Player Matchup

Ra
Ra
Skekletor
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 212L
1,507 Elo+
Party 1
Eset
Eset
Xmaiaju
Eset
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
192W - 264L
1,291 Elo+
Party 3
Artemis
Artemis
demhoes
Artemis
Level 148
God Stats
3W - 5L
1,286 SR
Queue Stats
288W - 300L
1,448 Elo+
Party 1
Sobek
Sobek
itslordvegeta
Sobek
Level 13
God Stats
0W - 4L
1,197 SR
Queue Stats
277W - 305L
1,376 Elo+
Party 1
Neith
Neith
suckwrpunch
Neith
Level 124
God Stats
11W - 9L
1,420 SR
Queue Stats
68W - 108L
1,291 Elo+
Party 3
Team Averages
Level 65
1,381 SR
1,383 Elo+

VS

Team Averages
Level 79
1,547 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
GeoTheSunGod420
Hel
Level 66
God Stats
139W - 127L
1,549 SR
Queue Stats
495W - 575L
1,440 Elo+
Party 2
Medusa
Medusa
RippinnHeads
Medusa
Level 107
God Stats
17W - 4L
1,516 SR
Queue Stats
111W - 80L
1,594 Elo+
Party 4
Nox
Nox
ilegendaryrage
Nox
Level 87
God Stats
60W - 29L
1,715 SR
Queue Stats
89W - 57L
1,641 Elo+
Party 4
Jormungandr
Jormungandr
xDe-Box
Jormungandr
Level 28
God Stats
28W - 39L
1,454 SR
Queue Stats
147W - 209L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,647
865
9,100
7,550
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Xmaiaju
Eset
14
0 / 7 / 0
8,652
865
6,687
12,809
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
demhoes
Artemis
14
0 / 7 / 0
9,130
913
10,797
13,685
4,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 0
9,224
922
5,725
23,316
28,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
8,925
893
8,654
8,222
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
9 / 0 / 15
11,446
1,145
13,218
10,878
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 24
10,092
1,009
4,409
5,640
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
11 / 0 / 17
11,947
1,195
29,839
13,776
6,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 20
10,244
1,024
6,595
3,105
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xDe-Box
Jormungandr
17
5 / 0 / 16
10,533
1,053
7,936
12,861
8,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
121
0
Kills
29
29
Deaths
0
0
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
15
16.5
W
1
0
24
13
W
Medusa
11
0
17
19.5
L
0
3
0
0
L
Eset
Xmaiaju
Eset
0
7
0
0
L
Artemis
demhoes
Artemis
0
7
0
0
W
3
0
20
13
L
0
8
0
0
L
0
4
0
0
W
Jormungandr
xDe-Box
Jormungandr
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
61,997
65,582
Taken
46,260
41,719
Mitigated
30,394
6,412
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,218
9,659
0
2,535
10,878
9,546
0
4,217
6,661
0
24,558
W
4,409
0
8,105
4,452
5,640
5,217
0
3,591
2,049
10,579
0
W
Medusa
29,839
17,433
0
6,428
13,776
6,230
0
6,166
7,610
0
50,433
L
9,100
0
1,357
157
7,550
2,815
0
1,284
6,266
23,754
0
L
Eset
Xmaiaju
Eset
6,687
189
60
785
12,809
3,422
0
3,757
9,052
19,657
0
L
Artemis
demhoes
Artemis
10,797
3,649
0
1,188
13,685
4,351
0
3,754
9,931
0
39,623
W
6,595
143
0
0
3,105
1,358
0
1,271
1,834
16,533
0
L
5,725
789
0
1,111
23,316
28,418
0
6,738
16,578
12,125
0
L
8,654
2,647
0
1,754
8,222
2,713
0
3,407
4,815
0
32,120
W
Jormungandr
xDe-Box
Jormungandr
7,936
1,122
191
2,048
12,861
8,043
0
6,267
6,594
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
54,262
186
Minions Killed
167
6
Camps Cleared
8
817,168
Distance Traveled
1,049,062
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,446
1,145
32
3
4
240,331
3
W
Hel
10,092
1,009
15
2
0
201,966
0
W
Medusa
11,947
1,195
44
4
1
203,986
0
L
Ra
8,647
865
47
5
0
182,532
0
L
Eset
8,652
865
20
2
2
175,505
1
L
Artemis
9,130
913
53
5
4
173,794
2
W
Nox
10,244
1,024
28
3
1
203,850
0
L
Sobek
9,224
922
12
1
0
162,601
0
L
Neith
8,925
893
54
5
0
122,736
4
W
Jormungandr
10,533
1,053
48
5
2
198,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role