L
9,499
454
0
376
13,553
4,895
0
3,178
10,375
58,358
2,562
W
Charybdis
jokr13
Charybdis
6,283
3,029
0
7,342
19,261
5,934
829
10,407
8,854
0
65,688
W
Pele
16,626
4,151
126
7,889
16,427
6,778
1,534
5,036
11,391
0
89,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
58,266
492
Minions Killed
545
0
Camps Cleared
0
1,866,347
Distance Traveled
2,058,342
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,226
465
57
3
0
419,134
4
L
Medusa
9,136
415
59
3
0
311,625
1
L
Erlang Shen
11,278
513
161
7
0
335,692
3
L
Arachne
10,216
464
113
5
0
439,809
1
W
King Arthur
12,754
580
137
6
0
414,442
2
W
Merlin
11,907
541
118
5
0
369,584
2
L
Vulcan
10,462
476
71
3
0
393,326
6
L
Thoth
9,891
450
88
4
0
385,895
5
W
Charybdis
10,568
480
116
5
0
385,555
1
W
Pele
12,811
582
117
5
0
469,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role