Player Matchup

Discordia
Discordia
StokmaLaw
Discordia
Level 18
God Stats
0W - 41L
1,002 SR
Queue Stats
3W - 87L
973 Elo+
Party 1
Medusa
Medusa
Walswawax78
Medusa
Level 37
God Stats
0W - 30L
751 SR
Queue Stats
4W - 100L
831 Elo+
Party 1
Atlas
Atlas
paoloo78280
Atlas
Level 39
God Stats
0W - 13L
947 SR
Queue Stats
12W - 97L
1,056 Elo+
Party 1
Team Averages
Level 31
900 SR
953 Elo+

VS

Team Averages
Level 101
1,355 SR
1,332 Elo+
Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Forexal_SiGnal
Guan Yu
Level 43
God Stats
5W - 8L
1,400 SR
Queue Stats
116W - 235L
1,221 Elo+
Party 2
Sol
Sol
c3nouRa1989-1995
Sol
Level 142
God Stats
1W - 3L
1,165 SR
Queue Stats
138W - 239L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StokmaLaw
Discordia
14
1 / 4 / 1
9,624
602
5,171
8,681
1,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
0 / 6 / 3
9,743
609
6,112
12,966
3,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 0
10,383
649
6,572
11,009
8,705
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 2 / 5
11,032
690
11,747
7,965
2,808
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 12
10,544
659
3,548
13,693
14,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 10
11,078
692
12,378
12,558
4,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
5
4.75
W
3
1
12
9
L
Discordia
StokmaLaw
Discordia
1
4
1
0.38
L
Medusa
0
6
3
0.25
W
5
1
10
10
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
27,673
32,656
Taken
34,216
13,846
Mitigated
21,770
2,813
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,747
1,952
0
1,301
7,965
2,808
536
3,423
4,542
0
33,408
W
3,548
243
1,222
4,574
13,693
14,531
719
3,852
9,841
0
18,205
L
Discordia
StokmaLaw
Discordia
5,171
331
97
292
8,681
1,634
0
3,202
5,479
25,282
0
L
Medusa
6,112
1,919
335
1,747
12,966
3,507
792
4,386
8,580
0
46,349
W
12,378
1,794
0
5,800
12,558
4,431
1,897
5,007
7,551
58,521
0
L
6,572
1,981
103
239
11,009
8,705
260
5,451
5,558
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
32,654
143
Minions Killed
123
5
Camps Cleared
8
771,670
Distance Traveled
888,691
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,032
690
29
2
5
314,676
1
W
Guan Yu
10,544
659
29
2
0
300,260
6
L
Discordia
9,624
602
40
3
0
253,243
0
L
Medusa
9,743
609
69
4
5
257,140
5
W
Sol
11,078
692
65
4
3
273,755
5
L
Atlas
10,383
649
34
2
0
261,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role