Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Abhorzen
Cthulhu
Level 122
God Stats
3W - 6L
1,240 SR
Queue Stats
164W - 197L
1,449 Elo+
Party 1
Discordia
Discordia
JellyD23
Discordia
Level 120
God Stats
3W - 3L
1,534 SR
Queue Stats
332W - 306L
1,547 Elo+
Party 2
Medusa
Medusa
Jessid93
Medusa
Level 80
God Stats
5W - 3L
1,468 SR
Queue Stats
108W - 122L
1,346 Elo+
Party 1
Fafnir
Fafnir
TxReckless
Fafnir
Level 67
God Stats
32W - 36L
1,494 SR
Queue Stats
952W - 997L
1,483 Elo+
Solo
Team Averages
Level 106
1,447 SR
1,465 Elo+

VS

Team Averages
Level 89
1,484 SR
1,545 Elo+
Kukulkan
Kukulkan
Feartheghost2
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,643 Elo+
Solo
King Arthur
King Arthur
Jettpage
King Arthur
Level 56
God Stats
8W - 4L
1,586 SR
Queue Stats
135W - 102L
1,657 Elo+
Solo
Charybdis
Charybdis
Noros890
Charybdis
Level 93
God Stats
9W - 5L
1,859 SR
Queue Stats
126W - 145L
1,442 Elo+
Solo
Atlas
Atlas
OniRakshasa
Atlas
Level 52
God Stats
3W - 2L
1,227 SR
Queue Stats
208W - 264L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirBendyStraw
Tsukuyomi
Level 160
God Stats
4W - 5L
1,249 SR
Queue Stats
95W - 92L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 6 / 4
11,168
465
15,711
19,750
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Abhorzen
Cthulhu
15
1 / 9 / 4
10,013
417
10,869
21,041
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
JellyD23
Discordia
17
3 / 6 / 6
10,933
456
9,535
13,251
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Jessid93
Medusa
15
3 / 6 / 3
10,071
420
7,543
15,051
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fafnir
TxReckless
Fafnir
14
3 / 3 / 9
10,206
425
14,793
23,369
29,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feartheghost2
Kukulkan
18
5 / 4 / 9
12,992
541
13,056
14,061
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Jettpage
King Arthur
20
8 / 2 / 10
14,195
591
17,613
23,905
29,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Noros890
Charybdis
20
7 / 5 / 7
14,579
607
19,774
21,508
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 13
12,720
530
6,059
22,116
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SirBendyStraw
Tsukuyomi
20
7 / 2 / 6
13,751
573
14,901
20,832
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
17
Kills
30
30
Deaths
17
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
6
4
1.5
L
Cthulhu
Abhorzen
Cthulhu
1
9
4
0.33
W
Kukulkan
Feartheghost2
Kukulkan
5
4
9
2.38
L
Discordia
JellyD23
Discordia
3
6
6
1
L
Medusa
Jessid93
Medusa
3
6
3
0.75
W
King Arthur
Jettpage
King Arthur
8
2
10
6.5
W
Charybdis
Noros890
Charybdis
7
5
7
2.1
W
3
4
13
2.38
W
Tsukuyomi
SirBendyStraw
Tsukuyomi
7
2
6
5
L
Fafnir
TxReckless
Fafnir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,451
Damage
71,403
92,462
Taken
102,422
71,530
Mitigated
77,999
14,764
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,711
4,534
0
5,275
19,750
8,400
0
4,069
15,681
0
80,499
L
Cthulhu
Abhorzen
Cthulhu
10,869
314
0
1,925
21,041
25,850
326
2,972
18,069
54,743
0
W
Kukulkan
Feartheghost2
Kukulkan
13,056
1,504
0
1,422
14,061
5,924
2,738
6,482
7,541
84,639
0
L
Discordia
JellyD23
Discordia
9,535
464
111
1,323
13,251
4,789
600
1,433
11,818
77,843
0
L
Medusa
Jessid93
Medusa
7,543
3,928
0
1,554
15,051
3,212
540
2,109
12,942
0
49,286
W
King Arthur
Jettpage
King Arthur
17,613
1,724
0
6,904
23,905
29,762
707
8,736
14,373
0
90,726
W
Charybdis
Noros890
Charybdis
19,774
14,093
0
9,518
21,508
9,476
3,241
7,123
14,304
0
140,070
W
6,059
2,602
0
3,001
22,116
23,846
654
5,551
16,260
34,702
0
W
Tsukuyomi
SirBendyStraw
Tsukuyomi
14,901
2,737
0
12,008
20,832
8,991
1,389
5,436
15,310
0
103,156
L
Fafnir
TxReckless
Fafnir
14,793
4,764
285
4,291
23,369
29,279
0
8,532
13,682
28,161
16,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
68,237
485
Minions Killed
670
0
Camps Cleared
0
2,197,825
Distance Traveled
2,393,736
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,168
465
110
5
0
505,506
1
L
Cthulhu
10,013
417
95
4
0
399,160
4
W
Kukulkan
12,992
541
137
6
0
455,943
5
L
Discordia
10,933
456
143
6
0
400,439
3
L
Medusa
10,071
420
95
4
0
432,692
3
W
King Arthur
14,195
591
152
6
0
516,610
7
W
Charybdis
14,579
607
197
8
0
410,717
2
W
Atlas
12,720
530
47
2
0
485,935
6
W
Tsukuyomi
13,751
573
137
6
0
524,531
6
L
Fafnir
10,206
425
42
2
0
460,028
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role